2,557 owenliu Comments

  • SimplePlanes Multiplayer 3.5 years ago

    I couldn't see this mod in the list after upgrading it. Could anyone help? Thanks!

    +2
  • Refuel 5.1 years ago

    it is sooooooo hard! I tried 8 times with my plane FC-1 which flies perfectly. I bumped into the tanker 5 times and flew past the tanker 3 times. The tanker's nozzle keep swaying left and right.

    +2
  • Japari Park 3.4 years ago

    @lol1550 I'll add android support on the full version, but it may crash the game or run at low fps. My laptop with Intel Iris Plus graphics (equivalent to GTX650) can reach about 24 fps 1080p on medium settings.

    +1
  • [Mod|Map|SimplePlanes] Your first map - page 1 3.4 years ago

    @mikoyanster I solved the problem. There's something wrong with speedtree and it worked after I deleted all trees.

    +1
  • I broke the game..... look below 4.2 years ago

    I see the plane "vertigo".

    +1
  • Shark Tooth 4.2 years ago

    I just made some modifications to my plane so it wouldn't explode while turning at high speeds. Now it says that I'm using a successor. Is that okay to use a successor of myself?

    +1
  • Childhood Dream (Pen, Ruler and Eraser) 5.1 years ago

    @LockOn 我也做了一个。。。。简配版的😂

    +1
  • Coanda Effect Plane 2.7 years ago

    Please change the propeller pitch to auto to avoid overspeeding

  • Black Death 2.9 years ago

    emmmm...

  • Japari Park 2.0 3.2 years ago

    Now uploaded the newest version. Fixed the size of certain components.

  • Japari Park 2.0 3.2 years ago

    For Chinese players:
    链接:https://pan.baidu.com/s/16RLQabhbQi4GSGzC54NoBg
    提取码:vvvh

  • Japari Park 2.0 3.4 years ago

    @deqnq Hmmm...
    Your PC is actually better than my laptop which only have core graphics equivalent to GT1030(1/3performance of your RX580). It runs this mod at 10fps1080p in the forest. Maybe you don't have enough RAM or something. I'll optimize it anyway. : )

  • Japari Park 2.0 3.4 years ago

    @nomalnormaltheman Sometimes, you will find that the mod doesn't work as expected, so you really should test it before posting the mod. For example, this mod had lots of errors, and I fixed them all before posting it. You won't be happy to download a mod and then found it doesn't work, right? : )

  • Japari Park 2.0 3.4 years ago

    @nomalnormaltheman you can, but how would you test the mod if you don't have SP?

  • Japari Park 2.0 3.4 years ago

    Android version will be uploaded after I get android SDK to work.

  • RTX test 3.4 years ago

    @MrTyTheGreat
    turn off SSR
    only turn on RTGIglobalillumination and MXAO

  • Japari Park 3.4 years ago

    @teodor99 I've now removed all grass from the roads and scaled up the map to two times its original size. The final version will be uploaded after adding the buildings and an airport.

  • [Mod|Map|SimplePlanes] Your first map - page 1 3.4 years ago

    @mikoyanster I think it's the problem with modtools because this message showed up only 3 seconds before the error:
    Saving mod(20:51:49): C:/Users/davor/AppData/LocalLow/Jundroo/SimplePlanes/Mods/Japari Park.spmod
    UnityEngine.Debug:LogFormat(String, Object[])
    Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    It seems that modtools forgot to close the "OnGUI".
    (just a guess, I know nothing about Unity programming)

  • [Mod|Map|SimplePlanes] Your first map - page 1 3.4 years ago

    @mikoyanster I tried but the problem still exist.

    One or more errors occurred building the mod: (10:09:25): GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    UnityEngine.Debug:LogErrorFormat(String, Object[])
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAndSaveProjectAssemblies(BuildTarget, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAssetBundle(BuildTarget, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAssetBundles(String, BuildTarget[], Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

    This message appeared after the window which said "copying files to final destination" closed.
    Maybe there's problems with my textures?

  • [Mod|Map|SimplePlanes] Your first map - page 1 3.4 years ago

    @mikoyanster Thanks!

  • [Mod|Map|SimplePlanes] Your first map - page 1 3.5 years ago

    @mikoyanster I'm using Unity 2019.4.8f1 which is recommended by the latest version of modtools.

  • HELP - my mod fails to load 3.5 years ago

    @Gestour emmmmm...
    simple planes mod tool stopped working after removing unity UI...

  • HELP - my mod fails to load 3.5 years ago

    @Gestour OK, so I'll try removing Unity UI

  • LUCKY BOX (GOLD) 3.5 years ago

    wow!

  • HELP - my mod fails to load 3.5 years ago

    @SuckMint I installed the package and the problem still exists
    XC

  • HELP - my mod fails to load 3.5 years ago

    @KennethKennethTheKenneth Maybe I shouldn't paste the whole error message?

