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ATA/ATG MK12 "Ayn"

33.1k AverroesIndustries  7.7 years ago
Auto Credit Based on AverroesIndustries's ATA Long_Range MK3 'Ansar'

Possibly Awwam's Cheapest Tank!
However it does not sacrifice it's Armour or Weaponry for that, sometimes considered a downgrade from the MK3 "Ansar" version, it has been debated much about the tanks design and new difference's.

Well, As it does still retain a majority of the older Features. It has been widened and Buffed up more, having Layered Plate armour that does infact reflect Railguns! Being purely experimental. The Armour has seen a wide variety of composite's. This time having a Ceramic/Poly Iron Compound armour. It Also has taken hits from Coil gun's and Survived almost unharmed (not saying it didn't take a hit) most notably during Operation Valkyrie.
Thousands of these were Stationed on the Finnish border, while not expecting to be Deployed. They were instead moved to Siberia, after passing through Avarua they encountered heavy ESR Resistance, MBT's Weren't an issue as Al-Asad and Khalid Tanks took control of the battlefield. The MK12 Version of the ATA tank actually proved quite well in combat. While launching several Missiles at different targets such as the IFV-2, IT-1 Senturio Tanks and Managing to actually shoot down FL-26 Centaur Aircraft while providing support for Awwam Heavy and Medium Troops, the Targets were eliminated successfully while AA Weaponry and CAS Aircraft were still on the way. It was extremely useful as disposable tank, Several competitors still describe the Hetzer III TD to be superior to the Ayn tank. Ar-Ramh Air Suptemacy aircraft also saw combat during the invasion. ESR Troops were shocked however to see RailGun shots just deflect right off! But it soon became clear that such wasn't permanent after a Coilgun hit the tank, disabling it.

It's also a fast tank, Having a 200MM HEAP Cannon on the front.

Credit to Forwind for the tank itself! I did some changes! :3

General Characteristics

  • Predecessor ATA Long_Range MK3 'Ansar'
  • Created On Android
  • Wingspan 15.9ft (4.8m)
  • Length 45.1ft (13.7m)
  • Height 15.9ft (4.8m)
  • Empty Weight 48,636lbs (22,061kg)
  • Loaded Weight 50,363lbs (22,844kg)

Performance

  • Wing Loading 470.0lbs/ft2 (2,294.9kg/m2)
  • Wing Area 107.1ft2 (10.0m2)
  • Drag Points 15518

Parts

  • Number of Parts 148
  • Control Surfaces 0
  • Performance Cost 682
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    @MemeKingIndustriesAndMegaCorporation ...this reminds me of the world's deadliest bathtub.

    7.5 years ago
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    @MAHADI yup.

    7.5 years ago
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    154k MAHADI

    @MemeKingIndustriesAndMegaCorporation oh, wrong guess

    7.5 years ago
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    @MAHADI no lmao.

    7.5 years ago
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    @Forwind yay

    7.7 years ago
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    8,644 Forwind

    @MemeKingIndustriesAndMegaCorporation maybe sometime soon. School is taking up quite a bit of my time and I really haven't felt like doing much after the long hours of homework, but I can assure you that I will eventually post something.

    7.7 years ago
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    @MemeKingIndustriesAndMegaCorporation lol

    7.7 years ago
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    @Destroyerz117 yeah lol!

    7.7 years ago
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    you now have more points than me lol

    7.7 years ago
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    @Pilotmario this has alot of armour sloping. The XM20 is So easy to make. Even a baby can make it.

    7.7 years ago
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    147k Pilotmario

    @MemeKingIndustriesAndMegaCorporation I suppose.

    But we find our XM20 S-Tank to be more accurate, as the gun is fixed to the hull. Therefore, it is far better stabilized.

    It also has better armor. Just look at the armor sloping of that thing, versus this.

    7.7 years ago
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    @Forwind it's good to know you're active atleast! Post a plane or two?! :D

    7.7 years ago
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    @Forwind thx

    7.7 years ago
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    @Pilotmario Yeah the issue is that I never shot it after upgrading it. I guess you can just remove the Fuselage covering the main gun. Sucks :/
    But hey it works! 😂

    7.7 years ago
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    8,644 Forwind

    its good.

    7.7 years ago
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    4,741 Nighthawker

    Great! A nice upcrade!

    7.7 years ago
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    147k Pilotmario

    We found our M28 and M38 anti-material rifle with a decent shot and some AP RC ammunition could easily disable this tank.

    How? Shoot the tracks. Once that's done, you've got no gun traverse. In Canada, many of these machines were disabled by gunfire from an M26 machine gun, M28 anti-material rifle, M38 anti-material rifle, and even AP RC from .45 caliber pistol ammunition. This is why the Bandit S-Tank remained purely experimental.

    We've never favored guns in casemates, such as this machine. The only tank we've actually sent into combat with this arrangement was the Light Tank M4A1 Scorpion, in an effort to improve armor protection and firepower of the Light Tank M4 Scorpion, which saw mixed results as an airborne tank. The M4 Scorpion, armed with a 30mm autocannon and armored in basic PSL-2, was quite effective against rearguard Awwami troops, who neither had anti-tank weapons nor anticipated them fighting tanks of any description. However, once the initial surprise was lost and the Scorpion had to fight things like a Suleimani, they were sorely outclassed. This resulted in the development of the M4A1 Scorpion and M7 Sentinel light tank, in order to address said issues.

    As it turned out, the M4A1 suffered similar loss rates due to the (still) light armor as well as the fact many machines were disabled by damage to the tracks, and the Sentinel simply wasn't a good design. The M4A1 Scoripion and M7 Sentinel was eventually phased out for the M4A2 Scorpion, featuring a 76mm M6 coilgun, or in some cases, a 90mm M3 railgun capable of killing main battle tanks.

    Of note, when we attempted to fire the main gun ingame, the thing exploded. Literally.

    7.7 years ago
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    @Forwind

    7.7 years ago