138 llFLMTll Comments

  • [FT AAM] Spear MK.1 11 months ago

    @Ku sorry to bug you again, but i just recently started, building a missile like the ones you build and I have trouble with the wings. I don't know how I can make it fly smooth or more specifically when I release the missile, it pitches over immediately and gets out of control. The fins and the ft codes aren't the problem, rather I think it's how the wings are aligned. I used your spear mk1 for reference, but I don't know how to solve it. For reference, the missile I built is the RIM-162 ESSM.

  • Funky Tree Professionals Wanted! Multi-Stage Automatic Cluster Munitions? 11 months ago

    @AWESOMENESS360 ok, so could you maybe upload the missile or send me the xml plane file? I think I just know how to do it. And how many stages do you want?

  • [FT AAM] Spear MK.1 11 months ago

    @Ku Ah, now I understand thx

  • Aircraft carrier shenanigans (2) 11 months ago

    @TemporaryReplacement hm... OK. Well, maybe there will be a way in sp2

  • Aircraft carrier shenanigans (2) 11 months ago

    @TemporaryReplacement Could you try implementing the autopilot from the bush plane from @KSB24 for like, an ai Version of the carrier? I think I could manage the start sequence of the planes, but that's about it...

  • Aircraft carrier shenanigans (2) 11 months ago

    @TemporaryReplacement are you good with the funkytrees? If yes I'd have an idea about your project that I'd like to share.

  • Aircraft carrier shenanigans (2) 11 months ago

    @TemporaryReplacement when will you releas that? pretty neat!

  • Boeing 707-320B lufthansa cargo one year ago

    @Erc90F4RU ah OK thx

  • Boeing 707-320B lufthansa cargo one year ago

    @CaptainBrayden what's the map from the Pic?

  • Experimental FT guided SAM MS-1 one year ago

    @Super737 How can i change the pid controls for it to fly more stable?

  • FT tech idea: Simulated bomb/missile camera for manual remote guidance one year ago

    @Kendog84 Look at some posts from @Ku. he definetely has the knowledge that youre looking for. personally i think if you two were to make a collab on a project it would get really interesting.

  • (FT ORBITAL STRIKE) ALTIMER (SPECIAL TANK) one year ago

    @SILVERPANZER How did you do orbital strike? I'd like to utilize that to recreate a clip from a game.

  • Angle/Rate Bombing CCRP System caculation for vanilla Boom25 under 400Kts one year ago

    @Super737 This is neat! If you don't mind, I'd like to use that on a build that I'm probably gonna upload.

  • Useful FT Codes 2.0 one year ago

    Can anyone tell me, if TAS, IAS, GS, GEFORCE, AngleOfAttack are global functions? Like. I have a carrier which is host to the primary cockpit. But I also have flight computers on each plane and helicopter on it. Now what I want to know is if the before mentioned Funktions can each be used on whatever I build as long as it has wings and a cockpit/flight computer.

  • Aircraft catapult on Midway 1.1 years ago

    @MikeWallace could you make the catapult only as a post? if you dont mind, i'd like to take a look at it and use ft.that's a very cool prototype man!!!

  • HMS Agamemnon (1908) 1.2 years ago

    @Gibble Could you make the USS Essex CV-9 Too?

  • Variterra Archipelago 1.2 years ago

    @FlyingPatriot what was your discord again?

  • Variterra Archipelago 1.2 years ago

    @FlyingPatriot I dropped the file. it doesn't show in sp though?

  • IJN TAIHO 1.2 years ago

    Could you build the Essex CV-9 too Please? that would be so awesome!

  • PQ-14 1.4 years ago

    Could you explain your way point system in detail? I'm not that good at ft and I'm having trouble creating a way point system AP that relies solely on Longitude and latitude. Any kind of explanation or Help is much appreciated.

  • [Structure] Lighthouse I 1.4 years ago

    @Monarchii hm, OK. What's next on the list then?

  • Wingman/Formation AI 1.4 years ago

    @DeezDucks @MrDooper @tx56gaming I think I actually accomplished an ai wingman which follows you. the base codes and techniques that I used were from @KSB24. I just configured it for my 2-plane formation.

  • Beckford City Security SUV Ai Police 1.4 years ago

    @KSB24 Could you pls explain how to get ai to not target each other? That would be really helpful.

  • [Structure] Lighthouse I 1.4 years ago

    @Monarchii could you make also a Target Carrier with A-ll? That would be really awesome.

  • [AI interceptor] Mig-17 (land) v1 - AI fighter that works as a team 1.4 years ago

    @Kendog84 hey there, could you explain the codes used for patrolling the area and how I can increase that radius? Advice would be much appreciated.

