I think the reason they haven't added it yet is because they're afraid that some creepy white or bronze user will make point the thumbnail, but why not add a thing where you need at least 200 points to be able to do it?
@WolfSpark Go into your SP folder and go to your aircraft designs, then open the XML file for your plane. Then, near the bottom of thefile, there re the list of paint colours for that aircraft. By default there's actually 2 or 3 extra colours there that you can choose from at the bottom. All you need to do is change the hex code to the colour you want, then you save the file, then you go into the game, and you must load your plane from the Ave menu, then if you want to paint the part the colour that you made, go onto overload and change the material to that number, like 15 or something
I I was making a post about how this works and breaking down the code, but my computer crashed while I was making it, so I guess you'll have to wait 'til tomorrow.
@XjayIndustrys No because hinge rotators can only move in one axis. Every joint in this car's suspension must move in 3 axes, and the only way to do that in SP currently is to use 2 hinge rotators and a small rotator all connected to each other in the same place. This is currently causing the suspension to be extremely heavy and floppy and is the reason this car is at 2x normal scale.
@XjayIndustrys If 1.11 comes out with ball joints, my plan is to make one with lifted suspension and offroad wheels, offroad bumpers, a rooftop tent, a snorkel and camping stuff in the back. :)
@klm747klm747 @PSsyalperdna @PSsyalperdna
Radeon RX5700XT GPU, Ryzen 5 3600 CPU, 16GB RAM
The CPU is the main thing that helps SP run well, even the graphics. The graphics card is barely used in SP, even with extremely high part count builds.
@Thecatbaron One built in SimplePlanes which has realistic suspension made of like 20 ball joints, meaning unfortunately you have to use 2 or 3 rotators for every joint, making it both extremely heavy and extremely floppy at 1:1. There's literally nothing I can do about it unfortunately, except pray 1.11 has ball joints...
You know when you're precisely placing a part, and there's like one exact pixel where the part goes in the right place, and when you move your finger slightly, the part goes haywire and goes every place but the place you want it to go? Usually in this situation, you'd give up because, when you lift your finger, it flicks slightly, so you wouldn't be able to place this part properly. But with this button, when you get the part in the right spot, you can hold this and then you don't have to worry about your finger moving when you lift it off to place the part.
@ImNotFunny You mean multilayer? An update on the website? Something in the game? Context
Today is my birthday too! :D
+4I think the reason they haven't added it yet is because they're afraid that some creepy white or bronze user will make point the thumbnail, but why not add a thing where you need at least 200 points to be able to do it?
Yeah I agree. It's about time we add this feature.
wdym
+1@AeroAeroTheMen Ohhhh
@AeroAeroTheMen Do you mean the sphere hub thingy on the base of the resizable wheel?
@AeroAeroTheMen Change the rim size without changing the tyre size?
@AeroAeroTheMen wait what
You can scale the whole thing through Overload. But nothing like what you can do in SR2 unfortunately.
@Falco7 Thanks!
@SodiumIodide Yeah sorry about that :p
I really hope you can in 1.11 so you're not staring at reflections constantly when you're in cockpit view.
You can hide the front/rear face using overload, but other than that, currently no.
+1@ALTMTR For aesthetics
eat my ass
You might wanna make the wings significantly longer. Like, 1.5 to 2x longer.
age reveel 137 yers old
+5@WolfSpark Go into your SP folder and go to your aircraft designs, then open the XML file for your plane. Then, near the bottom of thefile, there re the list of paint colours for that aircraft. By default there's actually 2 or 3 extra colours there that you can choose from at the bottom. All you need to do is change the hex code to the colour you want, then you save the file, then you go into the game, and you must load your plane from the Ave menu, then if you want to paint the part the colour that you made, go onto overload and change the material to that number, like 15 or something
+3When the hit box for your wheel is a weird plus shape, and all the forces are located at the hub instead of the contact point with the Road be like:
+4I had to make 10 more colours in XML after I ran out withy my Weka. And I would have made more if it wasn't so inconvenient to make them and use them
Banana
+1>>Download the car HERE<<
If you can lol
I I was making a post about how this works and breaking down the code, but my computer crashed while I was making it, so I guess you'll have to wait 'til tomorrow.
@XjayIndustrys No because hinge rotators can only move in one axis. Every joint in this car's suspension must move in 3 axes, and the only way to do that in SP currently is to use 2 hinge rotators and a small rotator all connected to each other in the same place. This is currently causing the suspension to be extremely heavy and floppy and is the reason this car is at 2x normal scale.
+2@XjayIndustrys @Clutch Thanks!
+1@XjayIndustrys If 1.11 comes out with ball joints, my plan is to make one with lifted suspension and offroad wheels, offroad bumpers, a rooftop tent, a snorkel and camping stuff in the back. :)
+2Upvoting for the anime girl
+1@Iteration Wait but the Alabama meme is about inbreeding not LGBTQ
@AfizBotakzzzzzz @Sm10684 @Kennneth Thanks!
@PSsyalperdna It was just the time of the year lol. But seriously it went really inactive then...
@CC1010 PC version costs more
Could you plz zoom out further on the thumb nail, I see too much car
@CC1010 It's only on PC/Mac
@hjonk Try it lol
How to win the WWII dogfight challenge:
@Hedero I'm almost entirely on PC now but I used to be on mobile ages ago.
+1AN-2, C-46 and update my Moray
+2@CRATE52PART2 I think everyone has gone through almost every 4 door 90s Japanese SUV by now lol
@Nanta02 @Power123 Thanks!
@Tetrodotoxin @GuianLorenzo @Minecraftpoweer Thanks!
+1Why did you "blur" out their names lol
+1That totally says DazareAerospace lol
@klm747klm747 @PSsyalperdna @PSsyalperdna
Radeon RX5700XT GPU, Ryzen 5 3600 CPU, 16GB RAM
The CPU is the main thing that helps SP run well, even the graphics. The graphics card is barely used in SP, even with extremely high part count builds.
@pitia @Alex9000 Thanks!
@Thecatbaron One built in SimplePlanes which has realistic suspension made of like 20 ball joints, meaning unfortunately you have to use 2 or 3 rotators for every joint, making it both extremely heavy and extremely floppy at 1:1. There's literally nothing I can do about it unfortunately, except pray 1.11 has ball joints...
Honestly I've never used it though lmao
+1OMG I found a practical use for this feature:
You know when you're precisely placing a part, and there's like one exact pixel where the part goes in the right place, and when you move your finger slightly, the part goes haywire and goes every place but the place you want it to go? Usually in this situation, you'd give up because, when you lift your finger, it flicks slightly, so you wouldn't be able to place this part properly. But with this button, when you get the part in the right spot, you can hold this and then you don't have to worry about your finger moving when you lift it off to place the part.
+1With about 800 hours on iOS, I dunno what it does either XD
+3smol boi v⁸
You should give it cannards
+1