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Wright Island in Minecraft: Update 3

28.2k 32  one year ago

It has been a crazy long time since I posted an update on this project, and I'm super sorry because I'm sure there's at least one person who was at least sort of excited about this. Anyway, I've managed to import the heightmap from the game so it should look and feel great at this point. It isn't quite to scale, but I feel like it's better this way, what with render distances and stuff. The next step is to add the airports (Wright Airport AND north runway!)

Here's a screenshot from WorldPainter:



I've imported this sucker into Minecraft but haven't had a chance to take some screenshots, so sorry about that.
Here's the last progress update

T for tag on the finished project, T+ for progress updates.

(I probably won't be posting more of these updates until the thing's almost done)

Edit: just realized I need to rotate the map 180 degrees XD
Edit 2: le pain

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    28.2k 32

    Small update: the map is no longer upside down and backwards.

    Pinned one year ago
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    9,334 Tookan

    @Latenivenatrix
    shut your bubble gum dumb dumb skin tone chicken bone google chrome no homo flip phone disowned ice cream cone garden gnome extra chromosome metronome dimmadome genome full blown monochrome student loan indiana jones over grown flint stone X and Y Chromosome friend zome sylvester stalone sierra leone auto zone friend zone professionally seen silver patrone big headed ass up.

    one year ago
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    2,142 phrongtrott

    @Tookan
    t-

    one year ago
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    one year ago
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    13.3k Randomplayer

    T+

    one year ago
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    T!

    one year ago
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    @32 good job 👍👍👍, I think i might make krabola or wright in simple sandbox 2

    one year ago
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    4,526 Corn8

    @32 T

    one year ago
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    28.2k 32

    @Red920 I will be doing that.

    +1 one year ago
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    T 😳🤨😳🤨

    one year ago
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    32.8k SyntheticL

    T+

    one year ago
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    42.2k CL125

    T+

    one year ago
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    25.6k Graingy

    it's the match made in heaven!
    Simpleplanes provides the civilian aircraft
    and Minecraft provides the skyscrapers!
    ...
    So...
    Y'know.
    So that they can
    buzz them?
    ...
    Right?

    one year ago
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    Now this'll be interesting

    one year ago
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    Teez nutz T

    one year ago
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    15.1k Johnnyynf

    t

    +1 one year ago
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    28.2k 32

    @jamesPLANESii basically this software doesn't support heightmaps in the format Unity has. You can put pretty much any image file in though. Basically I flew up really high and took a screenshot and put it into Worldpainter. That looked pretty good from above, but when you loaded it into Minecraft it was unusable. This time, I figured out the right way to turn Unity heightmaps into JPEGs in Photoshop, which I did to get the results you see above. Evidently the heightmap Unity exports got mirrored when I was converting it. It should be fairly easy to fix, thanks for the observation.

    one year ago
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    Why is it mirrored?

    one year ago
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    26.4k Bryan5

    T
    T+

    one year ago
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    51.5k Pan

    T+

    one year ago
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    15.3k Mastereldo

    T+

    one year ago
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    9,334 Tookan

    T+

    one year ago
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    @32 ye it's alright

    one year ago
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    3,686 Red920

    @32 you can convert the java map into bedrock compatible vice versa.

    T+

    one year ago
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    28.2k 32

    @DeutscheLufthansaAG just so you know, this will be PC only cause the software I'm using only works with Minecraft Java edition.

    one year ago
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