  • HELP - my mod fails to load 3.5 years ago

    @KennethKennethTheKenneth ?

  • HELP - my mod fails to load 3.5 years ago

    @Gestour Well, unity now tells me that
    One or more errors occurred building the mod: (13:41:26): GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    UnityEngine.Debug:LogErrorFormat(String, Object[])
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAndSaveProjectAssemblies(BuildTarget, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAssetBundle(BuildTarget, Boolean, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAssetBundles(String, BuildTarget[], Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)

    when it finishes building and saves the mod.

  • HELP - my mod fails to load 3.5 years ago

    @KennethKennethTheKenneth
    https://1drv.ms/u/s!Ak9VOebGjUnVgdoRbk8Q1Tt9hTXXOQ?e=FRfbSZ
    This is a link to a screenshot of my project, just in case I didn't explain it clearly.

  • HELP - my mod fails to load 3.5 years ago

    @KennethKennethTheKenneth
    I'm trying to export the map as a mod. I just selected the "simple planes map" and clicked "save selected scene objects".
    Speaking of RAM, I have a total of 16G and unity only allocated 1.6G so I don't think that is a problem. Anyway, the map I'm currently making was only about the size of Wright island.

  • HELP - my mod fails to load 3.5 years ago

    @KennethKennethTheKenneth It happened when the mod tool was writing the .spmod file.

  • HELP - my mod fails to load 3.5 years ago

    @RedWasNotTheImposter No, I'm on windows.

  • HELP - my mod fails to load 3.5 years ago

    @KennethKennethTheKenneth Thanks, but here's another problem:

    One or more errors occurred building the mod: (8:04:29): GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    UnityEngine.Debug:LogErrorFormat(String, Object[])
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAndSaveProjectAssemblies(BuildTarget, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAssetBundle(BuildTarget, Boolean, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAssetBundles(String, BuildTarget[], Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)

  • HELP - my mod fails to load 3.5 years ago

    @RedWasNotTheImposter Yes.

  • [Mod|Map|SimplePlanes] Your first map - page 1 3.5 years ago

    How to solve this problem?

    One or more errors occurred building the mod: (15:26:50): Error building Player because scripts have compile errors in the editor
    GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    UnityEngine.Debug:LogErrorFormat(String, Object[])
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAndSaveProjectAssemblies(BuildTarget, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAssetBundle(BuildTarget, Boolean, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:BuildAssetBundles(String, BuildTarget[], Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform, Boolean)
    Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

  • Kumamatanga Archipelago 3.5 years ago

    Perfect graphics! I can't believe I'm playing simpleplanes. I'm around 30 fps with reshade.

  • Simple Continent 3.5 years ago

    @NoGoCars Me too, and it already the year 2020! 4 years!

  • RTX test 3.5 years ago

    @KennethKennethTheKenneth
    I played around with the settings and solved the problem. Thanks!

  • RTX test 3.5 years ago

    @KennethKennethTheKenneth Yes, I have the latest version (4.8.2). Also, may I ask how did you achieve the effect shown in the screenshot? My RTX is making the terrain very glossy as it covered by ice.

  • Fair Isle 3.5 years ago

    @KennethKennethTheKenneth Problems solved! Amazing graphics, but I think the map should be scaled up 3x to be realistic. I mean, the "skidmark" racecar is wider than the road...

  • Fair Isle 3.5 years ago

    @KennethKennethTheKenneth maybe I should try updating my game to 1.10?

  • Fair Isle 3.5 years ago

    @KennethKennethTheKenneth I dragged the mod file into simpleplanes.exe, then I found "An error occurred attempting to read mod file 'c:\users\owen-liuyandong\appdata\locallow\jundroo\simpleplanes\mods\fair isle-full.spmod'." in "modLoadLog.txt".

  • Fair Isle 3.5 years ago

    Why is this mod not showing up in my mod list?

  • RTX test 3.5 years ago

    I installed reshade and found my plane got somewhat transparent when using cockpit view. I'm using a RTX2080. Can anyone help with the problem? Thanks!

  • AIPC ver2 3.6 years ago

    啊这

  • JY-211 3.7 years ago

    why is the nose so sharp...

  • Cookie1232008 painted dark 3.8 years ago

    @Mastermind1941 thanks!

  • can someone please help me with a paint job 3.8 years ago

    I finished the repaint and modifications. Please see my profile. @Cookie1232008

  • can someone please help me with a paint job 3.8 years ago

    Very beautiful plane. I'm going to paint it into light and dark themes, and also improve its maneuverability.

  • [{[ Virtual Insanity ]}] 4.2 years ago

    Amazing! Thanks for teaching me how to use airbrake propulsion.