Dev WNP78 Comments

  • Refuel 8.4 years ago

    @MechWARRIOR57 yes, it is :P. Didn't I mention it? It's probably a good idea to use main control surfaces which you can deactivate and smaller ones that stay on, for fine adjustments.

  • Refuel 8.4 years ago

    @EternalDarkness haha! This is why I have them turned off. Maybe I should put them on again.

  • Refuel 8.4 years ago

    @Smasher you're not alone. The atlas is louder.

  • Refuel 8.4 years ago

    @MethaManAircraft strange. I'm not getting any problem like that. Which probe is it?

  • Mod announcment/sneak peek 8.4 years ago

    @aircraftarsenal123 @saturn28 @MemeKingIndustriesAndMegaCorporation tada!

  • Refuel 8.4 years ago

    @MailboxIsMyGender not currently. Maybe something like that in the future

  • Refuel 8.4 years ago

    @MailboxIsMyGender very!

  • Laser Designator Mod 8.4 years ago

    Hey, why not just comment on the post? But yeah, that's pretty much what it does. Point, activate and switch to Air to Ground mode and you'll see a target which you can fire air to ground missiles at.

  • Overload 8.4 years ago

    @DEATH2REVIVE The "Part" thing is a dropdown list, click it

  • Clouds 8.4 years ago

    @sexylips35 uh, it changes really. All the time. But that's not gonna be the most challenging thing

  • Clouds 8.4 years ago

    40000 feet is very high for cloud base... I had an experiment with something similar but I've got so much other projects right now..

  • Drawn idea 8.4 years ago

    Is it a whale?

  • RIP modding plans 8.4 years ago

    @AstleyIndustries if you go into file>build settings>android>player settings and look for the bundls identifier, just make sure that it doesn't have spaces/symbols in it and try again.

  • RIP modding plans 8.4 years ago

    You'll need to get the android sdk. There is probably a link somewhere. It takes a while to download at first (I have terrible internet) but I haven't updated mine in years. Also, using SP on PC is soooo much easier when modding. And a normal block in SP is 0.5x0.5x0.5 in unity units.

  • Overload 8.4 years ago

    @belthazor170 it's for modifying parts in a way that only used to be achievable by editing the save files directly. And yes.

  • Help with UI disappearing. 8.4 years ago

    try adding An IgnoreFloatingOrigin script to your UI from the mod tools. and we can't see mods until you post them

  • Big map teaser 8.4 years ago

    fix: ![Teaser](http://i.imgur.com/XAyGulm.png)

  • Laser Designator 8.4 years ago

    @JustFly Currently using 5.3.4f1 personal. It works, but I don't know whether it is the version SP uses.

  • Mona Lisa 8.4 years ago

    @grtgmzlol tech/code. Didn't I say I suck at art?

  • Jundroo Air Force Pigpen 8.4 years ago

    @Tully2001 ...... "oh"

  • Jundroo Air Force Pigpen 8.4 years ago

    @jamesPLANESii yeah, I got that one :)

  • Jundroo Air Force Pigpen 8.4 years ago

    @Sauce wow, I never saw that! Any idea about the other ones?

  • Greetings 8.4 years ago

    @BirdOfSteel Spelling/grammar corrections:
    comming => coming
    Garisson => Garrison
    worlds => world's
    Huston => Houston
    here => hear
    cant => can't
    i => I
    eastereggs => easter eggs

  • Greetings 8.4 years ago

    @HellFireKoder the number two comes before three, silly!

  • Greetings 8.4 years ago

    Great to see new modders. Hope you get onto more ambitious projects in the future!

  • X-Ray 8.4 years ago

    @Moronindustries The button is there on android as well as PC, at least it should be

  • X-Ray 8.4 years ago

    @Moronindustries .......... appropriate name. Click the android button.

  • Experiment that could double your frame rate on pc. 8.5 years ago

    @EliteIndustries1 as far as I can tell this is just a waste of time as you could just download the exported mod. Not sure what the point of it is.

  • Experiment that could double your frame rate on pc. 8.5 years ago

    @EliteIndustries1 these are instructions for building and loading the simple continent map, which will just take a while.

  • Experiment that could double your frame rate on pc. 8.5 years ago

    step five is not needed. The mod tools are 'unzipped' into your mod source when you import them.

  • Wolf Eating a Watermelon! 8.5 years ago

    @Joco80

  • Wolf Eating a Watermelon! 8.5 years ago

    To be clear, I'd like to thank Joco80 for testing my script and hope someone else finds it useful or builds on it.

  • Overload 8.5 years ago

    @Creeperslayerz that's really up to the devs on how they implement stuff. This is just a way of editing the data.

  • Wolf Eating a Watermelon! 8.5 years ago

    @Joco80 what?

  • Wolf Eating a Watermelon! 8.5 years ago

    @AudioDud3 look no further

  • Pixel art script 8.5 years ago

    @MrMecha yeah, I guess the community will get used to it and the upvotes a piece gets will go down.

  • There aren't enough colours in the pallet... 8.5 years ago

    As a matter of fact, you can add as many as you like in the XML, but you can't access/modify them or paint with them from the designer. More than 255 (i think? Experimentation shows its somewhere near there) will glitch it out though. This is not that useful for building but it's great for the pixel art script thing.

  • JPIAF's Hovercraft HC-1RBT "Gregg" 8.5 years ago

    @MrMecha you could do it that way, too.

  • JPIAF's Hovercraft HC-1RBT "Gregg" 8.5 years ago

    @MrMecha I see you've been messing with duplicate spotlights in my Jetstream eh? I guess its just copying the url. It was worse when it worked for upvotes ;)

  • Overload 8.5 years ago

    @MeawkQ select the engine and open overload, click the dropdown at the top and press CarEngine. change the power and press the tick/check

  • Mona Lisa 8.5 years ago

    @jamesPLANESii oh, I'm not sure. its 3700 pixels, so... something like 50x74?

  • Overload 8.5 years ago

    @jamesPLANESii I think I fixed that in an update.....? Who knows.

  • Custom Landing Gear Input 8.5 years ago

    @FarrowAirlines you set input to LandingGear in the InputController section.

  • Mona Lisa 8.5 years ago

    @Joco80 in all my projects, I have forgotten this. I'll try to remember, sorry

  • Overload 8.5 years ago

    @Cerdon that is not the purpose of this mod. This mod is designed to modify individual parts with more detail. The Fine Tuner Mod is capable of what you are saying. Select scale tool, enter the scale you want and deselect "Scale only selected part".

  • Any info on SimplePlanes 1.6? 8.5 years ago

    Shame they're focusing on boats when helicopters are so officially under-explored...

  • Overload 8.5 years ago

    @ChiChiWerx similar replies have been put on your forum post but I'll reply here for reference's sake.


    If you scroll down a few comments you'll see "Bdog04"'s question, which was similar in nature to this one. It is that the part's mesh needs to be updated with the new settings. This normally happens when you change a setting normally, however it doesn't realise it changed when you modify it via overload. So doing something like mirroring or duplicating it would work, as well as saving and opening the file or reloading the designer. Maybe I'll make a fix for it when I've cleared out my existing projects.

  • Overload 8.5 years ago

    @ReindeerNevve as long as you don't have the mac app store version, see here.

  • Overload 8.5 years ago

    @ReindeerNevve the button says "PC / Mac"