@ElChilenoepicoxd se ve bien we, pero diria que le metas mas detalles, ya que las creaciones mas "normales" se las pasan por donde tu sabes, y solo valoran las weas con shaders o con millones de partes
@FlyingPotato_131 hmm, i think that its really easy (with mouse as joystick), if you feel the pitch so sensitive, add dead weight in the nose, like 2000lbs
@BurkeAircraft1 its because the cockpit must be inside the missile, the position, speed and other data of the cockpit controls the missile ailerons, if the cockpit its in another device, the missile will have fake data and gonna crash
i remember that i had a hotwheels car like this as a burguer king toy, i dont know where finally ends... but i still have the lotus elise of this collection...
@SimpleJoako you need the limitless spin mod, if you have it... probably will be the lag or something (the lag caused the failure in another piston engine that i made)
@Skydeath thank you dude, the old one sadly was a fast creation, i just made it for try to make a transformable plane, how looks and works good, i wanted to make it more similar to the vf-1, i used a toynami VF-1a as blueprint
@MrSilverWolf its for the gears, some times this ones hit each other, specially both of small ones, probably if i deactivate the collision damage will work better
@ElChilenoepicoxd se ve bien we, pero diria que le metas mas detalles, ya que las creaciones mas "normales" se las pasan por donde tu sabes, y solo valoran las weas con shaders o con millones de partes
@ElChilenoepicoxd eres nuevo man?
uff al fin un chilensis jajaja
hmm you give me a idea
i like old pickups, and specially when are insurgent or post apocaliptic styled
the bad guy of Interstella 5555 xDDD
@rexrexThezion i use the mouse xD
i like it, it have a soft essence of the NA-335 prototype
When the ju-287 and the he-163 have an passion night... .__.xD
@ValentinGarciaMarquez cool dude
@FlyingPotato_131 hmm, i think that its really easy (with mouse as joystick), if you feel the pitch so sensitive, add dead weight in the nose, like 2000lbs
@Ergi YEAH XD
+1@Jorgebr cool, im on it !!
can i use rotators as engines?
@F104Deathtrap dude i make one prototype, for now works well, but have some problems when it aims to the south
i have to report a bug, its when i used some FunkyTrees formulas in a gyroscope, then the game crash
i used in the Gyroscope:
Main gyro Activation: Ag8
Pitch Input: clamp((TargetElevation + rate(TargetElevation)(((2000 * sin(asin((TargetDistance * 9.81)/(pow(2000, 2)))/2))/9.81) * 2)) + (asin(((TargetDistance + rate(TargetDistance)(((2000 * sin(asin((TargetDistance * 9.81)/(pow(2000, 2)))/2))/9.81) * 2))* 9.81)/(pow(2000, 2)))/2),-10,45)/45
Roll input: Roll
Yaw Input: (TargetHeading - Heading+ rate(TargetHeading)*(((800 * sin(asin((TargetDistance * 9.81)/(pow(800, 2)))/2))/9.81) * 2))/45
Missile that have the problem (its the gyro in the nose)
https://www.simpleplanes.com/a/zLL7tZ/AutoGuided-Missile-CRASH-REPORT
Bug
really cool dude, i think that you have to made the wings a bit longer, but i love the smoothing between fuse and wings
+1Anti-Furries creations deserve being part of simpleplanes history
+2the proportions are so well made, you deserve a upvote
@BurkeAircraft1 its because the cockpit must be inside the missile, the position, speed and other data of the cockpit controls the missile ailerons, if the cockpit its in another device, the missile will have fake data and gonna crash
+1@BurkeAircraft1 this is one problem, the cockpit must be inside the mssl, or the weapon not gonna respond
make it smaller i can without problems
@senbonzakie dude i only speak english and spanish
@Potkuri i improved mine mssl and i can choose in automatic, or manual, i probably made an detonator
@Exefune man, eate misil es asi, pero lamentablemente un copy-paste de una torreta, aun no se bien cono hacerlas
arab pilots go BRRRR
+4UFFF dude
LALA
this jet engine its more like a hairdryer xd
+1whoaaaah duuuude thiz AMAZIIIIIIING XD
+1That hawx guy
It reminds me the F-32 Erne from ac3
c:
@Jake_ uff dude, but sadly jundroo probably dont think that the idea is good (or probably its complex to add this parts in the game system)
@Exefune jajajaja si, o eso creo
@Exefune esta es la version publica, tengo la variante "succubus" que esa si es OP
update: the car that i mentioned its named Ooz Coupe from hotwheels 2004
+1i remember that i had a hotwheels car like this as a burguer king toy, i dont know where finally ends... but i still have the lotus elise of this collection...
+1its really fast boi, i like it
+1@SimpleJoako you need the limitless spin mod, if you have it... probably will be the lag or something (the lag caused the failure in another piston engine that i made)
+1@Skydeath thank you dude, the old one sadly was a fast creation, i just made it for try to make a transformable plane, how looks and works good, i wanted to make it more similar to the vf-1, i used a toynami VF-1a as blueprint
Wow dude i love this game, and your creation looks so cool
@SuperMeteor @Kernels @FOXLOVER @GuyFolk thank you guys i apreciate it
+2@poenix its freezed the project, but the main parts are complete (still needing a cockpit interior and landing gear) but im so lazy to continue it
oh the heli of yesterday
@Voskhod oh god.... .________.
its cool your fan racer, i am doing mine too the past mont, but in blender
@JS01 ag8
+1@BLOODIUS thank you dude
+1i tried to connect, but i can stay like 10 seconds and i get disconected
now im trying to connect but have not response (not failed to connect), including with dev console
+1@MrSilverWolf its for the gears, some times this ones hit each other, specially both of small ones, probably if i deactivate the collision damage will work better
+1@Hira629 thank u Buddy
+1