I spent ten minutes just playing with the landing gear, then I got to the weapon pods. Everything got some special pop out or fold out option. It's like it was built by Q Branch. Really cool.
@Raiquaza19AirComp Yeah, you need overload to change the activation for the hinges, but you do not need overload to use them once modified. I could modify the hinges for you and re-post it to you. Then you'd be able to use those hinges for this plan and any others you want to make custom landing gear for.
This looks and flies pretty good for a bronze level replica. BTW, there is a way to get the landing gear to retract with the landing gear button instead of VTOL, if you want.
@Nerfaddict It works in a fashion similar to other rotator-engine aircraft. A rotator set to be able to make multiple complete revolutions spins around very quickly. Sections of wing, usually scaled down to increase efficiency, are attached to this, and function like a propeller, providing lift and thrust.
The really clever bits here are how the throttle can be variable and that the rotatory doesn't need to reverse rotate back to zero when the throttle is cut.
@SemedianIndustries
Truly. Just look at any one of my attempts compared to yours. Yours makes mine look like one of those pre-Write Brothers aircraft that you see in black & white newreels that fall apart before your eyes.
Maybe this might work as a start: http://www.simpleplanes.com/a/Qlm2x4/SonicManias-Biplane
I played around with the design a little and got it flying. It doesn't fly well but it flies. What I did was move the fuel (and weight) forward, and added some wings into the lower front wing and the tail section. You can adjust the performance to your liking by altering the size and scale of those wing pieces and/or the airfoil shape.
@SledDriver Yeah, then you could program flights by setting waypoints and such. Not that there are many places to go to in SP, as 90% of the terrain is water.
@SledDriver Thank You. This thing is fun to fly. I can just point the nose 90 degrees straight up and it holds it. The plane doesn't even need auto-pilot for long trips.
To adjust the weight you generally use the editor, but I'm not sure if that it available in Android yet.
BTW, the problems seem to be than the landing gear is too heavy for the aircraft pulling it down, and the wings are too low. I lightened the wheels and raised the wings a bit and it flies more level (in fact it pitched up a little). It still needs fine tuning but I think you should be able to work with it. I hope it's closer to what you want.
Lightened version at : https://www.simpleplanes.com/a/c2qH4Q/Aerospool-WT9-Dynamic-LSA
@ollielebananiaCFSP LOL! I didn't think so last nught when I hit the wrong button in flight. I was like: "What!?? No,no,no, no..oh, wait it's still flying. Handles pretty good too." Moral of the story: don't drink and fly.
@ALRX
First off I want to say that this is a good design for someone of any age.
Secondly, I didn't mean to imply that the airplane can't fly level without pitching nose down, only that I was wonder just how slow it can go and still be able to fly level.
@ALRX The narrow wings and the wide space between the wings and the tail, and the tapered points where the wings connect all scream swing wing. I also suspect that if t he wing sung the opposite way about 15 degrees or so the plane might actually be a bit faster and more maneuverable. Many similar design are, up to a point, where they CoL gets ahead of the CoM.
BTW, this plane is actually a bit faster than it looks. It is so graceful and smooth in flight that it seems like it is moving at about half the speed that it is actually travelling. Just how slow can you get it to fly straight and level without needing to pitch back?
It's messing with the airfoils a bit, but if you add a -0.60 degree tilt (X-axis) to the canards it will eliminate most of the pitch down tenancy.Also turning on the Trim for the canards helps.
I made a successor with those changes that you can look at and fine tune to get the performance you want.
0-120 mph in 2.5 seconds is only an average acceleration of 70.4 ft/sec or about 2Gs. That's well within the limits that a human can withstand, even humans who aren't in the best of shape.
But you're right about it being unrealistic for a 427. A real 427 would have a 0-120 closer to 5.5 seconds.
@UnguidedCylinder Oh, it makes a great jet too. I replaced the props with a BFE150 engine and it performs well. With trim it can fly around a fairly low speeds (170 mph or so, low for a jet)
@Planeacceleration The value you want to change is on the third page in Overlord, the one titled "Joint Rotator" and is under "range" which tells you how many degrees you want the rotatory to turn.
You might also wish to scale the propeller blades (wings) to increase the thrust and speed of the engine.
Yes you can make the prop go faster by increasing the rotator speed, but be careful. If you set it too fast for a given plane it will break apart.
Also, you will probably need two engines, one on each side of the plane, rotating in opposite directions so that the torque will cancel out, otherwise one engine will end up rotating the aircraft around the second engine.
