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Functional 70mm Smoke Launcher (No Mods)

10.5k SnoWFLakE0s  11 days ago

Hello all, Snow here.

Today’s build is just something I came up with rather quickly, maybe it’s done before… but here’s the build:

I’ve brought an useful part for ground vehicle enthusiasts of SimplePlanes who wish to bring more realism to their builds- a realistic smoke-grenade launcher that creates an actual smoke screen effect in the game. The launcher uses ingame rockets, but they will not show up as usable for offensive capability (and therefore does not interfere with preexisting builds that use rockets as tank rounds).

Controls:
- Drag any type of your choice into Subassemblies and use as needed. Grab the parts anywhere.
- Smokes set to AG7 for use, they will rapidly fire in succession. Use XML to change the detacher activation groups if you want to change that en masse. Or manually, if you so wish.

These are the two types offered:

Line-Type Demonstration GIFs:

Each Side


Two Launchers simultaneously

Corner Launcher Demonstration

Many thanks to MrVaultech for letting me use his IFV for the demo.

Hope you have fun with this one, as always.

  • SnoWFlakE0s

P.S. bigger and much cooler build on the way, but due to irl schedule complications I can only work on it for small amounts of time… It’ll take a bit, but I think it’ll be worth it.

Spotlights

General Characteristics

  • Successors 1 airplane(s)
  • Created On Mac
  • Wingspan 4.9ft (1.5m)
  • Length 5.3ft (1.6m)
  • Height 2.2ft (0.7m)
  • Empty Weight 551lbs (250kg)
  • Loaded Weight 551lbs (250kg)

Performance

  • Wing Loading -439,839.3lbs/ft2 (-2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 2

Parts

  • Number of Parts 1
  • Control Surfaces 0
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  • Profile image
    10.5k SnoWFLakE0s

    @ChisP I'm a strict no-mod builder. Game-altering mods aren't friendly to most users.

    4 days ago
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    1,694 ChisP

    You can scale explosions except I forgot what the mod was@SnoWFLakE0s

    5 days ago
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    10.5k SnoWFLakE0s

    @ChisP
    That'll be excellent, except it's not possible in the game right now.

    5 days ago
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    1,694 ChisP

    You should decrease the size of the rockets and increase size of explosion so it almost just shows up but it’s really cool good job 👍🏻

    6 days ago
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    3,255 Stargazzer

    best smoke screen i've ever seen!

    7 days ago
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    2,876 DarDragon

    @SnoWFLakE0s Oh I see. i guess when I used it, it was not hitting the other tank that I spawned in. But It still looks amazing!!

    9 days ago
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    10.5k SnoWFLakE0s

    @minsu9437 Thanks for the support!

    9 days ago
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    10.5k SnoWFLakE0s

    @DarDragon Oh, the rockets will do damage if they explode near your vehicle. I purposely adjusted the settings on the launchers so that they are just out of range- just be a bit careful when using these! The explosion damage can't be removed ingame.

    9 days ago
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    4,214 minsu9437

    Wow, i can feel your hard work

    9 days ago
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    34.1k MrVaultech

    Thanks m8
    @DeidaraEnterprises

    10 days ago
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    @MrVaultech congrats

    +1 10 days ago
  • Profile image
    34.1k MrVaultech

    whaaaat, someone's using one of my builds for something new?!

    10 days ago
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    2,876 DarDragon

    @SnoWFLakE0s Ooh nice! It works a lot better than my smoke system. Also, do the rockets do damage?? if not, how were you able to remove it?

    10 days ago
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    1,664 Abhishek700

    A great idea and really close to the real smoke pods, but i wonder why are users saying that they are dissatisfied.
    Just think that he tried and the build gives realistic touch to the ground builds
    Awesome work.

    10 days ago
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    10.5k SnoWFLakE0s

    @VerldVarIII Ah. A limitation of the game, if you will. The smoke effect lasts only for about 3 to 4 seconds, but is more realistic and lasts for longer than that of a chaff/flare system most people use.

    10 days ago
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    10.5k SnoWFLakE0s

    @ThomasRoderick It's not like I didn't know about that. Chaffs and flares don't create a large or somewhat lasting effect that visually masks a vehicle; they do work as a IR countermeasure, as certain types of irl smoke grenades do, but fail to give the visual effect most people want.

    Yes, I know how ATGMs work, and most gun launched ATGM types (usually SACLOS) are operator guided, which make a visual masking effective, but with IR detection devices this protection is rendered useless as well. The only effective smoke grenades still in modern use are those that mask the vehicle visually, thermally, and disrupt its silhouette effectively.

    +3 10 days ago
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    @SnoWFLakE0s I thought people must feel dissatisfied using chaffs and flares for smoke grenades.
    The problem? Chaff and flare actually keep missiles away, this thing don't. Real smoke grenades can also keep certain types of anti-tank missiles away, usually by obscuring its or its operator's line-of-sight.

    10 days ago
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    I knew it! Good job!

    10 days ago
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    From the gifs it looks like the smoke disappeared quickly, or is that just the gif restarting?

    11 days ago
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    These work surprisingly well, nice job!

    11 days ago
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    3,118 Mmdben

    (O_O)ًًًًً

    11 days ago
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    10.5k SnoWFLakE0s

    @EliteArsenals24 Thanks!

    11 days ago
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    Neat!

    11 days ago
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    10.5k SnoWFLakE0s

    @KerlonceauxIndustries Thanks- but it was just a few tweaks here & there! I thought people must feel dissatisfied using chaffs and flares for smoke grenades.

    Edit: Just to say, the chaffs and flare people use for smokes otherwise don't last or give a large enough visual effect to seem like "smoke". That's what I was trying to alleviate with this build.

    +2 11 days ago
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    This is absolutely genius!

    11 days ago
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