@Sm10684 Thanks for the suggestion and the support!
What my concern on the building style is letting the car parts be "what-you-see-is-what-it-is" as much as possible.
Since the battery and the water canister could not really "work", I think it's better to decorate the "working part" instead of hiding it at this concern. And the additional benefit I can get from this priciple is intuitive and convenient car part tuning.
There are some practices I want to follow, but this doesn't mean I deny your way on making the car look better. I think through my explanations we could at least have more shared understandings.
The truck that your work was based on had some symmetry issues. I fixed it on a later upload. I think it could be a better choice if you want to extend the base model. https://www.simpleplanes.com/a/8h8W8Y/Simple-Dump-Truck-Mk-2
Anyway, nice additions!
@Mmdben Though the route of your test is still a mystery to me, what you said is believable. Because the new aero and suspension configuration did make the car faster but could as well worsen the operating condition. So maybe you could drive it slower there or choose another less steep slope.
Through my tests the new car on that canyon road to Yeager Airport is around 10 seconds faster than Mk. 3, so you don't have to rush on that spot. The changes worth it.
But actually the cars of Super Racer series were mainly designed for and tested in Wright Isles and Maywar Island. You will have the best experience with them there.
@Mmdben Finally I see! Thanks for the illustration! But it depends on the choice of your path. You can go full speed even when you start from the ocean side reaching up to 270 mph, the car is still perfectly safe as long as you choose the path alone the right side of the small bulge. The vehicle will fly smoothly like a leopard. And when you choose to "jump" from the loess road, the car can be easily destroyed, looking pretty much worse than the one on the picture.
After all the characteristic differences between the cars are beyond a glance. Don't ignore the newly-added small wings on the rear. And the tweaks of the existing wings are also working behind the screen.
The new gen is better at the most needed part, but there might be some other shortages that need a new strategy to compromise. I want to make good cars, but I don't think being good and being indestructible are fully equivalent. Compromise is part of the game and sometimes it might be the most fun part.
@Mmdben I tried to reproduce the scene in the wild areas of Wright Airport and Bandit Airport, and the green jumping platform of Sky Park City as well, but the flip didn't seem to happen.
The Block 2's suspension springs are overall stiffer than the original Mk. 3. I guess this might be part of the cause of your impression.
Thank you for the upvote! And thanks for sharing your build! I downloaded the car and it is nice! I could make some modifications to the car, but I'm not sure if I will make it different enough and publish in the future. Thanks anyway, I truly enjoy the car!
To change tyre size without game UI limitation you could install Overload. It helps you edit many block parameters within the game.
@Sm10684 Thanks for the suggestion and the support!
What my concern on the building style is letting the car parts be "what-you-see-is-what-it-is" as much as possible.
Since the battery and the water canister could not really "work", I think it's better to decorate the "working part" instead of hiding it at this concern. And the additional benefit I can get from this priciple is intuitive and convenient car part tuning.
There are some practices I want to follow, but this doesn't mean I deny your way on making the car look better. I think through my explanations we could at least have more shared understandings.
Anyway, thank you!
+1@AircraftoftheRedStar Thank you for the upvote!
@JDog3106 Thanks for the upvote!
+1@tylerdeveneuxmusic @TakicraftCorporation Thank you, guys!
+2@Mrm19 No problem!
The truck that your work was based on had some symmetry issues. I fixed it on a later upload. I think it could be a better choice if you want to extend the base model.
https://www.simpleplanes.com/a/8h8W8Y/Simple-Dump-Truck-Mk-2
Anyway, nice additions!
@UltimatePlayer123 Thanks! Have fun!
@forehandalloy8 Of course not! I'm very happy to see you complete it in another way!
@Texasfam04 Thanks!
@Drummer1112 Thank you!
@Mmdben The muscle car you need is here!
@yoshicraze Thank you!
@IGNikolaev Thanks for the upvote!
+1@SodiumChloride Thank you for the upvote!
+1@Mmdben Thank you!
@Imashovel Thanks for the upvote!
@tylerdeveneuxmusic @BogdanX Thank you guys!
+1@tylerdeveneuxmusic Thanks a lot, dude!
@Mmdben Though the route of your test is still a mystery to me, what you said is believable. Because the new aero and suspension configuration did make the car faster but could as well worsen the operating condition. So maybe you could drive it slower there or choose another less steep slope.
Through my tests the new car on that canyon road to Yeager Airport is around 10 seconds faster than Mk. 3, so you don't have to rush on that spot. The changes worth it.
But actually the cars of Super Racer series were mainly designed for and tested in Wright Isles and Maywar Island. You will have the best experience with them there.
+1@Mmdben Finally I see! Thanks for the illustration! But it depends on the choice of your path. You can go full speed even when you start from the ocean side reaching up to 270 mph, the car is still perfectly safe as long as you choose the path alone the right side of the small bulge. The vehicle will fly smoothly like a leopard. And when you choose to "jump" from the loess road, the car can be easily destroyed, looking pretty much worse than the one on the picture.
After all the characteristic differences between the cars are beyond a glance. Don't ignore the newly-added small wings on the rear. And the tweaks of the existing wings are also working behind the screen.
The new gen is better at the most needed part, but there might be some other shortages that need a new strategy to compromise. I want to make good cars, but I don't think being good and being indestructible are fully equivalent. Compromise is part of the game and sometimes it might be the most fun part.
@Mmdben I tried to reproduce the scene in the wild areas of Wright Airport and Bandit Airport, and the green jumping platform of Sky Park City as well, but the flip didn't seem to happen.
The Block 2's suspension springs are overall stiffer than the original Mk. 3. I guess this might be part of the cause of your impression.
@destroyerP Thank you!
@Mmdben Thanks for the support!
Did you mean the car flips upside-down? I'll look into the issue if you could give some more descriptions.
80's muscle car is a good topic. I'll have it considered, but I'm sorry that I can't give promises right now for the current unreleased projects.
@tylerdeveneuxmusic Thanks for the support, dude!
+1@Mmdben Thank you!
@FENRIRpapapa No problem!
@tylerdeveneuxmusic Thanks for the flooding upvotes, anyway! That was a blast!
@tylerdeveneuxmusic Thank you!
+2@Fantasmo2016 Thanks for the upvote!
+1@destroyerP Thank you for the support!
+1@Sm10684 Thanks for the upvote!
+1@yuzisama Thanks! Great to see you enjoy this car!
+1@IGNikolaev Thank you!
+1@Mmdben Thank you!
@Mmdben Thanks for the support, dude!
@Windy2325 Thanks for the upvote!
+1@Mmdben No problem! Great to see you enjoy this build!
@FireFlyer Thank you for the upvote!
@Stingray No problem!
@Stingray No problem!
@Ryn176 Thanks for the upvote!
@Tannertbr Thanks for the sharing and the upvote!
@BdidiCorps No problem!
@destroyerP Thanks!
@TakicraftCorporation @BdidiCorps Thank you guys for the upvotes!
+1@Zott0 Thank you for the upvote!
Thank you for the upvote! And thanks for sharing your build! I downloaded the car and it is nice! I could make some modifications to the car, but I'm not sure if I will make it different enough and publish in the future. Thanks anyway, I truly enjoy the car!
To change tyre size without game UI limitation you could install Overload. It helps you edit many block parameters within the game.
And there are some other designer mods on the SP website. You could choose the ones that fit you.
The SP builds are stored as XML files. If you want to dig it deeper a tutorial is here for manual editing.
@Tannertbr Thanks for the upvote!
@Mumpsy Thank you : )
@destroyerP @TheBlueRobotProduct @LiamW Thank you for the support!