@Aerobako @Gauss The fuel consumption is realistic.. and it does indicate how much fuel is left, that issue had been fixed in the latest update. As for the XML parameters, there's not much I can do about that.
I would love to be able to add that to the mod, but for now I am mainly focussing on the other mods like this one. And I'm simply not skilled enough right now :) @BaconEggs
No plans for a map right now. Btw I don't think SP provides any support for getting those checkpoints to work with AI, so it wouldn't really be a race. @Chancey21
This mod is currently in a very early stage, a new version is coming this week with more features. As for android, I'll see what I can do @Strikefighter04
@GearsNSuch You can make clouds apparent at every island if you increase the field size enough. Particle systems have a major performance impact by nature so keep the density low.
@Aerobako @Gauss The fuel consumption is realistic.. and it does indicate how much fuel is left, that issue had been fixed in the latest update. As for the XML parameters, there's not much I can do about that.
Gratz
The Merlin 1D is already under construction! Link @PorkyClown3
@PorkyClown3 Thx
Yes that's a feature I added earlier. Pretty cool huh? @Caveman999
@Davisplanez Thank you
Great! @Roswell
I would love to be able to add that to the mod, but for now I am mainly focussing on the other mods like this one. And I'm simply not skilled enough right now :) @BaconEggs
That's a little hard though :C @BaconEggs
Hhahaha @Kerbango
It won't be just nukes though @DemonSniper8
Android will be included
Thats the fastest reply I've ever had @CaesiciusPlanes
Ok @Strikefighter04
Aight @Strikefighter04
It looks epic
Thanks dude @Tully2001
I'll see what I can do @Mod
It says in the part description, and yeah they guzzle fuel crazy fast @Mod
You mean the clouds are spawned at runtime close to the player? I don't know, I may look into that. @Mod
The amount of fuel smoothly decreases over time, it's just that the UI fuel bar won't update. It's a bug that I've been struggling with. @Mod
Thank you @Mod
I actually made icons for the parts but they don't work :C @Mod
No plans for a map right now. Btw I don't think SP provides any support for getting those checkpoints to work with AI, so it wouldn't really be a race. @Chancey21
@alroma Here
No prob @Mattangi2
Thank you @EliteArsenals24
It sure is! (as far as I know) @Caveman999
@AircroftDesigin You gotta give me some more information so I may be able to fix it.
@4404 The smoke comes from the rocket engines, which I use in my builds.
@KwispyWaffelz No, but this can be implemented so I may include it in update 1.3.
@jamesPLANESii @MisterT @GreatHenry @ogtopey The mod has been updated, you might wanna check it out.
No, currently the clouds are of fixed size and density, but support for this may be added! @Benkelmans
The problem will be fixed soon @MisterT
@Chancey21 I can't change the name. I kinda suck at modding
@jamesPLANESii Ok I think I can fix that
@jamesPLANESii @MisterT Huh it works for me -.- does it occur on ALL quality levels?
This is cool, but is XML modding allowed?
Thank you @Strikefighter04
Thanks @Roswell
This mod is currently in a very early stage, a new version is coming this week with more features. As for android, I'll see what I can do @Strikefighter04
Yeah :D @HistoricBirds
Thanks bro @Flightsimulator
It's the Endeavor shuttle, it's already been published! @WaspWaspWasp
Thank you @BoeyingOfficial
It has wings!
@Botfinder Maybe
:D @jamesPLANESii
@GearsNSuch You can make clouds apparent at every island if you increase the field size enough. Particle systems have a major performance impact by nature so keep the density low.
@GearsNSuch This mod is for the environment. so challenges wouldn't really make sense right?