@RamboJutter infact, because of the shape of the floats, meant to be fluiddynamic, a shape that directly translates to air, they've less drag then fixed gear craft of the era
Did you know that the very first planes to break 300 mph were seaplanes? This is because at the time, retractable landing gear wasn't as developed as it was in the 40s. Most aircraft, especially racers that needed to save weight, had fixed landing gear. However, to reach 300 mph, planes required tremendous power and torque, often driving countrarotating propellers.
With it's floats and gull wing, this plane probably would have been very fast.
@G2 they knew about it well before we did. But we should also be concerned about Juno because it uses the same engine. I'm thinking they're already looking into unreal engine or going in the direction Realflight went which is using a native engine. Unfortunately that would mean a massive and I mean MASSIVE price hike for a new game.
@FedexGuy however another user created an account and released associated email and password with the idea of a communal account for collaboration and other things. A novel, but really bad idea that had no hindsight behind it.
I took it upon my self to change the password and then deleted the account.
This brought back memories of when me and Deez Ducks used to throw out P-51s and F-82s, getting better and better at them until the designer suite came out. Those were good times.
Tell ya what. Maybe try for yourself? You are on pc after all so there's no reason to copy and paste others planes.
@Planebuilder2123 Waaayyy to late. And on top of that you did not comprehend what I was saying. Perhaps this explanation will help.
I'm not mad that mobile players can play Simpleplanes. I sometimes play on my phone from time to time. However because of how advanced the game has become, and how advanced Juno has become, I don't think it's reasonable for the developers to continue developing mobile versions of either game.
Especially with the fact that mods are becoming an essential part of the game.
This has been a thing for 4 years now.
I still think the developers should continue supporting the games and fixing bugs, but the pc versions of the games already are different and I think they should focus on those versions.
I've said it before and I'll say it again. It is my hypothesis that Simpleplanes is not being developed anymore. my supporting intel is that most of the crew is working on big things in Juno N.O. the only person who was working on Simpleplanes was WNP78, who is in University. based on that I can assume they are too busy to work on the game.
(Edit here: Philip Tarpley was also working on the game as of 1 year and 3 mounths ago. oops) but on that we haven't had an update in almost a year and a half.
Now to play devils advocate there are sources who claim they read or heard first hand from Andrew Garrison that Simpleplanes IS still under development, However I can not actually find the source of this info, leading me to assume this came from the Simpleplanes Builders Chat Discord. and anything that happens there is not to be taken at face value, at least to me.
@TheCommentaryGuy it's not that simple. The developers have to actually go on, read the suggestions, decide what is acually doable. and then take the time to develop those suggestions. this takes time and money.
@Majakalona google the Sikorsky Ilya Muromets
It's 200 parts and 7 wings to be an AI friendly plane
@MRCOPTY
@RamboJutter infact, because of the shape of the floats, meant to be fluiddynamic, a shape that directly translates to air, they've less drag then fixed gear craft of the era
Did you know that the very first planes to break 300 mph were seaplanes? This is because at the time, retractable landing gear wasn't as developed as it was in the 40s. Most aircraft, especially racers that needed to save weight, had fixed landing gear. However, to reach 300 mph, planes required tremendous power and torque, often driving countrarotating propellers.
With it's floats and gull wing, this plane probably would have been very fast.
@OrionIndustries if I find it I will. It was posted as an entree to the German camouflage challenge
So are we not getting glass solid/hollow nose cone? Because I feel like at this point it's stupid that those haven't been added
@G2 exactly and with Flyout and ksp2 in the same game devision as Sp it might be necessary
@Majakalona this plane is from before 1.3.
The tutorial plane was changed from this to a twin prop in 1.2 and again to something similar to a mosquito in 1.3
@G2 they knew about it well before we did. But we should also be concerned about Juno because it uses the same engine. I'm thinking they're already looking into unreal engine or going in the direction Realflight went which is using a native engine. Unfortunately that would mean a massive and I mean MASSIVE price hike for a new game.
