Ladies and Gentlemen,
I present to you: Working attitude indicators, in two sizes for your scaling needs. These work more like the old Sperry F3 gyroscope or the old Soviet model gyros, in which the aircraft line moves up and down vice the horizon line…but they work. Feel free to use, just grab the black baseplate at the back of the attitude indicator to unstick and put where you need to put them. You can nudge them around to sink them into an instrument panel, but be sure to get all the small parts highlighted--there is a black airplane symbol made from 6 small parts that counterbalance the white airplane symbol on the front. It's required for counterbalance as the gyro will precess without it, just a bit of a pain to find all the parts to move. These indicators stick out a little more than they would in RL unless you build a slot for them. In case you're wondering, "Do these really work?" Here are a few screenshots of these bad boys in action:
If they tumble, well, the early stuff tumbled quite easily and, even today, after hard aerobatics, you usually have to cage the attitude indicator to wings level anyway! In the case of these, flying straight and level will return these to wings level indication within a few seconds.
Some background info on this particular project; I'm in the process of a build with a full working cockpit, but was having trouble with a realistic attitude indicator (besides the default SP attitude indicator). Others who have tried to make one of these hadn't cracked the code on the horizon line. It would move up and down, but always displayed opposite in pitch unless they went through building some sort of gearing that would reverse the horizon line movement. I thought about this for awhile, and had a Eureka! moment...remembering how the early gyros worked, I came up with making the aircraft symbol move relative to the horizon line on the ball, instead of making the ball display pitch. It's imperfect, but a little more accurate. Small steps on our way to the moon, after all.
Thanks and credit to all those who gave me technical advice on these, @WNP78, @EternalDarkness, @MrSilverWolf, @BogdanX. Fly Safe!
ChiChiWerx
Specifications
Spotlights
- soundwave 6.7 years ago
- GhostHTX 6.7 years ago
- RamboJutter 6.7 years ago
- Tang0five 6.7 years ago
- EliteArsenals24 6.7 years ago
- Hyattorama 6.4 years ago
General Characteristics
- Created On Windows
- Wingspan 5.1ft (1.6m)
- Length 8.7ft (2.7m)
- Height 2.3ft (0.7m)
- Empty Weight 1,223lbs (555kg)
- Loaded Weight 1,223lbs (555kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 211
Parts
- Number of Parts 62
- Control Surfaces 0
- Performance Cost 209
@ChiChiWerx This is useful, Can I Use It?
https://www.simpleplanes.com/a/ljbQTU/Heinkel-He-212-Nachtfalke
Cheers for the indicators!
@Tessemi well, no. An altitude indicator and an attitude indicator are two different things. An attitude indicator displays where the horizon is, so that you can climb, descend or bank without losing control when in the weather (clouds). An altitude indicator, also known as an altimeter, displays elevation above sea level. An altimeter looks more like a dial with spinning hands (sometimes a drum) over numbers displaying the altitude readout.
@ChiChiWerx no problem!
@ChiChiWerx mx ah 1w supercobra might use the same technik check it out if you wanna its awesome
I think I remember that... maybe 🤔
Anyway, nice job with replicating the in-game HUD👍
@LordGardevoirX not sure what’s funny about it, but, yes, this is an attitude indicator, not an altitude indicator. An attitude indicator displays an aicraft’s attitude reference the horizon, while an altitude indicator displays an aircraft’s altitude above sea level. So, yeah, they’re two different things. Please look it up if you doubt it.
so this is an Attitude indicator, not Altitude? 😆 😂
Np @ChiChiWerx
Thanks guys! @jamesPLANESii @BaconRoll
Amazing
Awesome work man
@Tang0five thanks thanks, yes, the going is slow, but I do have a turn and slip indicator built for it. It’s mechanical, doesn’t actually work like a RL turn and slip, but it does simulate one.
Lovely job - don’t know how you cracked that! Best of luck for a full working cockpit!
@ChiChiWerx no problem!
@EliteArsenals24 thanks, glad you like them.
@CRJ900Pilot go ahead, I made them both for my own project and for the community, enjoy!
Very cool!
Cool! Mind if I use them on a project of mine?
@MrSilverWolf thank you, sir!
Awesome!
@BogdanX
@WNP78 @EternalDarkness @MrSilverWolf