@Sense2 it’s a public post so you have to give credit, it’s all. Then make unlisted builds (like everybody) before making the final version which will be public
Not bad, keep it up!
You can edit the brakeTorque in the wheel's XML properties, so the landing distance will be more realistic
Also the landing and takeoff speed is a bit too high. But overall it's good
For the A), you can put this FT code into the input of your left engine: clamp01(Throttle+(Yaw/2))
Right engine: clamp01(Throttle+(-Yaw/2))
It devides the thrust by 2 when yawing, and you can edit this value if you need more or less thrust.
Very nice for a low part count build ! The only issues are the manoeuvrability in pitch which is a bit too high, also the Roll Ailerons angle is too high, so the turn rate is better at 75-80% Roll.
But anyway it is fun to fly and realistic !
The tailwheel is inverted, brakes a bit too strong (you can edit the "BrakeTorque" in the xml properties), also the flaps are not very effective... but overall for a very low part count build it's nice !
Excellent build, it looks very nice, the feature of changing tools is very realistic, and there is some cool details like a working drive shaft... Well done !
This is "simple", but absolutely beautiful
Way better !
First one
looks like an amazing build anyway
Cool, I really like this little details (screen haha)
Next time maybe you could make a RC plane (like my Extra 300) or car with it :) ?
An excellent piece of SP engineering.
For once, a plane with realistic performance ! Wait.... there is a LOT of bugs and bad adjustements...
@FlyingFox No problem !
@FlyingFox Yes... you can look at this document here
@Sense2 it’s a public post so you have to give credit, it’s all. Then make unlisted builds (like everybody) before making the final version which will be public
Not bad, keep it up!
You can edit the
brakeTorque
in the wheel's XML properties, so the landing distance will be more realisticAlso the landing and takeoff speed is a bit too high. But overall it's good
@FlyingFox You can edit the
brakeTorque
property in XML, wheel section@Sense2 You hadn't credited it yet when I wrote my message, I couldn't know...
And then, you have the right to modify the performance...
Noo your builds were awesome :(
Very nice build !
Nice buid ! The only issue is the brake power which is very high...
Almost excellent, the only flaws are the brake force and the "flames" of the engines...
@phrongus With pleasure
@Gooooose it’s maybe an FT code with
AltitudeAgl
(the altitude from the ground)Looks cool
The French Air Force marking is bad. Too big.
Very nice build ! I love the "wings breaking" feature !
Nice ! personally I build fuselage wings before puting the wings parts into them...
@LeaveUsAlone No problem ;)
For the A), you can put this FT code into the input of your left engine:
clamp01(Throttle+(Yaw/2))
Right engine:
clamp01(Throttle+(-Yaw/2))
It devides the thrust by 2 when yawing, and you can edit this value if you need more or less thrust.
Awesome that you used information from a real experience !
@MrGreen Ye... it’s because the King Air remake is a long project...
Very nice for a low part count build ! The only issues are the manoeuvrability in pitch which is a bit too high, also the Roll Ailerons angle is too high, so the turn rate is better at 75-80% Roll.
But anyway it is fun to fly and realistic !
@Blueshift like all the jet fighter engines
Tone Generator mod
Modded Mirage 2000
it's fun, but please write the controls next time
welcome !
welcome !
"Mirage" ?
Even "not finished", it's a nice build, fun to fly !
This livery work, wow !
The tailwheel is inverted, brakes a bit too strong (you can edit the "BrakeTorque" in the xml properties), also the flaps are not very effective... but overall for a very low part count build it's nice !
@HazerzIsBack I think it's a board game coming from china or japan
@MAPA Why it is very demanding ? You just have to reduce the max angle of the control surfaces, for example
Very funny
Your plane is quite weird, the shape is good, but the performances are not accurate. We can't even do the cobra with it !
@ENG1Fail Oh, it’s cool. That’s a very good argument that you designed this plane with facts of the real one !
@ENG1Fail Are you flying this plane in real life ?
Excellent build, it looks very nice, the feature of changing tools is very realistic, and there is some cool details like a working drive shaft... Well done !
Idk. I just think that your replicas have a better success than your fictional builds...
No
it reminds me the old subway of new york. Love it.
@KyonIndustries Let me tag you when it's finished and you will see ;)
@SUSSYMANXD Oh okay
@SUSSYMANXD Nice ! What do you think of mine compared to the real one ?
@HellcatSRT Thanks