@Cedy117 inline images only work with image URLs, but what you've got there is a link to a gallery. You can do the two of them separately, though, like this:
Four missiles shouldn't be causing quite that much of an issue... but what might help is putting the missiles inside the fuselage. It can take some experimenting to find a location that works without destroying the plane, but it should negate any drag
@TheTMac I wouldn't set a hard limit. I upload stuff pretty rarely because I spend a long time on builds - the replicas can be 6-8 hours of work - but that doesn't need to be the case for everyone. Just make sure that each plane is as good as you know how to make it, and try to learn something new each time.
@AnarchistAerospaceIndustries they usually ask for beta testers as and when they're needed - for example, the v1.3 update had beta testers for each platform.
Mostly to prevent spam, and also to avoid people new to the site flooding the new page with everything they ever made. It's alright, just upload them when the limit lets you. That way you can still upload stuff on the days that you don't build so much.
@NotAirbus what's up? I don't think there's much I can contribute here, other than that I would like to see some kind of option for non-plane dogfights.
@JetstreamAeroEngineering yeah man I meant those should go to the best silver-or-below as well. Golds and platinums will be fine with bragging rights, I imagine haha
@swat132 do you reckon you could get us started on a 1:1 scale? I don't mind if you'd prefer me to start. For whichever one of us it is, there's a 3-view here which I can add dimensions to
@dsr1aviation I'm busy this weekend, do you think you would be able to get it started? I don't mind doing it tomorrow night if you're not sure how you wanna go about it. Alternatively, @swat132 seems to have a good bit of practice with large-scale builds
Nah man it's just the website playing up, remember that Jundroo is only a small team dealing with many thousands of planes and players. The mods normally explain bans
Basically, yes, there is a software limit. The game applies a force to slow the plane when it gets near mach 1. This can be overcome with sufficient power, but you'll need a lot
You can do one! The modding wiki can show you the (free) tools you need (only Unity, really), and the tutorial on YouTube is still valid so far as I know.
@JovianPat hovering would be difficult, but that's half the fun, isn't it? As for the "heavy" one, you might not actually need to make it all that heavy, just bulk it out with fuselages so that it looks heavy. To be honest, though nearly anything can be made to fly in this game hahaha
Cirrus Current: cloud, with a super low wing loading and really relaxed flying. VTOL and hovering would be perfect.
Litho Mass: earth/rock - try making a heavy hypnoplane, I dunno how you might do that though haha. Maybe use fuselage sections to bulk up the many wings.
Endless Void: nothing/space. Should be as imposing and monolithic as possible, preferably with absolutely blinding performance. Also XML edit the colours to get super-glossy black
@AviownCorp ahh, I see what you mean. I can't help with that, I'm afraid. However, to put an image in a comment like Noman0Rumeral did, use this format:

It doesn't matter what the alt text is, because this site doesn't display it anyway. If I wanted to put your gravatar in this comment, I would do:
@Cedy117 I tested it out and it's flying perfectly straight for me. The drag is eeeeeever so slightly uneven if I look at it in the editor, but there's no way you would know in flight
@Cedy117 that was one of the photos! The other two are here:
But as I said, they don't really add much. Still, that text source you found should help a lot with the differences, it's almost like a technical description. Photos of that model of engine seem to be pretty common too. I'll keep an eye on reddit and help out if I can!
@Cedy117 inline images only work with image URLs, but what you've got there is a link to a gallery. You can do the two of them separately, though, like this:


For:
removed since they're in the post now
Four missiles shouldn't be causing quite that much of an issue... but what might help is putting the missiles inside the fuselage. It can take some experimenting to find a location that works without destroying the plane, but it should negate any drag
@Cedy117 Dead link :(
@NotAirbus oh okay, thanks!
@TheTMac I wouldn't set a hard limit. I upload stuff pretty rarely because I spend a long time on builds - the replicas can be 6-8 hours of work - but that doesn't need to be the case for everyone. Just make sure that each plane is as good as you know how to make it, and try to learn something new each time.
@AnarchistAerospaceIndustries they usually ask for beta testers as and when they're needed - for example, the v1.3 update had beta testers for each platform.
Drag can't be changed in the XML, sadly, it gets recalculated every time you load up
Mostly to prevent spam, and also to avoid people new to the site flooding the new page with everything they ever made. It's alright, just upload them when the limit lets you. That way you can still upload stuff on the days that you don't build so much.
