@AfterShock It takes careful balancing and a ton of trial and error. If you keep running into trouble, try using one of those rotating plates that are on the back end of the craft. Those work wonders for balancing (idk why. This was all trial and error for me).
@AfterShock Having absolutely no weight will make the physics freak out. You always need some weight on the craft. I always add a standard block for weight.
@BaconAircraft Thanks! It has no wings, so its a little wobbly. Slow too. When I was weeding out all of the bugs from this thing, I saw some new definitions of unflyable.
@Razr @BaconAircraft @BaconEggs Thank you! I have updated the desc to include important controls and instructions. This one is a pain to fly, but you can fly it at any altitude.
@PyrusEnderhunter @EternalDarkness @Patrick20206 Thanks! I have also updated the desc to include a full set of controls, as well as weapon descriptions.
No, but the Overload mod might. Fine tuner can only edit weight... But the overload mod does many XML functions in the editor. Even with overload, the XML file still gets edited.... Just in a different way.
Sounds fun! Although you might want to set that deadline to about December 5th.... Having less than a week to build a plane is nearly impossible for people that have busy schedules.
Far from horrible... Actually quite good! I would recommend adding some details to the hull of the mech (assuming that the mech that you modeled this one off of has any interesting designs on its hull)
@Razr Yeah... mobile does that a lot. Loading the level shouldn't be too much of a problem though. Try restarting your device.
Nice! I really like the shape!
@Ephwurd Awesome! Can't wait for it!
@AfterShock It takes careful balancing and a ton of trial and error. If you keep running into trouble, try using one of those rotating plates that are on the back end of the craft. Those work wonders for balancing (idk why. This was all trial and error for me).
@AfterShock Having absolutely no weight will make the physics freak out. You always need some weight on the craft. I always add a standard block for weight.
@AfterShock I didn't add any wings. I wanted to make sure that it could work in a vacuum.
@AfterShock Yep. You will most likely have a difficult time though. I sure did!
@AfterShock Sure!
Feel free to use whatever you need from my profile.
Which airport was named Tarpley? Was it Wright? (Might have been a mobile only thing...)
@BaconAircraft Thanks! It has no wings, so its a little wobbly. Slow too. When I was weeding out all of the bugs from this thing, I saw some new definitions of unflyable.
@Razr @BaconAircraft @BaconEggs Thank you! I have updated the desc to include important controls and instructions. This one is a pain to fly, but you can fly it at any altitude.
@zackattack316 Great! I suspected that it wasn't, because of its fire rate.
@PyrusEnderhunter @EternalDarkness @Patrick20206 Thanks! I have also updated the desc to include a full set of controls, as well as weapon descriptions.
@ESIOTROT121 Autopilot is a computer-only feature.
A lot of my recent stuff has been mobile friendly. Most notably my Aeroflier MX1 and my AG-Civ "Taurus".
@MrSharp I meant to reply... I guess my comment didn't get through. Anyway, low-gravity planes yaw very well... Idk why though.
No, but the Overload mod might. Fine tuner can only edit weight... But the overload mod does many XML functions in the editor. Even with overload, the XML file still gets edited.... Just in a different way.
I used to, but I did everything there was to do on it. I ended my time on warship craft by making a massive VIP level ship.
Ok. Thanks!
Yeah. Autopilot is horrible with planes that can roll well. I just don't use it anymore.
Yep. It's fairly easy to see the high ranked back-scratchers.
Thanks. Also, what do you mean when you say "needs 1 activation group"? Does that mean that we need a feature that requires an activation group?
Sounds fun! Although you might want to set that deadline to about December 5th.... Having less than a week to build a plane is nearly impossible for people that have busy schedules.
High school is trash lol.... Welcome back! (I'm in HS too)
Far from horrible... Actually quite good! I would recommend adding some details to the hull of the mech (assuming that the mech that you modeled this one off of has any interesting designs on its hull)
Very well done!
Well done! Plus a good use of the turrets!
@Illusion scaled airbrakes.
I like the shape!
@PyrusEnderhunter @Treadmill103
Thanks! Expect a remastering of the design in a week or two! There are many improvements that I want to put into this craft after my break.
@Flightsonic I saw that your version was featured too!
@LiamW Yep!
@Dynamicneedle Taxiing is when a plane rolls to a runway or hangar. This aircraft can only be stationary when it lands.
@MAHADI Having too much lift can cause vibration, which therefore creates thrust.
Wow! This seems to be the only glitcher aircraft that is actually controllable!
@Ephwurd @Supercraft888 Oh yeah, i forgot about that whole fine bros thing.
@Supercraft888 I'm not sure I understand. Could you elaborate? Is there something that already has this name?
Use fuselage inlets. They have a slight slope on the inside, but that can be scaled away.
This is great! I now have so many options for building.
@RailfanEthan Thanks! I have finally updated the description.
@MechWARRIOR57 scaled airbrakes
Looks good! When you hit a wall in generating ideas, you might want to re-visit this project. It would look great if it was expanded on.
@Mumpsy Go ahead! I look forward to see what you do with them!
@MechWARRIOR57 Thanks! The desc has also been updated to include a full set of controls.
@ColonelStriker Yeah, maybe that stat should be changed to "Width" instead of "Wingspan"
@UnknownNate Look at the lift ratio and the wing loading. That will tell you that there are no wings.
Very unique!
Scary looking. Good build!
@Mumpsy Thanks! I experimented with the color scheme a little bit, and in my opinion, it works better for this body shape than my usual color scheme.