There's a reason they said they're not developing SP
@RepublicOfCursedPlanes I've actually talked with him on discord and he's pretty chill
@BaconEggs this
@Gestour huh?
With that being said
@Vchart who the hell.stil uses GEFS?
@An94Simper I think to answer your question we have to look at the berameters in Unity. For that we will have to follow the modding guide.
@Majakalona nope! all legacy parts! however my next project is a cessna 414
This is b8
@Vincent @Mr.silverwolf
Make America GHate Again
I don't think there is an actual measurement
Is it 1:1 scale?
?
https://www.simpleplanes.com/Blog/View/1805051/Whats-Next
@FishbedFive nope as I'm kinda piggybacking off the gigachad idea
@FishbedFive Is shaking his head at what I'm currently doing on Simpleplanes
Pose control is confusing.
I do not approve of this variation as it is unchanged. At least repaint it. I've already reported it.
@DatRoadTrainGuy19 it appears the autocredit hasn't kicked in yet
@DatRoadTrainGuy19 yep
@BaconAircraft can you fix the autocredit? supposed to be https://www.simpleplanes.com/a/B9KM23/Vertigo
@RepublicOfCursedPlanes true
@WNP78 Busy with alot of stuff? That sounds like good news
@AngularMomentum JFC >-D
@Randomplayer it was autotagged correctly.
This is recent. Perhaps I can have a mod look into it.
@ZeroWithSlashedO there was noone on board the balloon
@Kazin yep that's him.
@Kazin He wasn't always. So maybe there is something going on and he was acting out I don't know.
@PapaKernels Jeff Gordan
@FedexGuy however another user created an account and released associated email and password with the idea of a communal account for collaboration and other things. A novel, but really bad idea that had no hindsight behind it.
I took it upon my self to change the password and then deleted the account.
Users don't get there account deleted. But users have gotten canceled by the comunity for inciting drama intentionally, bullying, and racist uploads.
Check my profile. I have a plane you might like. If it's still there.
This brought back memories of when me and Deez Ducks used to throw out P-51s and F-82s, getting better and better at them until the designer suite came out. Those were good times.
Tell ya what. Maybe try for yourself? You are on pc after all so there's no reason to copy and paste others planes.
trust me it's not
@RocketguyFORUMS i hope so but I doubt it.
@Planebuilder2123 addons would actually be a viable work a round. i didn't think about that.
@Planebuilder2123 Waaayyy to late. And on top of that you did not comprehend what I was saying. Perhaps this explanation will help.
I'm not mad that mobile players can play Simpleplanes. I sometimes play on my phone from time to time. However because of how advanced the game has become, and how advanced Juno has become, I don't think it's reasonable for the developers to continue developing mobile versions of either game.
Especially with the fact that mods are becoming an essential part of the game.
This has been a thing for 4 years now.
I still think the developers should continue supporting the games and fixing bugs, but the pc versions of the games already are different and I think they should focus on those versions.
I've said it before and I'll say it again. It is my hypothesis that Simpleplanes is not being developed anymore. my supporting intel is that most of the crew is working on big things in Juno N.O. the only person who was working on Simpleplanes was WNP78, who is in University. based on that I can assume they are too busy to work on the game.
(Edit here: Philip Tarpley was also working on the game as of 1 year and 3 mounths ago. oops)
but on that we haven't had an update in almost a year and a half.
Now to play devils advocate there are sources who claim they read or heard first hand from Andrew Garrison that Simpleplanes IS still under development, However I can not actually find the source of this info, leading me to assume this came from the Simpleplanes Builders Chat Discord. and anything that happens there is not to be taken at face value, at least to me.
@TheCommentaryGuy it's not that simple. The developers have to actually go on, read the suggestions, decide what is acually doable. and then take the time to develop those suggestions. this takes time and money.
@TheCommentaryGuy user voice has been dead for a long time.
there's alot more to the story. preach or don't.