@PPLLAANNEE The wiki is outdated. If you go check the SPBC and go to the modding section you can find a comment from one of the devs showing the latest version.
If you choose to start playing FlyOut, do not delete your SP data or your account.
I say this mainly because FlyOut is much more processing-intensive than SP. If the game is too laggy to reasonably play on your device then you'll probably want to come back to SP until you get a better device.
@FujiwaraAutoShop True. I made this mainly because it's not something I've seen on the website, and also as a proof-of-concept to test thrust vector nozzles that use the nozzle flaps for vectoring instead of just moving the whole nozzle.
@Mason08 You can still join even when no one else is on.
The problem is that not many people are able to manage a 24/7 public server due to costs and whatnot (hence why we only have a couple servers).
@Mason12908 Not really. There aren't enough functional public servers for an official list.
My profile, however, does list two public servers. The top one is the main server that most people use.
Multiplayer wouldn't be able to handle that many users. There's only two known public servers, and both can hold maybe 10-15 people maximum.
LAN multiplayer might work for mobile, but global multiplayer just isn't feasible with what we have right now.
@Dathcha
The title refers to the spaceplane project series as a whole, not the aircraft shown above specifically.
This is the mothership for sub-orbital spaceplanes (hence the low-BPR turbofan nacelles instead of rocket engines).
If this comment was intended as a joke, yes I am fully aware that I'm being a massive killjoy.
Since the aircraft will be uploaded as a launcher for other projects, I have not yet decided what to do in terms of tag requests. You may request a tag, but it will likely be redirected to the first spaceplane project that includes this aircraft, as the launcher aircraft likely won't be released by itself.
Note: this build is far from done, and still needs much work done to it
@griges I personally don't have much experience with interior parts. I've tried custom button inputs before but ran into problems. I'd post a forum about it and wait for someone with more experience to answer.
@Bryan5 That's also been partially implemented (also requires command console to locate).
There is an IR signature property, but it doesn't seem to display anything other than it's default value if I remember correctly.
@Micmekox Well, since Jundroo has already partially implemented radar cross section (you can find this with some command console searching), an adjustment slider for stealth coating on fuselage parts could be possible.
@STENDEC The name "Arbitrator" is a sort of call-back to the B-36.
The B-36's nickname was the Peacemaker, so I decided to name this the Arbitrator since it's a synonym of Peacemaker.
@STENDEC It's essentially a mix between an XB-35 and a B-36.
I was considering a full-jet version, but I chose not to do that. I figured a mixed-propulsion flying-wing would be more interesting than a full-jet.
@PPLLAANNEE The wiki is outdated. If you go check the SPBC and go to the modding section you can find a comment from one of the devs showing the latest version.
Other than that I'm not sure how to help. I haven't had issues thus far.
I'd recommend using Unity 2020.3.26, as it's the latest version used in SP (that I'm aware of).
Mama mia.
+1Nope.
@Randomplayer Probably a data spike upon spawning. Maybe try Time>5 & VerticalG># (it'll wait 5 seconds before allowing the detacher to work).
@Randomplayer No problem!
Put
VerticalG>#
into the activation group and it should work.If you choose to start playing FlyOut, do not delete your SP data or your account.
I say this mainly because FlyOut is much more processing-intensive than SP. If the game is too laggy to reasonably play on your device then you'll probably want to come back to SP until you get a better device.
This. This is absolutely stunning.
+2@leoTime ~
Type "T" for tag requests.
Welcome back.
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@FujiwaraAutoShop True. I made this mainly because it's not something I've seen on the website, and also as a proof-of-concept to test thrust vector nozzles that use the nozzle flaps for vectoring instead of just moving the whole nozzle.
+1@FujiwaraAutoShop @IDNSatyaSlebew
+1Well, it does have 108 rotators...
@Mason08 You can still join even when no one else is on.
The problem is that not many people are able to manage a 24/7 public server due to costs and whatnot (hence why we only have a couple servers).
@Mason12908 Not really. There aren't enough functional public servers for an official list.
My profile, however, does list two public servers. The top one is the main server that most people use.
Autotag: @MrCOPTY
Autotag: @0k
Thoughts or suggestions? Let me know!
@MobileBuilder21 Yes. Walvis met the qualifications for his own YouTube tag.
+1@MobileBuilder21 As in airplane tags? You don't. You go to the tags menu and search up the tags you're looking for.
@MobileBuilder21 You have to have more points than the player you're trying to spotlight.
Multiplayer wouldn't be able to handle that many users. There's only two known public servers, and both can hold maybe 10-15 people maximum.
LAN multiplayer might work for mobile, but global multiplayer just isn't feasible with what we have right now.
@Dathcha
The title refers to the spaceplane project series as a whole, not the aircraft shown above specifically.
This is the mothership for sub-orbital spaceplanes (hence the low-BPR turbofan nacelles instead of rocket engines).
If this comment was intended as a joke, yes I am fully aware that I'm being a massive killjoy.
Either one of those should work.
Or this:
+1Since the aircraft will be uploaded as a launcher for other projects, I have not yet decided what to do in terms of tag requests. You may request a tag, but it will likely be redirected to the first spaceplane project that includes this aircraft, as the launcher aircraft likely won't be released by itself.
Note: this build is far from done, and still needs much work done to it
⊥
Take my T.
+1Throttle*(TAS>#)
should work.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣴⣶⣾⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀
@griges I personally don't have much experience with interior parts. I've tried custom button inputs before but ran into problems. I'd post a forum about it and wait for someone with more experience to answer.
+1@tsampoy Much appreciated!
@Bryan5 That's also been partially implemented (also requires command console to locate).
+3There is an IR signature property, but it doesn't seem to display anything other than it's default value if I remember correctly.
@Micmekox Well, since Jundroo has already partially implemented radar cross section (you can find this with some command console searching), an adjustment slider for stealth coating on fuselage parts could be possible.
+2@Bonk21474 The E500 doesn't have jet pods. Props only.
⊥
@Brayden1981 Of course!
What exactly is the issue?
@DeadlyDialga Sounds like a good idea. It's been months since I've made one of those.
So this is what happened to The Watcher...
@STENDEC It is. I simply didn't feel motivated to invest more time into making bomb bays (they're tricky to fit into the wings).
@STENDEC The name "Arbitrator" is a sort of call-back to the B-36.
+1The B-36's nickname was the Peacemaker, so I decided to name this the Arbitrator since it's a synonym of Peacemaker.
@STENDEC It's essentially a mix between an XB-35 and a B-36.
+1I was considering a full-jet version, but I chose not to do that. I figured a mixed-propulsion flying-wing would be more interesting than a full-jet.
Autotag: @MrCOPTY
Autotag: @0k
@NotNewHere
@Bryan5
Thoughts or suggestions? Let me know!
Type "T" for tag requests.