28.2k TheFlightGuySP Comments

  • E.M.T.A.R 2.9 years ago

    @Charris969 Thanks!
    Yes, this would be very interesting in VR, but I'm not sure how it would be converted to be VR capable.

  • M.A.A.R Systems Demonstration 2.9 years ago

    @Charris969 M.A.A.R has not been uploaded yet. E.M.T.A.R is the closest thing to M.A.A.R that is currently on the website, but I may upload M.A.A.R soon.

  • Asw-28 18M PV (With Folding Electric Propeller) 2.9 years ago

    @MrCOPTY Nice!

    +1
  • No..... 2.9 years ago

    You might try building some sort of super-radical aircraft, something that stands out and is unique. Start with preexisting aircraft designs, and combine them to form something new.
    Or my try making replicas of radical aircraft. You could use this as a reference.

    +1
  • (Question) Images From An Online Sprite Atlas: 2.9 years ago

    @PlaneFlightX Ah, I see. The alternative would be to just download Unity and use it for sprite importing, but I was trying to avoid that.
    Thanks for the response.

  • Asw-28 18M PV (With Folding Electric Propeller) 2.9 years ago

    @TheGliderGuy Thanks!

    +1
  • Asw-28 18M PV (With Folding Electric Propeller) 2.9 years ago

    Thoughts or suggestions? Let me know!

  • (Question) Images From An Online Sprite Atlas: 2.9 years ago

    @PlaneFlightX Would you happen to know the solution to this problem?

  • Oh, a different color... 2.9 years ago

    @TheGliderGuy Thank you!

  • F-100D Super Saber 2.9 years ago

    @MrCOPTY Thanks!

    +1
  • Screenshots on mobile 2.9 years ago

    @LeaveUsAlone No problem!

  • Screenshots on mobile 2.9 years ago

    Here's the method that I use: 1.Take a screenshot. 2.Open the blueprints menu, select a view, and open the blueprint upload screen (file browser). 3.Select the screenshot as a blueprint. 4.Resize and move the image as needed. 5.Open the Share Aircraft menu, and take a screenshot of the image (in-game, not a device screenshot), and then upload the aircraft.
    Note: I do not use SimplePlanes on a mobile device, so I do not know if this will work the same way.

  • NEED BUILD REQUESTS 2.9 years ago

    Make something unique, and maybe even a non-airplane.
    For example: a unique robot of some sort.

  • E.M.T.A.R 2.9 years ago

    @Bobyo Well, it had to be a thought before it became a statement, so yes.

    +1
  • E.M.T.A.R 2.9 years ago

    @Bobyo That's a statement.

    +1
  • E.M.T.A.R 2.9 years ago

    @Bryan5 Yes, yes it does.

    +1
  • E.M.T.A.R 2.9 years ago

    @asteroidbook345 You're thinking of TARS, CASE, or KIPP.
    Yes, I was thinking about making TARS, but I made this instead.

  • E.M.T.A.R 2.9 years ago

    Thoughts or suggestions? Let me know!

  • Funky Trees 2.9 years ago

    You could try: Activate5=(1)&(PitchAngle>60 | PitchAngle<-60) ? 1 : 0
    However, I'm not sure if the gyroscope will accept this as an activation group (some parts don't accept expressions as activation groups).
    I also haven't tested this code, but if the gyroscope will accept expressions as activation groups, then the code should theoretically work.

  • Auto roll problem 2.9 years ago

    The most likely cause of the problem is aircraft/part collisions.
    This can be fixed by simply setting disableAircraftCollisions to false on all of the landing gear components.
    If you have already addressed this issue, then I have no other solutions at the moment.

  • Aerocar A-1 2.9 years ago

    @Bobyo You wouldn't be wrong. It is heavily based on the Thrust SSC.

  • Aerocar A-1 2.9 years ago

    Note: this is a filler project. I plan to upload a new aircraft soon (most likely another fighter jet, but that could change).

  • Aerocar A-1 2.9 years ago

    Thoughts or suggestions? Let me know!

  • Intellectual Property and Funky Trees 2.9 years ago

    @Far2Crispy Custom landing gear is quite complicated.
    If it helps, rotators have a Current Angle output variable in the part output menu, which can be found above the connections tool.
    This can be used for custom landing gear functions.

