since the introduction of this new gearbox, I want to suggest a gearbox that works with mechanical rotation. for example, many of us build piston and magnetic engines that produce some significant torque and useful centrifugal force, but SP physics most of the time cannot nadle those forces and break apart. so what I suggest is a gearbox that takes that centrifugal force as Input, and then with a selected number of gears, have an output with augmented or reduced rotational speed with the inverse in Torque (basically how an actual gearbox works), we already have mechanical clutches, so it is not so needed, but always apreciated. another part request is a 90° driveshaft joint, what this will do is transfer the rotation from one axis to another without having meachanical ones (hundreds of parts) ripping themselves apart due to high speed.
@MephilesTheDark there's a difference between knowing the game physics and exploiting them, I go for realistic designs, not exploiting every physic rule that can be found.
also I'm entering a group A rally car :3
@Jetpackturtle I've done car tournaments before, it's just that I'm bored of being slammed on first round by a super modded bunch of wings... so I'm not sure if to enter my BMW E30 or something a bit faster. (yes exactly the BMW you see on my pfp)
@Leehopard that's true, I researched suspensions for my SP cars before I actually passed such themes on the uni xd. Youtube and Wikipedia are the best for this, also schematics of cars do help a lot to set the desired suspension.
@ZHUAREVONI well, I calculated how much time it took to give a spin at 1x multiplier, then multiply that value for the input multiplier (4.25 as the case, as 4.3-4.4 blew the engine and the transmission too...)
@AndrewGarrison is it possible to make a car class variant of Sandsift rift? with the same start but different course, it would be awesome for trophy trucks
@tylerdeveneuxmusic Also, I still own the ultimate tuning version, the one he copied is the downgraded since the V7 had such little drag that it exceeded the maximum cornering speed that the car allowed before drifting
@tylerdeveneuxmusic I dont really care much about it, I made that car as part of my tournament series, my only condition is that they add their own colour scheme or decal. feel free to tune the car to your own tastes.
didn't expect my aircraft to win a race lol, I had already proven that it could only complete half the race because AI can't react in time to keep the aircraft on the racing line... this is a nice surprise, yay!
@MrVaultech thank you very much, sorry if I didn't end up using your racer, but I'm just done with SP air races for now, the aircraft itself flies very well, but the AI canno't handle such a beautiful aircraft as it seems...
@Pilotmario I understand your point, but as you said, you didn't know the number of vessels and so on, on the other hand, staffel distrusted your may or not have been humanitarian aid. anyways even if you want to argue over this the whole week, the server has been deleted and so staffel's navy, my navy, your navy and everyone's too. So the war is over and I'm going to sleep, good night.
@MrVaultech @Pilotmario as having read the whole thread when the server was online, I suppose this is a mistake for both parts, one for not having an early warning system or adequate spotting equipment and the other for excessive use of force. Even if it's just Patrol boats, they can be quite fast and good at evading stuff, so there goes a fault for Staffel, and as for Pilot, completely ignoring the sentence of "there's a peacekeeping fleet here" and firing an excessive amount of missiles.
@Stormfur hmm... weight is 25-26 tons, decoration wheels are mass 0 and no collisions, while main ones are mass scale 1 and collisions enabled, Physiscs on high (basically the whole game on max)
am I seriously the only one who still hasn't made it to the finish line because the AI refuses to fly propelry and react half a second later than it should?
tow this tank
we could do this a Multiplayer event! something like a rally around the island
how did you make the engine sound? it sounds really cool!
since the introduction of this new gearbox, I want to suggest a gearbox that works with mechanical rotation. for example, many of us build piston and magnetic engines that produce some significant torque and useful centrifugal force, but SP physics most of the time cannot nadle those forces and break apart. so what I suggest is a gearbox that takes that centrifugal force as Input, and then with a selected number of gears, have an output with augmented or reduced rotational speed with the inverse in Torque (basically how an actual gearbox works), we already have mechanical clutches, so it is not so needed, but always apreciated. another part request is a 90° driveshaft joint, what this will do is transfer the rotation from one axis to another without having meachanical ones (hundreds of parts) ripping themselves apart due to high speed.
saw you with this tank on the Multiplayer ;)
@CruzerBlade Oof
so, when do players get online on the MP? most times I enter it's completely empty or just 2 players...
a reliable 1:50 with my BMW E30 rally car, I can't really push it more due to it being a 1:1 scale car, so yeah... it's a pretty small car.
