28.2k TheFlightGuySP Comments

  • Is @JP11 Banned? 2.3 years ago

    While I won't go into great detail, he was, in fact, banned.

    @OwO Don't worry, he isn't dead.

  • F-100F Super Sabre 2.3 years ago

    This deserves more attention than what it's getting in my opinion.

  • F-14 2.3 years ago

    @WADA Check the predecessor before upvoting.
    This is a repost without any improvements to the original design (which is against the rules).

  • Helb 2.3 years ago

    @Red920 Did you disable Activate8?
    If it doesn't cobra regardless, then try adjusting the values.
    If it still doesn't work, then I'm out of ideas. Sorry.

  • Helb 2.3 years ago

    @Red920 The code below is based on what I normally use. You may need to modify some of the values for your own needs.

  • Helb 2.3 years ago

    @Red920 Hmm. Alright, let me rewrite the code:

    Pitch-(PitchRate*0.01)-((AngleOfAttack/30)*clamp01(Activate8))+(Roll*0.1)
    

    See if this works.

  • (Tutorial) The Basics Of Creating Digital Flight Displays Using Text Labels: 2.3 years ago

    @Miata https://snowflake0s.github.io/funkyguide/ has a full list of XML values and explanations for each.

  • (Tutorial) The Basics Of Creating Digital Flight Displays Using Text Labels: 2.3 years ago

    @Miata Fuel: {round(Fuel)*100}% should work (it shows the fuel as a percentage, not as a unit value).

  • Helb 2.3 years ago

    @Red920 And probably do the same for the Roll input as well.
    The * symbols are multiplying the AoA limiter by the Pitch/Roll control inputs, meaning that if you aren't giving any input the limiter won't work.

  • Helb 2.3 years ago

    @Red920 Try using a + instead of a * between the AoA limiter and the PitchRate limiter.

  • (Tutorial) The Basics Of Creating Digital Flight Displays Using Text Labels: 2.3 years ago

    @Miata Multiply the speed value by 3.6 for kp/m and 2.2369362921 for mi/h.

  • Helb 2.3 years ago

    @Red920 No worries, your English is fine :)

    +1
  • I have played Simpleplanes Multiplayer on my phone. 2.3 years ago

    Even if it's not 100% practical (since you need a PC to start with), still a neat find.

    +1
  • I have played Simpleplanes Multiplayer on my phone. 2.3 years ago

    I wondered if this was possible when I heard about the Steam thing.
    The results are about what I expected though.

    +1
  • Helb 2.3 years ago

    Did you put a Pitch-(PitchRate*0.01) on it?
    That usually fixes wobbling for me.

    +1
  • help making map pls 2.3 years ago

    @PPLLAANNEE First link on the Discord server list. Simpleplanes Builders Chat.

  • help making map pls 2.3 years ago

    @PPLLAANNEE The wiki is outdated. If you go check the SPBC and go to the modding section you can find a comment from one of the devs showing the latest version.

  • help making map pls 2.3 years ago

    Other than that I'm not sure how to help. I haven't had issues thus far.

  • help making map pls 2.3 years ago

    I'd recommend using Unity 2020.3.26, as it's the latest version used in SP (that I'm aware of).

  • What is your opinion about fruit on pizza 2.3 years ago

    Mama mia.

    +1
  • Forum image test 2.3 years ago

    Nope.

  • Funky trees question 2.3 years ago

    @Randomplayer Probably a data spike upon spawning. Maybe try Time>5 & VerticalG># (it'll wait 5 seconds before allowing the detacher to work).

  • Funky trees question 2.3 years ago

    @Randomplayer No problem!

  • Funky trees question 2.3 years ago

    Put VerticalG># into the activation group and it should work.

  • Simple Flyout logo 2.3 years ago

    If you choose to start playing FlyOut, do not delete your SP data or your account.

    I say this mainly because FlyOut is much more processing-intensive than SP. If the game is too laggy to reasonably play on your device then you'll probably want to come back to SP until you get a better device.

  • Alexander Schleicher AS-33 Me 2.3 years ago

    This. This is absolutely stunning.