  • FT SAM, RIM-7 M 1.5 years ago

    @Ku OK, thanks anyway

  • Auto Deploy Parachute by AGL 1.6 years ago

    I know the comment is late but I hope it will still help you solve this problem:

    Step 1: Take a flight computer and put it on the same object as the parachute.
    (Variable output for Altitude is "altP" for example)

    Step 2: make a global variable
    Example name "AltitudeAgl_P"
    And on the variable itself take this code:
    sum(Altitude+altP-(AltitudeAgl-(Altitude+altP)))

    That's a code I recently came up with while encountering a similar problem.
    It should work at all altitudes and You can use this technique for every other flight computer. Just make sure you don't forget to put in the variables.

    If you need more information I'm glad to help.

    If you publish a build with that code, please put me in credits. That's all.

  • LT-6 ELTHEM (Veil Of Darkness) 1.6 years ago

    how do you ft stealth and emp? i'd like to implement those on my builds as well.help would be much appreciated.

  • LT-6 ELTHEM (Veil Of Darkness) 1.6 years ago

    how do you ft stealth and emp? i'd like to implement those on my builds as well.help would be much appreciated.

  • Ai Lockheed C-130J-30 Super Hercules 1.6 years ago

    @KSB24 Thanks, that was very helpful.

  • Ai Lockheed C-130J-30 Super Hercules 1.6 years ago

    @KSB24 would you be so kind to explain the ft odes in detail, so I can adjust and use it on my own planes as well?

  • AIM-7R-unjammable-guided-rocket-block-4 1.7 years ago

    Hey, really nice build man! could you explain the variables in detail? I'm curious about how to do such weapons myself. Some advise on the Funky trees code would be much appreciated.

  • USS Bataan 1.7 years ago

    @Bogey ah, OK.

  • CH-4 UAV 1.7 years ago

    @FengRedWhite ok, thx.

  • USS Bataan 1.7 years ago

    @Bogey which technique did you use for building the deck in a way, that the landing gear doesn't sink in? That's a problem I often face with my carriers.

  • [Ai] C-130J-30 Super Hercules 1.7 years ago

    @MisterSpitfire ok, thanks

  • FT Air-To-Air Missile, HYAM MK.1 1.7 years ago

    It's only getting better. But could you break down the functions of the ft in detail, since I kinda want to understand it better, so I can try it myself. Would be really cool.

  • [Ai] C-130J-30 Super Hercules 1.7 years ago

    I'd like to learn more about the ft code, so I can use it on my own planes as well.
    Would you be so kind, to explain it in detail?

  • A-10 Thunderbolt II (Warthog) 1.7 years ago

    @IvanPolosky How about a F16? Should be detailed but also as few parts as possible with realism. That would actually be th perfect balance and would be really awesome.

  • HMS Invincible (R05) 1.7 years ago

    Well, seems my prayers were answered. Thanks man, really neat!

  • Boeing FA-18E Hornet 1.7 years ago

    Is going to be good addition to my favorites. Now an ai-specified version please. Would be really cool man.

  • B-2 Spirit (Update v2) 1.8 years ago

    Which codes exactly did you use for the refueling mode? I'd like to build that in some of my planes as well.

  • 203 Majesty oilrig 2.5 years ago

    Could you also make ship hulls with such specs? I'm not very good at building my own big structures and such. Do you maybe know, how I can make such big Strukturen my self? (they should have a damage model)

  • CG-52 USS Bunker Hill 2.5 years ago

    @Bogey I've managed to do a working one. It just can't be turned off, but it works just fine. Maybe I'll upload it tomorrow.

  • FT Missile Launcher 2.5 years ago

    @DeezDucks Do you maybe have a kind of tutorial for creating Weapons like this?
    I don't Fully understand such long funkytrees codes and it Would be really helpful if you could brake it down or something.

    P.S : I really Like the design of this SAM

    Additional note:

    Is there a way to make this with a smaller code, because it has a very high performance cost and my potato laptop just can't handle it...

  • CG-52 USS Bunker Hill 2.5 years ago

    @Bogey okay, thanks.

  • CG-52 USS Bunker Hill 2.5 years ago

    @Bogey i'm working on a fully AI-usable landing ade system. the green lights should go on when the landing gear is down

  • USS Makin Island LHD-8 2.5 years ago

    @Itzarock and that thing with the aircraft, i found a way that would work with even more than 8 or 9 planes. the only limit is how much my pc can hndle it of course

  • USS Makin Island LHD-8 2.5 years ago

    @Itzarock could you upload the Nimitz class in picture 1? that would be totally awesome. and Yeah, i think you should make the casablanca class next. would be cool. i like your builds

  • Kaboom 2.5 years ago

    @arsenyter17425 you actually can download the file, but you must have an Dropbox account. Then save it to your files and ou can download it from there.