@ronyseptian17 it needs to be a link to just the image and nothing else. The link you needed was http://i.imgur.com/4off4gmh.jpg, which would show us
@GINGER01 that's definitely not right. You definitely just clicked the "download" button in the middle of the page, right?
@NotAirbus what's up? I don't think there's much I can contribute here, other than that I would like to see some kind of option for non-plane dogfights.
@MediocrePlanes it's alright, I saw it! I'm just out at the rugby just now, so I can't test. It looks good, though
@JetstreamAeroEngineering yeah man I meant those should go to the best silver-or-below as well. Golds and platinums will be fine with bragging rights, I imagine haha
@swat132 do you reckon you could get us started on a 1:1 scale? I don't mind if you'd prefer me to start. For whichever one of us it is, there's a 3-view here which I can add dimensions to
@dsr1aviation I'm busy this weekend, do you think you would be able to get it started? I don't mind doing it tomorrow night if you're not sure how you wanna go about it. Alternatively, @swat132 seems to have a good bit of practice with large-scale builds
@Brields95 it's the value for "max" that you want to edit
@bullman518 cool, I'm glad it's working
Maybe points and features should go to the best performance from a silver-or-below entry? Not much point in featuring someone already popular
@Brields95 yo. What's the problem? So far as I'm aware you can't change weight or fuel consumption in the XML, but modded fuel tanks can fix those
@bullman518 where have you put them? And do the names have % in them?
@MediocrePlanes tag me and I'll look!
@MediocrePlanes d'awww you're too kind
@MediocrePlanes cool, glad it got sorted
Smoke trails! If you need troubleshooting, search for the forum post about it on my profile
@AviownCorp no worries! I'll check the plane out when I can
@MediocrePlanes I won't be able to play SP much this weekend, but I can offer advice or help on Sunday night if that works for you
Nah man it's just the website playing up, remember that Jundroo is only a small team dealing with many thousands of planes and players. The mods normally explain bans
Triebflügel is pronounced treeb-flew-gell with the last syllable being shortened a bit
@AviownCorp start the line with four spaces
Basically, yes, there is a software limit. The game applies a force to slow the plane when it gets near mach 1. This can be overcome with sufficient power, but you'll need a lot
@Gg1234 link format:
So:
Gives you a link to google
You can do one! The modding wiki can show you the (free) tools you need (only Unity, really), and the tutorial on YouTube is still valid so far as I know.
@JovianPat hovering would be difficult, but that's half the fun, isn't it? As for the "heavy" one, you might not actually need to make it all that heavy, just bulk it out with fuselages so that it looks heavy. To be honest, though nearly anything can be made to fly in this game hahaha
@hadesrocksz don't worry, I have a plan ;)
@DeezDucks sweet, I'll be looking forward to it
Cirrus Current: cloud, with a super low wing loading and really relaxed flying. VTOL and hovering would be perfect.
Litho Mass: earth/rock - try making a heavy hypnoplane, I dunno how you might do that though haha. Maybe use fuselage sections to bulk up the many wings.
Endless Void: nothing/space. Should be as imposing and monolithic as possible, preferably with absolutely blinding performance. Also XML edit the colours to get super-glossy black
@JetstreamAeronauticalEngineering I think we should have our own race today anyway, after all the hype
Looks wery reality to me. The inlet cone, by the way, slows supersonic airflow down so that it doesn't wreck the turbine
I won't be able to watch live, will it be on Youtube again?
@Nxcaliburn here you go
@AviownCorp ahh, I see what you mean. I can't help with that, I'm afraid. However, to put an image in a comment like Noman0Rumeral did, use this format:
It doesn't matter what the alt text is, because this site doesn't display it anyway. If I wanted to put your gravatar in this comment, I would do:
Which gives me:
@realluochen9999 just like clickable links, but with an exclamation mark in front, so:
It only works with an image URL, though
Awesome work on the interior
@Cedy117 maybe just download the one you sent me? It might fix it for you, no matter how daft that is haha
@Cedy117 I tested it out and it's flying perfectly straight for me. The drag is eeeeeever so slightly uneven if I look at it in the editor, but there's no way you would know in flight
@Cedy117 that was one of the photos! The other two are here:
But as I said, they don't really add much. Still, that text source you found should help a lot with the differences, it's almost like a technical description. Photos of that model of engine seem to be pretty common too. I'll keep an eye on reddit and help out if I can!
@Nxcaliburn you know mobile systems can get v1.3 now?
My entry
Also I found a couple more old grainy images of the plane if you want them, but I don't think they'll tell you much beyond what that painting does
@Cedy117 can you upload an unlisted version so I can look at that drag issue?