@mikoyanster ok, hablas español!?? lol, bueno de momento no tengo ninguna insignia dado que soy mas como un mercenario en el RP, y en general me enfoco en el diseño y funcionalidad cuando hago aviones para combate. voy a hacer una insignia para que me ayudes con el xml para que no tenga peso o resistencia.
Maybe I can help withban airborne squadron, my Panther III is well suited for such terran and is highly armored combined with a modern 120mm gun, this is the unithttps://www.simpleplanes.com/a/3TOvp3/Para-Panther-tank-carrier
@Alienbeef0421 can someone explain me why the heck new players love to copy/paste other players plane? cant they create their own plane of their own imagination and taste?
@Deloreandude thank you very much Deloreandude :D i maded everything possible to keep it under the historical dimensions, wheight, max speed and engine thrust. even the range is almost the historical xdd
cool looking aircraft, very detailed but lack speed and agility, even my Me 262 can beat it in a dogfight. I suggest you to get a bigger wing area and tweak a bit those horizontal stabilizers, seems like they can give more that what they do now. TIP: make your wing root go further at where your cockpi ends, it will make your wing area bigger and improve your agility.
@Zkillerwolfe wow, in my pc when racin against Alienbeef(mine in second lane) the engine exploded about 6 times in a row and crashed on the ground 8 times in a row, thats why im scared about racing on the second lane, it only finishes the race about 10% of the time with 2:13, but in first lane it is entirely reliable.
@TheGuyYouMightKnow ahh ok, and about that version I ended up with the this that this plane is only usefull against bombers , because it really sucks when it comes to turning, and then is when the Me 163 comes to the game xdd
@PINK so you are salty peasant...ok. this plane reaches about 1100-1200mph depending on the height, its purely an interceptor with stealth capabilities and active jamming system, wich allows him to explode enemy missiles on his back without suffering a scratch( I say that because he done that about five times in a row including evading a missile for just half meter and making them explode on his back for no reason)
@TheGuyYouMightKnow I readed that too, maybe another time xdd. I never put a landing gear on this, It only has a cockpit, wings, a rocket pods and engines, even the build itself its very simple, only 50 parts xdd
@Strikefighter04 cool, im seriously considering making an upgraded version with guided missiles and a proper landing gear, this thing has a huge potential as stealth interceptor, due to the extremely low size and huge missile capacity
Gonna try it later, in my original design, I built a launch pad for it, but the system was not the adequate, so it exploded at half take off or just got stuck in the launch pad
Sooo, the RP is back in action? What kind of weapons are allowed and if in-game armour does count or only imaginary armor? My planes, tanks and ships are capable of taking some in-game hits and still work even without half wing or an engine. My battleship can send shots from wright to Yeager airport at max range.
@JackTheBestBoss its about historical accuracy, ovbiously they can last as long as you have fuel, but in real life thise were solid fuel boosters and only lasted 10 seconds, so the idea is that you do a countdown of 10 seconds when you activate them and then release the boosters and deactivating those engines.
@TakicraftCorporation thanks bro for the oportunity to build such car, the suspension was the most dificult part due to mirroring problems, glad you liked it. maybe in a never version i will remove that spoiler, actually idk how to make this car turn properly
@CRAZYONE1423 to wig guns its almost invulnerable, i fired 30 full loads and nothing, when deployed but not detached, the parachute acts as spaced armor and keeps recieving hits, but when detached is destroyed at the first shot.
Obj.907?
@mikoyanster, how's this one?
@mikoyanster ok, hablas español!?? lol, bueno de momento no tengo ninguna insignia dado que soy mas como un mercenario en el RP, y en general me enfoco en el diseño y funcionalidad cuando hago aviones para combate. voy a hacer una insignia para que me ayudes con el xml para que no tenga peso o resistencia.
@mikoyanster does the Cockpit mk4.1 from Sarpanitu count as detail or not? idk if you checked the cockpit view.
Maybe I can help withban airborne squadron, my Panther III is well suited for such terran and is highly armored combined with a modern 120mm gun, this is the unithttps://www.simpleplanes.com/a/3TOvp3/Para-Panther-tank-carrier
@spefyjerbf @rubbishcraft @PINK @ShatSlanger @mikoyanster @Tully2001 @hopotumon @SimpleEric thank you very much guys!
If its about german naming, why not "Der Nachtjäger"?
@mikoyanster, @SimpleEric thank you guys!
@SimpleEric thank you!
Thanks @hopotumon
@Alienbeef0421 can someone explain me why the heck new players love to copy/paste other players plane? cant they create their own plane of their own imagination and taste?
