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Simple softbody demonstrator

17.1k Johnnyynf  one month ago
2,894 downloads
Auto Credit Based on Johnnyynf's soft structure demonstrator

Jelly car
my suggestion to SP2 wish list
I was gonna have a more built version of this but it didn't work as well
My guess is the internal part occluding with one another thus not compress as well as this.
gif

How it works is by attaching parts only through controlbase. The controlbase itself have 3 rotational axis and 1 telescopic axis enabnled. While Using positionalSpring setting to give it certain spring rate

crash interior

Also pretty cool is I have to have a sort of steer correction such as Easy drift system by AtomicCyclone to counter the steering caused by chassis flex

To why this particular build couldn't stay crumbled, my guess is because it's simple spring response and no way to do range of elastic/plastic response, i.e. when compress to a certain range the spring would fail and thus couldn't bounce back.

Spotlights

General Characteristics

  • Predecessor soft structure demonstrator
  • Successors 2 airplane(s)
  • Created On Windows
  • Wingspan 5.3ft (1.6m)
  • Length 12.1ft (3.7m)
  • Height 4.5ft (1.4m)
  • Empty Weight 2,999lbs (1,360kg)
  • Loaded Weight 3,167lbs (1,436kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 1849

Parts

  • Number of Parts 199
  • Control Surfaces 0
  • Performance Cost 1,133
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  • Profile image
    394 stroller

    more like jelly body

    one month ago
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    6,172 Offroadman67

    I hope that this will be further worked on, i would love to see more softbody physics on sp.

    one month ago
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    17.1k Johnnyynf

    @bjac0 potentially doable if there's positional output from control base. Alternative would be a bunch of springs and hinge rotator to output variable, potentially doable, but would be pretty messy, partcount and all the part squeezed together

    one month ago
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    58.0k bjac0

    I wonder if it'd be possible to simulate permanent deformation by using some ft magic + joystick input parameters

    one month ago
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    355k WinsWings

    Very thoughtful - nice job

    one month ago
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    16.9k SilverStar

    Great innovation

    one month ago
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    33.6k 32

    @Johnnyynf yeah you're probably right

    one month ago
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    Jelly

    one month ago
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    17.1k Johnnyynf

    @32
    In-game magnet are probably too finicky to implement, because i believe it need collision to work, kinda nogo in the structure that need to crumble

    +1 one month ago
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    49.6k CaptainNoble

    We need this and I'm a huge advocate

    one month ago
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    33.6k 32

    @Offroadman67 magnets 🧠

    one month ago
  • Profile image
    6,172 Offroadman67

    It needs something to get caught on. It would not be so jelly like if it had a mechanism that would hold the joysticks in place after crashing.

    one month ago
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    we got beamNG in simpleplanes before GTA VI

    someone has to make a pigeon version of this

    one month ago
  • Profile image

    SimpleNGplane

    +3 one month ago
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    @MonsNotTheMonster r/BeatMeToIt

    +1 one month ago
  • Profile image
    25.8k TheRLAF

    Boioioioioioioing

    one month ago
  • Profile image

    @KSB24 FLAN(dre)

    +1 one month ago
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    SimpleNG

    +2 one month ago
  • Profile image
    17.1k Johnnyynf

    @KSB24 yummy

    +1 one month ago
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    147k KSB24

    🍮 🍮 🍮

    +2 one month ago