Oh, and the Min/Max input sets how long the rotator will spin for, but when you slide VTOL in the opposite direction the engine will spin the other way, so you don't have to set the numbers more that 10,000 or so apart. In fact, a huge number can work against you as the only way to stop the engine is to match the slider to the amount spun. Throttle is a little nicer for this as it lets you set things to a 1% increment.
Here is a 50% faster one, with a counter rotating one in the back. https://www.simpleplanes.com/a/mmB5H5/Electric-Prop-Help
Thanks I'll get it a try. The trick is to lower it while still being able to keep the plane airborne. I've been trying to reverse engineer BaconAircraft's E-Fan Engine to figure out why it is so stable.
Okay, I slowed down the rotors (to get rid of the"pogo jump"), made the wings larger (to get more thrust) and then scaled the wings down to the right visual size, and it seems to work. Thanks.
@lancelot3340 It's a nice plane. I'm not sure if I could make it fly any better. I might tinker with it a bit, but I'm probably going to make it worse.
@lancelot3340 Well the original "flying pancake" had twice the wing area for about 1/7th the weight, so it could take off with very little wind, and could nearly hover, and it's said that it behaved a bit like a helicopter.But I bet such a design in SP would be a bit more sensitive to control, and not quite as stable
It'a a very nice airplane. Ironically I think the (apparently) less than desired maneuverability might be the result of the designs great stability. I think this design probably flies better than the real aircraft did.
Love the gunsight!
+1I spent ten minutes just playing with the landing gear, then I got to the weapon pods. Everything got some special pop out or fold out option. It's like it was built by Q Branch. Really cool.
@Raiquaza19AirComp Yeah, you need overload to change the activation for the hinges, but you do not need overload to use them once modified. I could modify the hinges for you and re-post it to you. Then you'd be able to use those hinges for this plan and any others you want to make custom landing gear for.
+1This is a fun little jet. Size and wingspan similar to an A4 but with twice the weight and six times the thrust. Plus an after burner! Definitely fun.
+1This looks and flies pretty good for a bronze level replica. BTW, there is a way to get the landing gear to retract with the landing gear button instead of VTOL, if you want.
+2@Nerfaddict It works in a fashion similar to other rotator-engine aircraft. A rotator set to be able to make multiple complete revolutions spins around very quickly. Sections of wing, usually scaled down to increase efficiency, are attached to this, and function like a propeller, providing lift and thrust.
The really clever bits here are how the throttle can be variable and that the rotatory doesn't need to reverse rotate back to zero when the throttle is cut.
This looks really good. What did you use for the nuke? It took out the Beast and the escorts!
@SemedianIndustries
+1Truly. Just look at any one of my attempts compared to yours. Yours makes mine look like one of those pre-Write Brothers aircraft that you see in black & white newreels that fall apart before your eyes.
I'd give it two upvotes if I could. It's ones of the best,and intuitive "flapper" designs yet.
Maybe this might work as a start: http://www.simpleplanes.com/a/Qlm2x4/SonicManias-Biplane
I played around with the design a little and got it flying. It doesn't fly well but it flies. What I did was move the fuel (and weight) forward, and added some wings into the lower front wing and the tail section. You can adjust the performance to your liking by altering the size and scale of those wing pieces and/or the airfoil shape.
Let me know if you need more help with it.
+1@SledDriver Yeah, then you could program flights by setting waypoints and such. Not that there are many places to go to in SP, as 90% of the terrain is water.
@SledDriver Thank You. This thing is fun to fly. I can just point the nose 90 degrees straight up and it holds it. The plane doesn't even need auto-pilot for long trips.
If I ever get abducted by aliens I'll check to see if they pay you royalties for this design. It's just unreal.
To adjust the weight you generally use the editor, but I'm not sure if that it available in Android yet.
BTW, the problems seem to be than the landing gear is too heavy for the aircraft pulling it down, and the wings are too low. I lightened the wheels and raised the wings a bit and it flies more level (in fact it pitched up a little). It still needs fine tuning but I think you should be able to work with it. I hope it's closer to what you want.
Lightened version at : https://www.simpleplanes.com/a/c2qH4Q/Aerospool-WT9-Dynamic-LSA
+1@ollielebananiaCFSP LOL! I didn't think so last nught when I hit the wrong button in flight. I was like: "What!?? No,no,no, no..oh, wait it's still flying. Handles pretty good too." Moral of the story: don't drink and fly.
+2Nice to look at; nice to fly. Oh, and I think it even flies better with the wings folded!
+1Pretty
+1All I can say is make more replicas! It's stunning.
