@X99STRIKER oh lord.
230 airplane Posts to go if you wanna bring me to 20k lmao.
I suggest using the filters at the top of my posts page to filter out the forums. Also thanks, I'll build you a logo for my car as some sort of repayment, as I already upvoted all of your posts, forum posts included
@OnlyRealCarrot I accept. I've needed another excuse to break the part count record again since my last attempt did not end well. Plus I'm uploading the build I've been working on for 9 months soon
Also, you are able to add a redirect to the new build with the dropdown underneath the builds picture. One last thing, you can manually uncurate this if you want by updating the XML
No.
.
The oculus quest is about as powerful as this..
.
Your phone is probably as powerful as this.
.
Smartphones lack the processing power, tracking hardware, thermal performance, software support, and gyroscope hardware to run VR games like SPVR. VR uses twice the processing power to run, so take the performance cost of any build you would like to fly, and multiply it by two. Also take any ram usage and double that as well.
.
Devices like the switch can do it because it has everything on the list but tracking. So it just goes without any tracking
1: yes, you need a button to switch to air to air, then a button to cycle to the weapon you need, then a fire button
2: 5000 performance cost limit for curation
@flatearthmom one more thing, I have a method of propulsion powerful enough for speeds well beyond this car. Here is a link to it. It will need some changes to its FT code, so once I have some free time, I will give you updated code to use it with
@flatearthmom you just beat my car, congrats. I'm not sure how I could go any faster without building something such as a timed sequence of detachers to allow for times well below 9 seconds
@flatearthmom one other thing, I've always found that a lower steering angle gives tighter turns for some reason, my 10 second car has a steering angle of 0.5 degrees
@X99STRIKER oh lord.
230 airplane Posts to go if you wanna bring me to 20k lmao.
I suggest using the filters at the top of my posts page to filter out the forums. Also thanks, I'll build you a logo for my car as some sort of repayment, as I already upvoted all of your posts, forum posts included
@OnlyRealCarrot I accept. I've needed another excuse to break the part count record again since my last attempt did not end well. Plus I'm uploading the build I've been working on for 9 months soon
+2no vuelvas a subir el trabajo de otras personas.
Watch your language
@Firgreen people have built their own steering wheels
A
+5Or y'know, use alts to upvote your stuff.
Don't do that
Poyo
+1@idontknow8b no, VR is meant for Interaction, and there is no cockpit or controller for me to use
+1@MachesterF1 you can create hyperlinks by doing something like this:
Also, you are able to add a redirect to the new build with the dropdown underneath the builds picture. One last thing, you can manually uncurate this if you want by updating the XML
+1@UltimatePlayer123 good idea
Congrats
+1How are you rotating the print on the wheels without having the rotator torque flip the car?
To me, its SFW, just barely. I'm not sure how the mods will react to this.
+1Whoever sent the message below me, dont compromise my account again.
@7 life
A roller skating flying veloceraptor with a mustache wearing a Sombrero dual welding AK-47s
@RoastHam9146
+1It's over the performance cost limit and it doesn't like low physics
Please do not reupload other people's planes publicly
+2Curator's notes
Due to oculus quest compatability issues, I cannot curate this
+3@Firgreen no need, VR users with the mod can still use this
Here's my entry, I'm not sure why it didn't auto credit. Maybe I can ask a mod to fix that later
+1Sorry I took so long
Link to said game breaker
curator's notes
due to the craft's reliance on the underwater mod, this has been un-curated.
the oculus quest version of SPVR does not have an underwater camera.
Requested tags:
@Brayden1981
@BeastHunter @Echostar
+1Perhaps this version would work better
No.
+6.
The oculus quest is about as powerful as this..
.
Your phone is probably as powerful as this.
.
Smartphones lack the processing power, tracking hardware, thermal performance, software support, and gyroscope hardware to run VR games like SPVR. VR uses twice the processing power to run, so take the performance cost of any build you would like to fly, and multiply it by two. Also take any ram usage and double that as well.
.
Devices like the switch can do it because it has everything on the list but tracking. So it just goes without any tracking
The head on the end looks like scrat
+1@X99STRIKER I saw someone declared a point war against you and I thought it would be funny to immediately invalidate the declaration
+2Using rotators for cockpit controls will not allow VR users to interact with them
This man flies with gyro controls. He isnt human, He is something... else...
I just made you lose, the point count should update soon
+3@BeastHunter maybe I can make a better one, any ideas on how you want it to look?
+1Kennneth will likely be perm banned, everyone say your goodbyes before it happens
+14@Kennneth, you better not curate this
+19Requested tags:
+2@BeastHunter
@ZeroWithSlashedO
@Hazerz
Requested tags:
+2@X99STRIKER
@Bryan5
@Aviator01
1: yes, you need a button to switch to air to air, then a button to cycle to the weapon you need, then a fire button
+12: 5000 performance cost limit for curation
Current logos on the car
Amtek international
.
Amtek international virtual reality division
.
Hoptro
.
SPSC
.
Whimser automotive
.
Beast Co.
.
ICAR US AUTOMATAS
.
Pyrhpan
.
Tryznec corp
.
Lenga motor oil
.
RLA
.
EN design bureau
.
Fastazzo motors
.
FEISAR
.
Black mesa
.
S.C.P. (it was dr bright's doing)
.
Starline Industries
I may have to make changes to your logo if it causes issues
@Bellcat it has no wings or gyro, it runs on a system of FT jet engines
+1Count me in. I've got ideas :)
I forgot about that
+5@DeveloperKorzalerke who?
Congrats! Now I just need to get to plat
+3This is no match for my stealth aircraft!
+1@flatearthmom one more thing, I have a method of propulsion powerful enough for speeds well beyond this car. Here is a link to it. It will need some changes to its FT code, so once I have some free time, I will give you updated code to use it with
@flatearthmom you just beat my car, congrats. I'm not sure how I could go any faster without building something such as a timed sequence of detachers to allow for times well below 9 seconds
@flatearthmom one other thing, I've always found that a lower steering angle gives tighter turns for some reason, my 10 second car has a steering angle of 0.5 degrees
@flatearthmom I'm going to upload a car soon that does 27 seconds, but it uses 12 engines to get up to and hold speed faster