Thanks, @Treadmill103. The really cool thing about this is that it can be adapted to measure any input very precisely. If the VTOL slider isn't accurate enough for you, you could get the exact measurement with this thing, one ring for each significant figure.
@Freerider2142 I wish the cannon was more customizable, though, with a damage property and more shell types. It would be great to be able to make a railgun...
Glad you think so, @Mustang51. It's a lot of fun playing with the new inputs. If only they added a rotator part that was like the airbrake, but could rotate through 360 degrees...
To increase maneuverability in general, reduce wing loading. Scaled wings really help with this.
If you want more yaw authority, make your rudder control surface bigger and maximise the distance between it and the airplane's center of mass. The longer the moment arm, the greater the force (lever principle).
@Abhishek700 For that, you need an aircraft armed with modded Cleavers and also at least one air-to-air missile. Select air-to-air and lock on to the target. While locked on, change mode to air-to-ground and fire a Cleaver. For faster lock-on, mod the air-to-air missile's lockTime and maxTargetingAngle as well.
@AWESOMENESS360 I actually set the drag high on purpose to get the flight handling exactly how I want it. Don't knock SP's flight model, it's by far the best of any flight game out there... if you can figure out its secrets. The only problem is that the developers have kept the best stuff under the hood. Un-modded parts truly suck.
@Looney Area 51 isn't so much fun any more. When they retired the SR-71, the aliens stopped visiting, saying it was a pretty boring place after that. Before that, well... I could tell you stories of Betelgeusian booze and Cassiopeian chicks, among other things, that would blow your mind.
Very fun and innovative build. Nice work. Only changes I'd recommend are to make it look better, and angle the cockpit downwards so you can see straight ahead in cockpit view.
@BaconRoll I'm glad you feel that way... so do I. With the difference that I'd prefer them to be machined out of metal. 3D printing wouldn't be smooth enough :)
@asteroidbook345 Yeah... but then it wouldn't be as much fun. Imagine a virtual cockpit as on the F-35, that lets you see all around you with no restrictions. Now imagine that at Mach 3+ and 90,000 feet...
@0n33 Also keep in mind that when people on this site say that I "can't take criticism", what they really mean is that I don't take their suggestions on board, thereby hurting their precious little egos.
Thanks, @Treadmill103. The really cool thing about this is that it can be adapted to measure any input very precisely. If the VTOL slider isn't accurate enough for you, you could get the exact measurement with this thing, one ring for each significant figure.
+1@Tums Don't worry about it, just enjoy the build, and thanks.
+1@Freerider2142 I wish the cannon was more customizable, though, with a damage property and more shell types. It would be great to be able to make a railgun...
+1Gives new meaning to the term "high caliber."
+1Always good to see something out of the ordinary on SP.
+1@Mustang51 Oh, I have a bunch of parts I feel the severe lack of, that if added to the game would take it to a whole other level.
+1@tylerdeveneuxmusic I'm not sure what it is either :) I just thought it looked fascinating.
+1Glad you think so, @Mustang51. It's a lot of fun playing with the new inputs. If only they added a rotator part that was like the airbrake, but could rotate through 360 degrees...
+1Glad you think so, @Vidal99977
+1@Chancey21 Yes, very humerus.
+1Superb.
+1Thanks, @Enderhawk
+1@Gameboi14 Whoa, that was quick.
+1@ThomasRoderick Not bad, huh?
+1@Mustang51 As soon as I have a spare couple of hundred grand lying around I'll let you know :)
+1Beautiful. It's amazing what you can do with such a minimal number of parts.
+1@Hedero Oh, is that what women are for? I guess I've been doing it wrong all this time...
+1@Mustang51 As long as you can handle the g-forces...
+1@Mustang51 Yeah, I'm really looking forward to Top Gun. Looks like Mr. Cruise is doing everything right so far.
+1@Imashovel @Mustang51 "Nice night for a walk. Nothing clean. Right."
+1@Tums Thanks. This is only a first attempt and I made some mistakes. The next one is going to be truly awesome.
+1@Brendorkus
@TheFantasticTyphoon Yeah, maybe I will.
+1@BaconRoll I think I remember you mentioning you were in a band... could be mistaken.
+1Hey, @ThomasRoderick, nice to see you again.
+1Glad you like it, @Revan13152
+1@grizzlitn One of the greatest movie endings of all time.
+1@Aeromen Aye-ll be baaaack.
+1@Stormfur "If it bleeds, we can kill it."
+1 for spelling his name right.
+1@BaconRoll My CPU is a neural-net processor. A learning computer.
+1@Abhishek700 For that, you need an aircraft armed with modded Cleavers and also at least one air-to-air missile. Select air-to-air and lock on to the target. While locked on, change mode to air-to-ground and fire a Cleaver. For faster lock-on, mod the air-to-air missile's lockTime and maxTargetingAngle as well.
+1@Abhishek700 Here are the settings I use for Missile.State:
firingDelay="0.5"
+1lockTime="0.01"
maxRange="10000000"
maxTargetingAngle="360"
maxSpeed="1000"
maxHeadingAngleAdjustmentRate="100"
maxVelocityAngleAdjustmentRate="1000"
@Zott No problem
+1@AWESOMENESS360 I actually set the drag high on purpose to get the flight handling exactly how I want it. Don't knock SP's flight model, it's by far the best of any flight game out there... if you can figure out its secrets. The only problem is that the developers have kept the best stuff under the hood. Un-modded parts truly suck.
+1@EliteArsenals24 Oh, "solid" in that sense. I get you now. Thanks again :)
+1@Looney Area 51 isn't so much fun any more. When they retired the SR-71, the aliens stopped visiting, saying it was a pretty boring place after that. Before that, well... I could tell you stories of Betelgeusian booze and Cassiopeian chicks, among other things, that would blow your mind.
+1@grizzlitn Glad you do, mon ami.
+1@Ryan2001 I have all kinds of stuff...
+1Very fun and innovative build. Nice work. Only changes I'd recommend are to make it look better, and angle the cockpit downwards so you can see straight ahead in cockpit view.
+1@TMach5 Sure. I think you did yourself a disservice with that first screenshot, it's hard to really make out the shape of the plane.
+1@BaconRoll I'm glad you feel that way... so do I. With the difference that I'd prefer them to be machined out of metal. 3D printing wouldn't be smooth enough :)
+1@grizzlitn merci beaucoup, mon ami
+1@asteroidbook345 Yeah... but then it wouldn't be as much fun. Imagine a virtual cockpit as on the F-35, that lets you see all around you with no restrictions. Now imagine that at Mach 3+ and 90,000 feet...
+1@asteroidbook345 Think about what could be possible with the better materials, construction methods, and computer processing power available today.
+1Thanks, @AWESOMENESS360, I chose both materials very carefully :)
+1Glad you think so, @randomusername
+1Thanks, @PositivePlanes. Would you expect anything less?
+1Thanks, @Imashovel @1234planebuilder @ThomasRoderick
+1@0n33 Also keep in mind that when people on this site say that I "can't take criticism", what they really mean is that I don't take their suggestions on board, thereby hurting their precious little egos.
+1@Abhishek700 Well, I have no experience with helicopters, but I'll give it a go, sure. Post a link.
+1