@Armyguy1534 Thanks!
Question: Are the points for top speed awarded for high top speed or low top speed?
Nice folding wing.
+1Gorgeous.
@FranzPeterSiegfried
Wacky Races.
It would be a great idea for a challenge too.
+1@ALRX
First off I want to say that this is a good design for someone of any age.
Secondly, I didn't mean to imply that the airplane can't fly level without pitching nose down, only that I was wonder just how slow it can go and still be able to fly level.
@ALRX The narrow wings and the wide space between the wings and the tail, and the tapered points where the wings connect all scream swing wing. I also suspect that if t he wing sung the opposite way about 15 degrees or so the plane might actually be a bit faster and more maneuverable. Many similar design are, up to a point, where they CoL gets ahead of the CoM.
BTW, this plane is actually a bit faster than it looks. It is so graceful and smooth in flight that it seems like it is moving at about half the speed that it is actually travelling. Just how slow can you get it to fly straight and level without needing to pitch back?
Nice airplane. For a suggestion on your next project how about a swing wing version of this one?
This is a very well behaved airplane!
It's messing with the airfoils a bit, but if you add a -0.60 degree tilt (X-axis) to the canards it will eliminate most of the pitch down tenancy.Also turning on the Trim for the canards helps.
I made a successor with those changes that you can look at and fine tune to get the performance you want.
Fun ground attacker, even if I flew into my own bomb. ;)
+1A good ornithoper that is easy to take off.
+1@SledDriver You're welcome. It's a nice plane.
Nice. Your SR-71's keep getting better and better.
Nice design. Really good detail on the engine and the cowling. I love the synchronized rudder - it does seem to make it very easy to control.
+10-120 mph in 2.5 seconds is only an average acceleration of 70.4 ft/sec or about 2Gs. That's well within the limits that a human can withstand, even humans who aren't in the best of shape.
But you're right about it being unrealistic for a 427. A real 427 would have a 0-120 closer to 5.5 seconds.
@UnguidedCylinder Oh, it makes a great jet too. I replaced the props with a BFE150 engine and it performs well. With trim it can fly around a fairly low speeds (170 mph or so, low for a jet)
+1Decent "flapper" design.
Nice design
+1Nice. I think I'll reconfigure my controller so I can look out the sides.
@Planeacceleration The value you want to change is on the third page in Overlord, the one titled "Joint Rotator" and is under "range" which tells you how many degrees you want the rotatory to turn.
You might also wish to scale the propeller blades (wings) to increase the thrust and speed of the engine.
Yes you can make the prop go faster by increasing the rotator speed, but be careful. If you set it too fast for a given plane it will break apart.
Also, you will probably need two engines, one on each side of the plane, rotating in opposite directions so that the torque will cancel out, otherwise one engine will end up rotating the aircraft around the second engine.
Oh, and the Min/Max input sets how long the rotator will spin for, but when you slide VTOL in the opposite direction the engine will spin the other way, so you don't have to set the numbers more that 10,000 or so apart. In fact, a huge number can work against you as the only way to stop the engine is to match the slider to the amount spun. Throttle is a little nicer for this as it lets you set things to a 1% increment.
Here is a 50% faster one, with a counter rotating one in the back. https://www.simpleplanes.com/a/mmB5H5/Electric-Prop-Help
Thanks I'll get it a try. The trick is to lower it while still being able to keep the plane airborne. I've been trying to reverse engineer BaconAircraft's E-Fan Engine to figure out why it is so stable.
Okay, I slowed down the rotors (to get rid of the"pogo jump"), made the wings larger (to get more thrust) and then scaled the wings down to the right visual size, and it seems to work. Thanks.
Fantastic!
Very nice. I love how it is fast but flies very well at slow speed - that makes it great for ground attack.
Nice looking aircraft
+1The is a very nice Batwing. The preview pics don't do it justice.
It is a nice concept. It doesn't quite work, but has potential.
@lancelot3340 It's a nice plane. I'm not sure if I could make it fly any better. I might tinker with it a bit, but I'm probably going to make it worse.
@lancelot3340 Well the original "flying pancake" had twice the wing area for about 1/7th the weight, so it could take off with very little wind, and could nearly hover, and it's said that it behaved a bit like a helicopter.But I bet such a design in SP would be a bit more sensitive to control, and not quite as stable
+1It'a a very nice airplane. Ironically I think the (apparently) less than desired maneuverability might be the result of the designs great stability. I think this design probably flies better than the real aircraft did.
+1This is a really nice looking replica.
+1