  • Why Is This Aircraft's View Perspective Offset? 2.9 years ago

    @MrCOPTY This also happened with two previous attempts at making an aircraft.
    The problem could be an old mod.

    +1
  • Mods and successors 2.9 years ago

    @spindriftpilot No problem!

  • Intellectual Property and Funky Trees 2.9 years ago

    Analyzing and reverse engineering other user's landing gear might be a good way to start.
    If you intend to start from scratch, here is a very useful guide to FT: https://snowflake0s.github.io/funkyguide/.

  • Why Is This Aircraft's View Perspective Offset? 2.9 years ago

    @MrCOPTY The flight computer is much farther forward than the view perspective (and the same is true for the CoM).
    If you look closely, you can see the flight computer between the main wings of the aircraft.

    +2
  • Main Multiplayer Server Is Working As Of 7/28/2022: 2.9 years ago

    @asteroidbook345 That's okay.
    Users eventually figure out that the main server is functional, but these types of posts help expedite the process.

  • [ATTACK DRONES TEASER] CD-1 & CD-2 2.9 years ago

    T.
    For both of them.

    +2
  • Mods and successors 2.9 years ago

    Just add an @ in front of a moderator's name.

  • Mods and successors 2.9 years ago

    Tag a moderator.
    For example: @TheFlightGuySP

  • Why Is This Aircraft's View Perspective Offset? 2.9 years ago

    @MrSilverWolf The CoM was nowhere near that far back on the aircraft. I also had the same issue with two previous aircraft attempts.
    It's quite possible that the cause of the issue is an outdated mod.

  • LimitlessSpin 2.9 years ago

    The mod doesn't seem to work well with the default helicopter rotors.
    I noticed that while the mod was enabled, my autogyro's rotor would randomly explode (this was only happening when the mod was enabled).
    A small bug fix update would be helpful, since the mod can still be incredibly useful.

    +1
  • Why Is This Aircraft's View Perspective Offset? 2.9 years ago

    Note: I did find a solution to the problem.
    However, I would still like to know to source/cause of the problem.

  • Why Is This Aircraft's View Perspective Offset? 2.9 years ago

    @Noname918181 It worked.

  • Why Is This Aircraft's View Perspective Offset? 2.9 years ago

    @Noname918181 I will note that the CoM is far in front of the view perspective.
    I suspect it might be a glitch of some sort, but I could be wrong.

  • Why Is This Aircraft's View Perspective Offset? 2.9 years ago

    @Noname918181 Thanks! I'll try it out.

  • Venture Aeronautics Project F210 "Lawn Dart" 2.9 years ago

    @WinsWings I'm glad you like it!

  • Venture Aeronautics Project F610 "Blue Jay" 2.9 years ago

    @MrCOPTY That's okay.

    +1
  • Rocket propulsion 2.9 years ago

    It may or may not help, but I do have a tutorial forum on creating solid rocket engines.

    +1
  • Can someone help me with a door? 2.9 years ago

    Unfortunately, I was unable to fix the problem. Without the existence of a simple delay function, it will probably require more complicated expressions to create input delays.

    +2
  • Can someone help me with a door? 2.9 years ago

    I'll look into it.

    +1
  • Forward or Reverse? 2.9 years ago

    @atgxtg Looks great! A nice, simplistic design with lots of functionality.

  • Forward or Reverse? 2.9 years ago

    @atgxtg No problem!

  • Venture Aeronautics Project F610 "Blue Jay" 2.9 years ago

    @IceCraftGaming Thanks! It's certainly one of my best builds to date.

    +1
  • Forward or Reverse? 2.9 years ago

    You would probably need to use AngleOfSlip data to determine your aircraft's flight direction. Such data would probably work best in a warning light.
    Perhaps something like this: IAS>5&(AngleOfSlip>90 | AngleOfSlip<-90) ? 1 : 0
    The code shown above worked for me when I used it. The code must be put into the input text field of the beacon light using the XML editor.

  • Fascinating. 2.9 years ago

    @ThereIsNoahScape What's ironic is that I have physics on "High".

  • Venture Aeronautics Project F610 "Blue Jay" 2.9 years ago

    @Echostar Thanks!