You will need a filemanager or explorer to start. Next go to Android/data/.comjundroo.SimplePlanes/files/.
To Mod scroll to the modding section.
PC / STEAM / GOG.com
To find the files go to C/Users/yourPCusername/appdata/LocalLow/Jundroo/SimplePlanes/. The PC and android modding is the same so just read the modding section.
If you guys cant find the folder here's what you do: 1. go to file explorer. 2. click "This Pc" then search LocalLow. 3. click the 1st one that appears. then go to jundroo/simpleplanes/. and that's it! if there's any problems let me know.
To find the files go to /Users/[user]/Library/Application Support/unity.Jundroo.SimplePlanes/AircraftDesigns/ The PC and android modding is the same so just read the modding section.
Don't think it's realy possible without doing somthing, I don't have an IOS device either
Here you can change airplanes by saving a airplane in the game. Then go to AircraftDesigns then click on the airplane you saved and open it in a text editor. For the first time seeing it looks confusing, but you'll get used to it. Only change values on position, rotation, max, min. The engines such as jet engines use the max min, or min max but the max is the engines max power so if you changed it from 1 to ohh 200, the engine would have a realy long tail and be super powerful. Now propeller engines use the min max for power but the size can be huge! or super small, like this. The editable fields are min, max, propellerpitchscale, reverse rotation, propellerCount, diameter, and propeller type. Now before you change these values there is one thing you must know IF YOU GET SOMETHING WRONG YOU WILL NOT BE ABLE TO ACCESS THE PLANE ANYMORE SO MAKE A COPY. Alright you should be able to freely edit those catagories. And last of all the fuse blocks can be changed in the, Fuselage.State frontScale, rear scale, deadWeight,buoancy, fuel Percentage, and corner types. Fuel blocks can be edited by simply changing the, FuelTank.State fuel, and capacity.Now to add XML attributes, like disableAircraftCollisions="true" find materials _, > and put it here like this,
materials="1" disableAircraftCollisions="true" > to add scale you must do the same like disableAircraftCollisions="true" example
materials="1" disableAircraftCollisions="true" scale="1,2,4" massScale="3" >.