+1@MephilesTheDark there's a difference between knowing the game physics and exploiting them, I go for realistic designs, not exploiting every physic rule that can be found.
also I'm entering a group A rally car :3
@UltimatePlayer123 yup
@Jetpackturtle then I'll enter this :)
@Jetpackturtle it performs ok with these ones, besides offroad ones look ugly on this car...
@Jetpackturtle this is my current Tournament BMW E30
@Jetpackturtle thank you very much!
@Jetpackturtle I've done car tournaments before, it's just that I'm bored of being slammed on first round by a super modded bunch of wings... so I'm not sure if to enter my BMW E30 or something a bit faster. (yes exactly the BMW you see on my pfp)
@Jetpackturtle is 1:50 a good time for this race?
@Nerfaddict I've ran modded paint before and there's no problem on it, paint it's just a hexadecimal code, so it should't show as not allowed.
@MrVaultech thx for the upvote, such a shame that my "realistic" plane required more time for takeoff than other planes...
+1@Leehopard that's true, I researched suspensions for my SP cars before I actually passed such themes on the uni xd. Youtube and Wikipedia are the best for this, also schematics of cars do help a lot to set the desired suspension.
@Baldovino I want a mod car class, so I can bring my Multiplayer league BMW M3 (around 250 parts)
amazing plane mate, love the effects and the details it has!
@ZHUAREVONI well, I calculated how much time it took to give a spin at 1x multiplier, then multiply that value for the input multiplier (4.25 as the case, as 4.3-4.4 blew the engine and the transmission too...)
+1@ZHUAREVONI yup
@AndrewGarrison is it possible to make a car class variant of Sandsift rift? with the same start but different course, it would be awesome for trophy trucks
+2@tylerdeveneuxmusic Also, I still own the ultimate tuning version, the one he copied is the downgraded since the V7 had such little drag that it exceeded the maximum cornering speed that the car allowed before drifting
+1@tylerdeveneuxmusic I dont really care much about it, I made that car as part of my tournament series, my only condition is that they add their own colour scheme or decal. feel free to tune the car to your own tastes.
+1@TheOwlAce Congrats on that! I hope next one is car race, so I can bring back my BMW E30 huehuehue
didn't expect my aircraft to win a race lol, I had already proven that it could only complete half the race because AI can't react in time to keep the aircraft on the racing line... this is a nice surprise, yay!
@MrVaultech thank you very much, sorry if I didn't end up using your racer, but I'm just done with SP air races for now, the aircraft itself flies very well, but the AI canno't handle such a beautiful aircraft as it seems...
when you make your aircraft subsonic and the AI still crashes it...
interesting system! maybe experiment with more rounds? :3
@tylerdeveneuxmusic thank you for upvoting this ship! Enjoy your sailing!
+1@Pilotmario I understand your point, but as you said, you didn't know the number of vessels and so on, on the other hand, staffel distrusted your may or not have been humanitarian aid. anyways even if you want to argue over this the whole week, the server has been deleted and so staffel's navy, my navy, your navy and everyone's too. So the war is over and I'm going to sleep, good night.
+4@MrVaultech @Pilotmario as having read the whole thread when the server was online, I suppose this is a mistake for both parts, one for not having an early warning system or adequate spotting equipment and the other for excessive use of force. Even if it's just Patrol boats, they can be quite fast and good at evading stuff, so there goes a fault for Staffel, and as for Pilot, completely ignoring the sentence of "there's a peacekeeping fleet here" and firing an excessive amount of missiles.
+4Hrmm
@Gameboi14 Mars mission 2030?
I just want to test my Taika MBT on this map
+2@Minecraftpoweer this solution worked, thank you very much!
@Stormfur hmm... weight is 25-26 tons, decoration wheels are mass 0 and no collisions, while main ones are mass scale 1 and collisions enabled, Physiscs on high (basically the whole game on max)
@Fartspoppop It's an 8x8 truck
Time to show off with the M.A jet family!
+1@ThomasRoderick nah, just a 2013 laptop, but the specs are fairly decent:
+1I7 3rd gen with 3.4Ghz boost, 12GB DDr3 Ram, AMD Radeon R9 2GB and 500GB SSD
@L3dg3ndary hehehe, thx! lots of engineering and research :3
felicidades por ganarme en la carrera!
@Delta74 glad I'm not alone on this uwu
am I seriously the only one who still hasn't made it to the finish line because the AI refuses to fly propelry and react half a second later than it should?
@MethaManAircraft have the same trouble... actually thought of the activation grop idea before, but never put it to use. you should give it a try!
+2Yes!
+2as a fan of Stranger Things, I approve this vehicle
+1@Roswell @ZHUAREVONI thank you very much! hope you enjoy this mazing panzer!