@RealQcan ok
@RealQcan ohh ok, indeed, very cool aircraft n.n
@Deloreandude thank you very much Deloreandude :D i maded everything possible to keep it under the historical dimensions, wheight, max speed and engine thrust. even the range is almost the historical xdd
cool looking aircraft, very detailed but lack speed and agility, even my Me 262 can beat it in a dogfight. I suggest you to get a bigger wing area and tweak a bit those horizontal stabilizers, seems like they can give more that what they do now. TIP: make your wing root go further at where your cockpi ends, it will make your wing area bigger and improve your agility.
incredible Aircraft, good maneuvrability and speed...and its an STOL!!!
@Alienbeef0421 but seriously, your blade lenght is limiting your top speed
goes nice, no crashes and follows me the whole race between 0.1-0.2 miles from me.
@Zkillerwolfe wow, in my pc when racin against Alienbeef(mine in second lane) the engine exploded about 6 times in a row and crashed on the ground 8 times in a row, thats why im scared about racing on the second lane, it only finishes the race about 10% of the time with 2:13, but in first lane it is entirely reliable.
@Alienbeef0421 mine has 144 drag points, 4 props and 756 as top speed
@SimpleFlow nice
@Alienbeef0421 what's your time? mine is 2:11 with my rocketeer V2
@SimpleFlow can you test it pls, sometimes it self-explodes due to the propeller nudge(4 engines) so I need to know if it explodes too much or not.
@SimpleFlow wow, that was quick xd
@TheGuyYouMightKnow ahh ok, and about that version I ended up with the this that this plane is only usefull against bombers , because it really sucks when it comes to turning, and then is when the Me 163 comes to the game xdd
@PINK I noticed that with you Black Sunshine, that thing should be called spaceship xdd
@PINK so you are salty peasant...ok. this plane reaches about 1100-1200mph depending on the height, its purely an interceptor with stealth capabilities and active jamming system, wich allows him to explode enemy missiles on his back without suffering a scratch( I say that because he done that about five times in a row including evading a missile for just half meter and making them explode on his back for no reason)
@TheGuyYouMightKnow I readed that too, maybe another time xdd. I never put a landing gear on this, It only has a cockpit, wings, a rocket pods and engines, even the build itself its very simple, only 50 parts xdd
@RealQcan once Forgot the cube on the other side and I had to throw a chair to activate the button xdd
@Strikefighter04 cool, im seriously considering making an upgraded version with guided missiles and a proper landing gear, this thing has a huge potential as stealth interceptor, due to the extremely low size and huge missile capacity
@hopotumon is there a way to get that minigun on throttle input?
Gonna try it later, in my original design, I built a launch pad for it, but the system was not the adequate, so it exploded at half take off or just got stuck in the launch pad
Sooo, the RP is back in action? What kind of weapons are allowed and if in-game armour does count or only imaginary armor? My planes, tanks and ships are capable of taking some in-game hits and still work even without half wing or an engine. My battleship can send shots from wright to Yeager airport at max range.
for the next one, try to match the wheel center with the center of mass, so it doesnt go sideways ;)
@SimpleFlow thanks a lot!
nya nya nya nya nya nyan nyan nyan nyan nyan nyan nyan nya nya nyan(insert nyan cat song)
@JackTheBestBoss its about historical accuracy, ovbiously they can last as long as you have fuel, but in real life thise were solid fuel boosters and only lasted 10 seconds, so the idea is that you do a countdown of 10 seconds when you activate them and then release the boosters and deactivating those engines.
its like driving in slow motion, i like the suspension
@grizzlitn thx
I have the DB-7 in Warthunder xdd
@MechWARRIOR57 cool, I started building this yesterday
@MAHADI its the wheight companion from the game Portal, its almost imposible to pass any elevel without this cube
@TakicraftCorporation thanks bro for the oportunity to build such car, the suspension was the most dificult part due to mirroring problems, glad you liked it. maybe in a never version i will remove that spoiler, actually idk how to make this car turn properly
@CRAZYONE1423 to wig guns its almost invulnerable, i fired 30 full loads and nothing, when deployed but not detached, the parachute acts as spaced armor and keeps recieving hits, but when detached is destroyed at the first shot.
KAC PDW rifle, a Dragunov sniper rifle and a Sig Sauer P226R Pistol.
good old times, what happened to this kind of music?
improvement: set both engines to 75in of diameter, 2.3x of thickness and Fixed Pitch at 70%
put an Abrams turret on the back and you're ready xdd
where I have seen this...hmm...Dead Race!!!
Count me in!!!, I love this movie!