@SilverStar well, sure but as you reduce the input value the engines usually make less noise making them less realistic. Guess we could say i'm asking "How little fuel can a plane burn with near stock engines?"
About the comparison, before posting i did test 3 airliners (about 737, 757 size) and i actually got very different results.
One of them was my own PA 45-2 (modified to carry less fuel in order to get and accurate conversion from percentage to Liters) and it burned 1300L, then a random A320 that burned 900L and a fictional airliner i downloaded that due to more realistic sound generators burned a whopping 7000L.
I guess speed was also a factor, for example the A320 burned less than the PA 45 but it flew at 320km/h compared to 540km/h of the PA.
Sure it's not really the test you're proposing, just thought it was a fun experiment to share that shows How much consumption can vary.
as it turns out i haven't made anything with a combustion engine in maybe the last 1/2 years (ok i did post a hybrid rally car one time but come on :/)
Reading the first comment anyone has ever left under one of my posts (just a basic airliner). I was a little excited to get actual feedback but it read: "You're supposed to make complex stuff not a stick"
like, bro i just started building planes that are actually usable no need to roast me like that please :(
From my experience the floats need to be moved forward slightly compared to the center of mass. If the problem is that the plane sinks you need more buoyancy, in short make the floats bigger.
If you could tag me on an unlisted post of the plane you're building i could tell you exactly what's the issue.
I have made a lot of EVs and i use 2 modified jet engines facing in opposite directions, controllable via pitch (a low power one for reversing, a high power one for regular driving).
I apply 3 main changes:
1) set the "max" setting to a very low level (about 0.15-0.20) to improve consumption and recreate the silent whir of electric motors. A lower number means better consumption and less noise. Also the "input" setting must be set to: Pitch*clamp01(GS<[number]) to limit the top speed.
2) I change the "powermultiplier" depending on how much power is needed.
3) I add a "throttleResponse" setting in the "Engine" section, allowing quicker or slower acceleration response
Some people proposed using FTs to make the engines work only when the wheels are touching the ground but i think it's a bit of a non issue unless you're making a rally car of some sort.
If you want to see this in action here's an EV platform i made
I hope this comment was useful.
@crazyplaness hey man, just asking, could you test the car please? i'd like to post the modification soon and i need to know for sure if the original version works well in VR.
I got a comment from one of these under my recent build (which got like 0 recognition compared to my other stuff). I was so mad i reported/blocked that ""thing"" out of existence.
@SilverStar well, sure but as you reduce the input value the engines usually make less noise making them less realistic. Guess we could say i'm asking "How little fuel can a plane burn with near stock engines?"
About the comparison, before posting i did test 3 airliners (about 737, 757 size) and i actually got very different results.
One of them was my own PA 45-2 (modified to carry less fuel in order to get and accurate conversion from percentage to Liters) and it burned 1300L, then a random A320 that burned 900L and a fictional airliner i downloaded that due to more realistic sound generators burned a whopping 7000L.
I guess speed was also a factor, for example the A320 burned less than the PA 45 but it flew at 320km/h compared to 540km/h of the PA.
Sure it's not really the test you're proposing, just thought it was a fun experiment to share that shows How much consumption can vary.
First we mine, then we craft, LET'S MINECRAFT!
+1T
moist and delicious!
i publish my stuff on time..
❌LOUD BUZZING SOUND❌
DIAMOND ARMOR, FULL SET
+1@keiyronelleavgeek566 very low part
@TatsuTheOtaku
hey man, i'm taggin you just to let you know the release date for the car. Hope i'll be on time for the challenge!
@TatsuTheOtaku yeah i'm also kinda busy, but i'm also rushing to finish the car as fast as i can 😅
+1TGFYHJUNCTGDH JASYIKLSTCFHYJKUAD VDAOKLIOKLJU7OIP!
Oh damn, i missed the deadline :(
+1@Dissent3R
"omg, just like me fr"
Good news! It's the Dacia Sandero
as it turns out i haven't made anything with a combustion engine in maybe the last 1/2 years (ok i did post a hybrid rally car one time but come on :/)
+1@YarisHatchback no problem, just glad you aren't gone forever and that now everything is ok :)
@YarisHatchback hey man, nice to see you're back! I hope everything is fine.
All tags were requested:
@SuperSuperTheSylph
@YarisHatchback
Thanks, i hate it
+100% eco-friendlyness
+3+200% width
+30% weight
-80% stability
Reading the first comment anyone has ever left under one of my posts (just a basic airliner). I was a little excited to get actual feedback but it read:
"You're supposed to make complex stuff not a stick"
like, bro i just started building planes that are actually usable no need to roast me like that please :(
+1i just realized that i wrote 2024 instead of 2025 in the pubblication date LMAO
@Convex great, no problem :)
From my experience the floats need to be moved forward slightly compared to the center of mass. If the problem is that the plane sinks you need more buoyancy, in short make the floats bigger.
If you could tag me on an unlisted post of the plane you're building i could tell you exactly what's the issue.
@SuperSuperTheSylph
"René Descartes!? :O"
+2I don't really have 1 dream car but i've got some options.
Classic car: Lancia delta HF integrale
Modern car: Hyundai N Vision 74
Oh and also...
+1Honourable mention (a weird one i know): Microlino
T
@Artutu thanks man
@Fiat133
All tags were requested:
@ChaseplaneKLWith1MG
@YarisSedan
@WritersCrusadersAirCo2
Thomas the Tank Engine
T
+1Curious I just so happened to sketch this thing yesterday ;)
FiaT RiTmo
+1Bro's the biggest bird 💀
+1T
T
Camodo gaming's videos got randomly recommended to me and they converted me from a KSP guy to a SP guy.
+2I have made a lot of EVs and i use 2 modified jet engines facing in opposite directions, controllable via pitch (a low power one for reversing, a high power one for regular driving).
I apply 3 main changes:
Some people proposed using FTs to make the engines work only when the wheels are touching the ground but i think it's a bit of a non issue unless you're making a rally car of some sort.
+1If you want to see this in action here's an EV platform i made
I hope this comment was useful.
@WritersCrusadersAirCo2 Thanks :)
+1All tags were requested:
@WritersCrusadersAirCo2
@YarisSedan
@MIGFOXHOUND31BSM26
-Music link
-Map link
-Car link
@LunarEclipseSP kinda, think of it as a 1 seater cargo-van
+1@crazyplaness hey man, just asking, could you test the car please? i'd like to post the modification soon and i need to know for sure if the original version works well in VR.
300 km/h tilting train service let's gooooooo!!!
THE MILWAKEE ROAD
@SevenCaves710
"Leading for landing!"
+1As a certified italian i can confidently say this is
APPROVED
T
+1I got a comment from one of these under my recent build (which got like 0 recognition compared to my other stuff). I was so mad i reported/blocked that ""thing"" out of existence.
@LowQualityRepublic
BOX👍