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Application of Smoothing Function to Human Body Creation

114k 1918  3.6 years ago

The smoothing feature is a great help in creating characters in the game, as it reduces the awkwardness of stacking parts.
In this article, as a practical application of the smoothing function to create a human body, I created a figure of Haruhi Suzumiya, the main character from the Melancholy of Haruhi Suzumiya series, a Japanese novel.







Comparison with previous models

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    weird

    2.9 years ago
  • Profile image
    18.7k NexusGaming

    gets flashbacks from the GAMF-01 Phoebe debate from 2018 oh no

    +1 3.6 years ago
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    18.7k NexusGaming

    @Chancey21 truer words have never been heard

    +1 3.6 years ago
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    19.0k Axartar

    smooooth

    3.6 years ago
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    9,245 UraniumOxide

    @WarHawk95 How do you know.........?

    3.6 years ago
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    34.7k WarHawk95

    Congratulations, guys. You all just lost No Simp September

    +5 3.6 years ago
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    51.0k PyrrhaNikos

    @Pita you want to eat don't you?

    3.6 years ago
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    41.8k Ren

    @Pita
    Why? I didn't see anything wrong.

    3.6 years ago
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    41.8k Ren

    @Pita
    What happened to your other comment? 🤔

    3.6 years ago
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    8,326 Username2

    Oh boy...

    +2 3.6 years ago
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    “C’mon people keep your eyes on the prize and not on the-“
    thighs...

    +6 3.6 years ago
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    69.2k Chancey21

    simpleplanes

    +15 3.6 years ago
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    41.8k Ren

    @soundwave
    War?

    +1 3.6 years ago
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    117 Sleet01

    Dancho melée.

    3.6 years ago
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    30.4k soundwave

    Looking cool! Hope this one won’t cause another war

    +6 3.6 years ago
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    I fell from a castlw

    3.6 years ago
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    35.7k REW

    smooooth

    3.6 years ago