    +2
  • SimplePlanes Multiplayer 2.3 years ago

    @leoTime ~

  • [Teaser#2] Taking Things Beyond The Stratosphere: 2.3 years ago

    Type "T" for tag requests.

  • I'M IN AGAIN! 2.3 years ago

    Welcome back.

    +1
  • Got things to do, brb 2.3 years ago

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    +23
  • Advanced 3D Thrust Vectoring Nozzle 2.3 years ago

    @FujiwaraAutoShop True. I made this mainly because it's not something I've seen on the website, and also as a proof-of-concept to test thrust vector nozzles that use the nozzle flaps for vectoring instead of just moving the whole nozzle.

    +1
  • Advanced 3D Thrust Vectoring Nozzle 2.3 years ago

    @FujiwaraAutoShop @IDNSatyaSlebew
    Well, it does have 108 rotators...

    +1
  • SimplePlanes Multiplayer 2.3 years ago

    @Mason08 You can still join even when no one else is on.
    The problem is that not many people are able to manage a 24/7 public server due to costs and whatnot (hence why we only have a couple servers).

  • SimplePlanes Multiplayer 2.3 years ago

    @Mason12908 Not really. There aren't enough functional public servers for an official list.
    My profile, however, does list two public servers. The top one is the main server that most people use.

  • Advanced 3D Thrust Vectoring Nozzle 2.3 years ago

    Autotag: @MrCOPTY
    Autotag: @0k

  • Advanced 3D Thrust Vectoring Nozzle 2.3 years ago

    Thoughts or suggestions? Let me know!

  • SKBJ-11 SARACONIK AVIATION INDUSTRY 2.3 years ago

    @MobileBuilder21 Yes. Walvis met the qualifications for his own YouTube tag.

    +1
  • SKBJ-11 SARACONIK AVIATION INDUSTRY 2.3 years ago

    @MobileBuilder21 As in airplane tags? You don't. You go to the tags menu and search up the tags you're looking for.

  • SKBJ-11 SARACONIK AVIATION INDUSTRY 2.3 years ago

    @MobileBuilder21 You have to have more points than the player you're trying to spotlight.

  • Simpleplanes Multiplayer 2.3 years ago

    Multiplayer wouldn't be able to handle that many users. There's only two known public servers, and both can hold maybe 10-15 people maximum.
    LAN multiplayer might work for mobile, but global multiplayer just isn't feasible with what we have right now.

  • Taking Things Beyond The Stratosphere: 2.3 years ago

    @Dathcha
    The title refers to the spaceplane project series as a whole, not the aircraft shown above specifically.

    This is the mothership for sub-orbital spaceplanes (hence the low-BPR turbofan nacelles instead of rocket engines).

    If this comment was intended as a joke, yes I am fully aware that I'm being a massive killjoy.

  • How do I make a repeating piston reset after activating it? 2.3 years ago

    Either one of those should work.

  • How do I make a repeating piston reset after activating it? 2.3 years ago

    Or this:

    Activate#=1 ? *YourInputHere* : 0
    

    +1
  • How do I make a repeating piston reset after activating it? 2.3 years ago

    Activate#=-1 ? 0 : *YourInputHere*
    

    +1
  • Taking Things Beyond The Stratosphere: 2.3 years ago

    Since the aircraft will be uploaded as a launcher for other projects, I have not yet decided what to do in terms of tag requests. You may request a tag, but it will likely be redirected to the first spaceplane project that includes this aircraft, as the launcher aircraft likely won't be released by itself.


    Note: this build is far from done, and still needs much work done to it

  • Update of P-63C???? 2.4 years ago

    Take my T.

  • Engines activasion 2.4 years ago

    Throttle*(TAS>#) should work.

    +1
  • memories........ 2.4 years ago

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    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀

    +11
  • (Tutorial) How To Change Fuel Consumption And Noise For Jet Engines: 2.4 years ago

    @griges I personally don't have much experience with interior parts. I've tried custom button inputs before but ran into problems. I'd post a forum about it and wait for someone with more experience to answer.

    +1