@SledDriver this is your modded gun on the fore external fuselage. I modified your laser cannon build just to mount it. Test checkpoint required here: this e.g., your cannon, has a 6 mile targeting + 6 mile destruction range per repeated total destruction of the USS Beast and USS Tiny single mission tests. Q: did I mess up your laser cannon, or can you corroborate similar tests on your airborne posts?
Yeah, the thumb photo has a resemblance to the old Imperium Class Destroyers. However, test it! You’ll discover a full functioning vtol hypersonic model, with Jundroo target killing missiles and target disrupting modded guns - “lasers” both blue and red. @Stellarlabs
@pk41382 Primarily used to launch multiple Infernos at once, which is how you destroy a large Jundroo carrier or destroyer vessel - AG 5,6,7 each launch about 10 Infernos on a locked-on target.
Along a line of fanciful thinking, I've developed a 600 mph Ekranoplan-type wingless armed Seacraft that could could combat Seawolf 07, but am searching for some kind of menacing SPECTRE logo - in order to to complete it. Stay tuned. @SledDriver
A multipurpose weapon contribution to the SP builders community. I somehow missed out on this post. Tested, real-time. Via U-Boat vs Fleet targets, this has twice the range of my current cannons. Aircraft tests pending.
Agree, I like the bare cross-hair only cockpit myself. (Other SP users seem to like digital steam gauge cartoons of cockpits - okay, that’s what they enjoy.) Weapons are quite different on Jundroo: the Cleavers & Infernos & Interceptors do not need “bomb bay” doors, of course. Your plasma cannons are impressive, and might help other builders who need the weapon minus the high part count. Can you post a plasma weapons parts collection for iOS users? @SledDriver
No hurry. I request propellers that work both on surface and while diving (-100 ft per Jundroo surface.) Consider: do your wing-surface prop blades work in all situations. I’ll post the boat propellers that I use, in case other SP builders can use new parts. @marcox43
Yes, thanks if you have a subassembly for the drive, just post an unlisted link and tag me. I could test it on some future build. (My current U-Boat drives require Jundroo air, they work great unless underwater. And I place all engines (vtol) onboard as a matter of principle.@marcox43
@ZizouOlympia No mods needed on these cannons. I combined parts from multiple shared Parts for iOS users to build them. They are shareware, you may use them.
@QingyuZhou Q: how broad is WWIII in your view, here? Examples: planes/ships/tanks that Jundroo SP hosts versus more realistic exo-atmospheric models that are way beyond what SP will allow? (Why should I even ask, this is an atmosphere tethered game.)
Lol! Messing around with SP Dev concepts. Also, fun to test; tricky but good!
Very nice Cleaver missile integration! (Tested on iOS.)
Suggest clarify that to launch, start with pitch full Up. Decent handling. Beautiful build!
@SledDriver this is your modded gun on the fore external fuselage. I modified your laser cannon build just to mount it. Test checkpoint required here: this e.g., your cannon, has a 6 mile targeting + 6 mile destruction range per repeated total destruction of the USS Beast and USS Tiny single mission tests. Q: did I mess up your laser cannon, or can you corroborate similar tests on your airborne posts?
Thanks @Gestour
Thanks @Gestour
Thank you @Gestour
Thank you @SSSvaSSa
Np. Some SP users do not understand how hard it is to do a good build on iOS. @Tribaldragon1
Nice!
Thank you @spefyjerbf
Thank you @PlanesAndThings2
Thank you @DarthAbhinav
Thank you @SledDriver
Thank you @rubbishcraft
Thank you @TheBlueRobotProduct
Thank you @Treadmill103
Thank you @niggelas100
Okay, Thx! @SledDriver
Thank you @SledDriver
Yeah, the thumb photo has a resemblance to the old Imperium Class Destroyers. However, test it! You’ll discover a full functioning vtol hypersonic model, with Jundroo target killing missiles and target disrupting modded guns - “lasers” both blue and red. @Stellarlabs
Thank you @Baldeagle086
Thank uou, @QingyuZhou
They were provided via a "Parts" post over a year ago. You may just detach these, and put in your subassemblies. @LEOPARDtec
Fun to test!
I like your ideas - they make great future projects! @LEOPARDtec
https://www.simpleplanes.com/u/QingyuZhou @QuingyuZhou here's a conceptual WWIII airborne cruiser for your WWIII Challenge.
I'm in. Just posted WWIII simple + heavily armed + capable of leaving Jundroo atmosphere. https://www.simpleplanes.com/a/nLpW23/USS-Sword-of-Damocles
Thx for upvote; it's wat too fast for a helipad although there is ample room. @LEOPARDtec
Try it ! @LEOPARDtec
@pk41382 Primarily used to launch multiple Infernos at once, which is how you destroy a large Jundroo carrier or destroyer vessel - AG 5,6,7 each launch about 10 Infernos on a locked-on target.
Thank you @PlanesAndThings2
Thank you @Delta74
Along a line of fanciful thinking, I've developed a 600 mph Ekranoplan-type wingless armed Seacraft that could could combat Seawolf 07, but am searching for some kind of menacing SPECTRE logo - in order to to complete it. Stay tuned. @SledDriver
Per 007 numeral, I stand corrected. @SledDriver
Review my Seawolf 07 post using the cannons that include your long range disruptors added to seacraft warship miniguns. @SledDriver
How did you put Darth Figure into the cockpit? Outstanding build.
A multipurpose weapon contribution to the SP builders community. I somehow missed out on this post. Tested, real-time. Via U-Boat vs Fleet targets, this has twice the range of my current cannons. Aircraft tests pending.
Flys well!
Agree, I like the bare cross-hair only cockpit myself. (Other SP users seem to like digital steam gauge cartoons of cockpits - okay, that’s what they enjoy.) Weapons are quite different on Jundroo: the Cleavers & Infernos & Interceptors do not need “bomb bay” doors, of course. Your plasma cannons are impressive, and might help other builders who need the weapon minus the high part count. Can you post a plasma weapons parts collection for iOS users? @SledDriver
Tested iOS. Looks gorgeous! Needs cockpit view + target lockon capability, for us simple iOS testers, IMHO. I like the basic build!
No hurry. I request propellers that work both on surface and while diving (-100 ft per Jundroo surface.) Consider: do your wing-surface prop blades work in all situations. I’ll post the boat propellers that I use, in case other SP builders can use new parts. @marcox43
Yes, thanks if you have a subassembly for the drive, just post an unlisted link and tag me. I could test it on some future build. (My current U-Boat drives require Jundroo air, they work great unless underwater. And I place all engines (vtol) onboard as a matter of principle.@marcox43
Nice creation! I like the multi part propulsion drive. The Vtol connected dive cannot be built via iOS, yet it's fun to test. Very good build!
Thanks @RAF1
Agree, work needed on AG controls. Yet, this is fun to test, so keep on building!
Flys and fights quite well!
@ZizouOlympia No mods needed on these cannons. I combined parts from multiple shared Parts for iOS users to build them. They are shareware, you may use them.
Thank you, @Texasfam04
@QingyuZhou Q: how broad is WWIII in your view, here? Examples: planes/ships/tanks that Jundroo SP hosts versus more realistic exo-atmospheric models that are way beyond what SP will allow? (Why should I even ask, this is an atmosphere tethered game.)