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the little things that are almost possible

16.9k YourWife  3.2 years ago

thought id throw together a list of things that would be (from my imagination) easy to implement that would bring a lot more quality and depth to sp

HUD/DDI/Instrument lights brightness (using glass) with opacity that takes ft input
Sound designs, better custom exhaust, and so on and so forth; with vtol engines that can be applied to specific nozzles instead of all like the car engine part
Proper range, sound designs, etc as i said earlier with editing spool time and fuel consumption values
More options with more ags please 20 is not enough
MORE PAINT box please god give me like 30 by default
Implement smoke trails mod by nathan to stock game???????
Making identifiable cockpit alarms with being able to adjust pitch of the winch part's whine as well as getting rid of the "spool" effect for proper beeping tones
Custom RWR beeps from adding radarLock and missileLaunch (+targetLock so sidewinders can scream) as ft inputs with the point above in mind (also get rid of the stock rwr bc its awful)

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    Dumb question, they clearly aren't.

    one year ago
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    are radarLock, missileLaunch, and targetLock real inputs?

    1.8 years ago
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    26.5k FishMiner

    @ArkRoyalTheDDhunter we can do that already...

    3.2 years ago
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    101k Wallaby

    Custom engine sounds

    3.2 years ago
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    I have run out of paint colours on every single one of my big projects from the past 2 years
    There really needs to be at least 25 colours lol

    3.2 years ago
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    Technically AGs are infinite with weapon naming. Though it isn't toggable it is the closest thing we can get. (Maybe with some ft you could make it toggable?Not entirely sure.) I too want specific things like the ones you mentioned to be added to the game. But I guess we might aswell be surprised on what the Devs might bring to future updates.

    +1 3.2 years ago
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    4,778 GhostOfKyiv

    @WolfSpark sad but true. :/

    +1 3.2 years ago
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    10.1k Sparky6004

    I don’t think the devs care about community suggestions anymore.
    Too inactive now.

    +4 3.2 years ago
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    16.9k YourWife

    @brians1209 true but thatd be a bit more complicated to put in

    3.2 years ago
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    13.2k brians1209

    In order to get proper missile locks, we need them to actually track heat/light source
    (In case of a Fox 1/3, we need proper radars in game too.)

    +1 3.2 years ago
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    A default rocket engine so we can make predictable JATO/RATO that doesn't make it have a weird autoroll thing, or ICBMS.

    3.2 years ago