I do wanna specify to avoid confusion- this is an ongoing gay relationship between me and him. We're happy together and things are going great between us. I hope y'all can accept us as a growing couple, and I hope this doesn't stir up any drama among what's happened previously.
@robloxweponco i noted in the previous beta that its because FireGuns inputs alternate between -1 and 1 instead of 0 and 1. holding down scm afterburner works just fine though
i wholeheartedly disagree with sp getting a sequel. while yes, bringing the physics and graphics up to date would be nice and all, sp on its own fulfills my niche of starships way better than sr2 can. there also comes the fact that mechanisms and surface details are spoonfed to you like its nothing, and it loses the magic that making them yourself has. all i could ever ask for is for the devs to fully convert sr2's building physics and parts from the ones in sp, because those two things in sr2 are absolutely egregious.
Dwelling on your thoughts is something we all do to some extent, I can say for sure I've done it a lot lately. The best thing for you to do to feel better imo is just to distract yourself with a hobby of yours, be that sp, drawing, reading, etc. Keep your head up man, it's gonna be alright in the end
@DickBrazen the way it works, at least from what ive observed-
the mod uses peer-peer instancing which updates position and orientation at a tick rate, but there isnt any separate instancing which means no fluid motion is observed. with what you made, using gun parts (that do not sync between players) its an entirely different story, the mod just doesnt support that
@Texasfam04 i built the thing flying it on a hotas instead of the stupid thumb nipples so its harder on phones
you could just connect a stick via charger to usb and sp recognizes it
@Pulkit right
OSTCVS stands for Orientational Stabilization, Trajectorial Correction, and Velocity Setting
i can dump the funky trees code but ill just describe what it does
essentially it takes the relationship between speed and lift and inverts it while keeping a constant maneuverability
@FlamingNoodle uses OSTC which i can go really in-depth about it but tl;dr its basically inverting the relationship between speed and lift while keeping a constant maneuverability
might go up later tonight idk
star citizen yeeeee
Anvil F7C-M Super Hornet
+1ok
@KDS heck yea
please let it be actually voice n audio and stuff instead of text not like the earlier attempts that others did please
@Bman01 star citizen
+1OOOOOOOOOOOOOOOO
+2ammo
is a value that just doesnt do anything lmaosp just needs better terrain and more of it cus its getting really boring
+2Anvil F7C-M Super Hornet
i am 4 parallel universes ahead of ALL of you
+1i literally built this 3 years ago wtf
ahh thanks we ran out a few days ago ive been running on fruit punch gatorade since
lmao just add these to the base game and save the hassle of making an entirely new one
+4tho honestly a sequel to sp is about the last thing i want
ok
hah im gonna get it anyway and not die haha
understandable
Patrice
+5@robloxweponco hah im not worried about em
@Gameboi14 lmao ur the only one to explicitly accept us so far
+1thanks tho
I do wanna specify to avoid confusion- this is an ongoing gay relationship between me and him. We're happy together and things are going great between us. I hope y'all can accept us as a growing couple, and I hope this doesn't stir up any drama among what's happened previously.
@robloxweponco i noted in the previous beta that its because FireGuns inputs alternate between
-1
and1
instead of0
and1
. holding down scm afterburner works just fine thoughnust balsl
@Gameboi14 felt that
if it gets me into rap go for it
@Fartspoppop How do you pin comments
im using a k70 with cherry mx browns but you can game just fine on a $30 membrane keyboard
@Yeet6969 that is balls nuts absolutely circles my man
+1i wholeheartedly disagree with sp getting a sequel. while yes, bringing the physics and graphics up to date would be nice and all, sp on its own fulfills my niche of starships way better than sr2 can. there also comes the fact that mechanisms and surface details are spoonfed to you like its nothing, and it loses the magic that making them yourself has. all i could ever ask for is for the devs to fully convert sr2's building physics and parts from the ones in sp, because those two things in sr2 are absolutely egregious.
+2@jamesPLANESii wait but if you wear one inside out on top of another does it protect you then
+3Dwelling on your thoughts is something we all do to some extent, I can say for sure I've done it a lot lately. The best thing for you to do to feel better imo is just to distract yourself with a hobby of yours, be that sp, drawing, reading, etc. Keep your head up man, it's gonna be alright in the end
+1dont mind if i do
it might be cus i put too many parentheses
try
sign(AltitudeAgl-4.572)*(0.5)+0.5
my guess is its somn like
(sign(AltitudeAgl-4.572)*(0.5))+0.5
@DickBrazen the way it works, at least from what ive observed-
the mod uses peer-peer instancing which updates position and orientation at a tick rate, but there isnt any separate instancing which means no fluid motion is observed. with what you made, using gun parts (that do not sync between players) its an entirely different story, the mod just doesnt support that
@Texasfam04 i built the thing flying it on a hotas instead of the stupid thumb nipples so its harder on phones
you could just connect a stick via charger to usb and sp recognizes it
@robloxweponco 4head
theres no practical way for this to be possible with the instancing method the mod uses sadly
+2Oh no the cult still exists
@BuiltBionixInd10 would it affect me if the video is unlisted
@Pulkit right
+1OSTCVS stands for Orientational Stabilization, Trajectorial Correction, and Velocity Setting
i can dump the funky trees code but ill just describe what it does
essentially it takes the relationship between speed and lift and inverts it while keeping a constant maneuverability
@Mattangi2 dude bogdans comin right here to chew me out about how im not using wings on this lmao
+1@FlamingNoodle uses OSTC which i can go really in-depth about it but tl;dr its basically inverting the relationship between speed and lift while keeping a constant maneuverability
might go up later tonight idk
@Bennet23 yw honey
@Bennet23 157.7.205.136
is the space stone jus gonna pop out after it done doin that
whats the point of this again
+2@toomanyfish have a part in my bio listing everything im workin on, the arrow being one of them
k thats actually pretty cool
i feel attacked
+1