162k spefyjerbf Comments

  • SPE ExecTrans 8.1 years ago

    @LukeDaDuke @PointlessWhyshouldi Thanks! I have finished the desc.

  • SPE ExecTrans 8.1 years ago

    @SHCow @laSoul @TheMutePaper Thanks! I have finished the desc.

  • SPE ExecTrans 8.1 years ago

    @EternalDarkness @Fjorge @Warbirdnation Thanks! I finished the desc.

  • SPE ExecTrans 8.1 years ago

    @EternalDarkness haha, and holy heck, this thing got upvoted fast.

  • Tanki Online-Viking and Laser 8.1 years ago

    Looks good, especially considering that you built it on ios.

  • Unity Question 8.1 years ago

    @mushr0om Thanks. I'm doing simple stuff, so I shouldn't have any problems.

  • Albatross Fighter 8.1 years ago

    Welcome back.

  • Warp Jump 8.1 years ago

    @AircroftDesigin cool. I look forward to it

  • SPE SoulReaper 8.1 years ago

    @SmileMore13 Beacon lights can only be scaled, or have their halo disabled.

    +1
  • Warp Jump 8.1 years ago

    @AircroftDesigin I'm too busy for RPs at the moment, so i cannot.

  • SPE SoulReaper 8.1 years ago

    @SmileMore13 You can find special wings that are unbreakable on the SP site. Just use the search function to find them.

  • SPE SoulReaper 8.1 years ago

    @SmileMore13 here

  • SPE SoulReaper 8.1 years ago

    @SmileMore13 Sure. One sec.

  • Warp Jump 8.1 years ago

    @AircroftDesigin I emphasize intelligent usage of beacon lights. They can really enhance a build. Also, some color is good, but don't make it a rainbow.

  • SPE SoulReaper 8.1 years ago

    @SmileMore13 Also, I am able to do small requests.

  • Semi Truck [WIP] 8.1 years ago

    @CWhat016 No, it's part of a new build. My next upload will differ heavily from my usual, as it is, actually, a feasible concept.

  • Semi Truck [WIP] 8.1 years ago

    @CoBros2 The cargo was predetermined before I even began constructing the truck. In my opinion, the cargo is more interesting than a weapon.

  • Semi Truck [WIP] 8.1 years ago

    @AnonyMoose The engine is configured so my W key moves it forward. I suppose you have a different control setup than me.

  • How to fix wing flex? 8.1 years ago

    What Delphinus said, or, if you prefer a vanilla method, you can divide the wing into sections, and then connect the sections with a fuselage block (the parent of the fuselage block CANNOT be the wing, of course. It must have an attachment point on the plane itself...)

  • New Portum 8.1 years ago

    @JMicah4 Yeah, I can run a low part aircraft (under 350 parts) at a decent framerate on this map.

  • New Portum 8.1 years ago

    @JMicah4 Heh, I'm ignorant when it comes to specs, but I have a decently powerful laptop.

  • Badlands 8.1 years ago

    @Fjorge In the inspector, you can put in the xml file for the plane. You do have to import the xml file as an asset first, though.

  • Guess what....... 8.1 years ago

    Hehe, my discovered locations got reset a while back... I gotta land on the Beast again sometime.

  • Weapon Design Challenge Entry 8.1 years ago

    Congrats! This entry has won third place in the weapon class! You have received your reward.

  • Mikoyanster TBM Weapons - M1 Series 8.1 years ago

    Congrats! You have won second place in the weapon class of the challenge! You have received your reward. (Of course, I am unable to spotlight)

  • XCASC-72 120mm Cannon Pod 8.1 years ago

    Congrats on winning the weapon bracket (Non-ios division) of the weapon design challenge! You have finally received your reward.

  • [Armored] Aspect of Predation 8.1 years ago

    @JMicah4 Thanks! And sure. Use whatever planes you want!

  • Badlands 8.1 years ago

    @Kevinairlines Watch the tutorial made by the devs. That should give you the information that you need.

  • Badlands 8.1 years ago

    @Kevinairlines You have to import the asset package into unity.

  • Badlands 8.1 years ago

    @Kevinairlines It downloads like anything else.

  • Singapore bus 8.1 years ago

    Some detail is good, yes. Don't overdo it though.

  • Cataclysm X17 8.1 years ago

    @AstleyIndustries When bombs are attached to pylons, they are launched with the force of the pylon.

  • Under the Wrong Mindset - Hiatus Announcement 8.1 years ago

    @Tully2001 It does. Whenever I take a break (usually for family reasons), I come back with great ideas.

    +1
  • Under the Wrong Mindset - Hiatus Announcement 8.1 years ago

    @EternalDarkness Definitely.

  • PS4 8.1 years ago

    The symbols and lettering are done very well.

  • Pick! Your! Challenge!!! 8.1 years ago

    @CWhat016 I can't be certain, but it can't be longer than a few weeks... SP always pulls me back to it. Anyway, I made a forum post about it, if you are interested.

  • Behind the Nomenclature - Creations of the Past and Present 8.1 years ago

    @Verterium Go ahead. They are very flexible naming systems, so feel free to use them.

  • Pick! Your! Challenge!!! 8.1 years ago

    I'm actually about to take a hiatus, so i won't be able to participate. Good challenges, though. The second one sounds fun.

  • A new fictional WIP - Pics! [Released] 8.1 years ago

    Very nice.

  • Crimera V1 8.1 years ago

    @AudioDud3 I was a bit disappointed too, but I still had fun making it! Thanks for the good feedback, and your build actually inspired me to create this.

  • W-6 Partemidon 8.1 years ago

    @Fjorge @ZephyrSystems I have made a detailed explanation of how I name my creations. It might interest you.

  • W-6 Partemidon 8.1 years ago

    @ThomasRoderick I suppose so, as a while ago, I really got into building warpships, but of course I stopped, because they require tedious balancing.

  • Model EF1 Efficient Jet Engine 8.1 years ago

    @Rapidfire747w I might be able to do a small request.

  • Warp Jump 8.1 years ago

    @MAHADI I had to do some pretty advanced techniques for placing the CoM on this one, but once when I knew where the CoM was, I had to place the detachers on a location that is very close to them. The detachers are actually front-mounted, as they produce negative thrust, which means that they pull the aircraft toward them, instead of pushing the aircraft away from them.

  • [Closed!] Weapon Design Challenge 8.1 years ago

    @DeathStalker627 here

  • Crimera V1 8.1 years ago

    @Fjorge "imported" refers to the central gun that I used.

  • Crimera V1 8.1 years ago

    @Fjorge @Treadmill103 @FearlessFabEngineering Thanks! I have finished the desc.

  • Void WIP 8.1 years ago

    I can't really explain, but tinker with the length and rise of the fuselages until they look good.

  • Void WIP 8.1 years ago

    Looks pretty good so far. Try smoothing out the cockpit, as the front and back fuselage blocks (on the cockpit) could merge with the central fuselage in a better way.

  • Warp Jump 8.1 years ago

    Thanks. I might try that. @BogdanX