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Is this a bug?

227k jamesPLANESii  2.0 years ago

Why is the performance cost of this jet engine so obsurdly high? Is this a typo?

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    8,973 ZWLenning

    its thrust is modeled based on altitude and throttle (i think?), it has multiple animations and a lighting effect that changes based on a function of throttle, and it has a comparatively complex model so tbh I'd say probably accurate

    2.0 years ago
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    @jamesPLANESii oh, I though the whole performance cost oh sorry didn't realise the arrow pointing at 60

    2.0 years ago
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    @MrShenanigansSP The performance cost of this individual part is 60

    +2 2.0 years ago
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    Hmm, maybe because of that part count right there?

    2.0 years ago
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    Dev WNP78

    It's all based on experimental data. If I had to guess it could be that there's 24 individually moving nozzle flaps that aren't combined into the part group mesh like most parts are.

    +16 2.0 years ago
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    11.5k JesusChrist

    @jamesPLANESii I just checked and the T2000 only has 40 even though it's a customizable prop, my only guess is that the individual nozzle parts each have a certain performance cost and together with the afterburner and animated fan add up to that gigantic number you see here.

    +1 2.0 years ago
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    11.5k JesusChrist

    @jamesPLANESii Might be because of the afterburner and the moving parts, does the ww2 prop also have a high performance cost?

    2.0 years ago
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    @DeveloperKorzalerke Nah not really. The only extra physics calculation engines have is "apply this much force in this direction". Also the other engine's performance costs are nearly 1/10 of this one's.

    2.0 years ago
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    11.5k JesusChrist

    You mean the 60? I guess engines just have a lot of physics calculations.

    2.0 years ago
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    10.1k Sparky6004

    @rexzion no idk what u talkin abouttttttt

    +1 2.0 years ago
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    41.6k rexzion

    j ames arent u supposed to leave

    +6 2.0 years ago
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    The most painful thing to see when you just want a low performance cost craft

    +1 2.0 years ago
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    yeah i was wandering too
    might just be the moving bits though, there's a lot

    2.0 years ago