Updated: The gun will be reloaded when you stop on the ground and hit the Fire Weapons button.
Sorry for one thing I forgot to mention: you need to set the gun's burstCount in the XML to a very large number (like 10000) so that the ammo count will be correct. Don't set it to 0, this will make the gun's bullet trace look wired.
@MRpingouin You mean you want to start to learn programming so that you can develop a game like simple planes or you just want to master the funky trees? If you want to start to learn programming, I would recommend that you start with C++ or Python, these are the languages most people start with, so it's very easy to find lots resources and free lessons. Once you got the basic techniques of coding, you will find it's easy to learn C# for coding unity games.
@MRpingouin Funky tree is kind of like a series of in-game variables for players to use, in comparison, the Vizzy in SR2 (maybe I should call it Juno new origins?) is more like a programming language. Simple planes is a Unity game, so most of its source code is written on C# I guess.
Excellent stuff !
@DONIER I finished the exterior long time ago, but the cockpit is still not done yet.
Updated: The gun will be reloaded when you stop on the ground and hit the Fire Weapons button.
Sorry for one thing I forgot to mention: you need to set the gun's burstCount in the XML to a very large number (like 10000) so that the ammo count will be correct. Don't set it to 0, this will make the gun's bullet trace look wired.
THIS VERSION IS OUTDATED!
NEW VERSION
@MRpingouin You mean you want to start to learn programming so that you can develop a game like simple planes or you just want to master the funky trees? If you want to start to learn programming, I would recommend that you start with C++ or Python, these are the languages most people start with, so it's very easy to find lots resources and free lessons. Once you got the basic techniques of coding, you will find it's easy to learn C# for coding unity games.
@MRpingouin Funky tree is kind of like a series of in-game variables for players to use, in comparison, the Vizzy in SR2 (maybe I should call it Juno new origins?) is more like a programming language. Simple planes is a Unity game, so most of its source code is written on C# I guess.
The suspension build is just epic!
I also made that MiG-21 shown in the pictures: link here