@Erionh thank you, it's a pair of two seperate ones that I usually put on most my aircraft
Also the plane kept having a bunch of just utterly stoopid issues (take for example the fact the wings are pushing the airflow in the wrong direction and yet it still works) I'm still getting used to Fuselage wings and I initially completely forgot about pulling the wing thru the fuselage, but even then the aircraft is still confusing itself
@Convex also, the SM specifically would've been Flanker-H, Flanker-C and Flanker-G were mainly for the Su-30 and Su-30MKK respectively
oooooo okay, didn't know about that, sorry
@keiyronelleavgeek566 both air and ground too, though my ground lineups are decently limited, In air I've got top tier US, V in JP and Sweden, and IV in China/Germany, ground I have IV in US, Swe, and Ger
If you want to add me my user is CorruptShadows9
"Defend the D Point! Never! Attack the C Point! Yes! I Apologize For Teamkill @PLAYERNAME (P-51C)! Excellent! Bravo! Well Done! Attention to the Designated Grid Square! Never! [Team] PLAYER: bro shut up Never!" ahh tank
@Supersoli8 I have it set as one currently, though the build used the original fuselage line down the middle (If you remove the intake lines and the part that leads to the wings you'll see what I mean)
Every plane I make on here I usually start with that little line and then I'll build the intakes around it and then the wings and so on
Hey, are we allowed to have multiple of the prop engine but some are hidden within the aircraft? I've got most of mine complete but no matter the multiplier the engine isn't strong enough and I dont want to make the design look wonky by putting engines on the wings
@wahl I see a split between whether people say they're official or not so I just say unofficial to get it over with. Also the whole point was for it to look like it was made by a beginner, hence why I didn't use fuselages. I also didn't put much effort into this
This is a good model, though I'd recommend slimming down the fuselage past the rear stabilizers (If you're going R-27ER) and add the front stabilizers (or whatever they actually are)
@SantaFeAllTheWay surprisingly rare Topeka mention?
Also only naming recommendations I have (Which I think you should stick to, even if it's an incredibly cringe or horrific name it adds so much more personality) is make a nomenclature system, which isn't too hard and usually once you've got more on the system it makes it more easily defined
@Theinfinite Yeah I noticed that, realistically I need to get more weight in the back and try to balance it first past that I'll find some way to do give it a better turn rate but balancing would likely help
@Theinfinite tysm, btw sorry I didn't realize the couple mistakes (two empty pylons, right side not detaching when jettisoned) I'd made with the weapons, they were one of the last additions and the wing tanks escaped my mind. Did you notice anything that could potentially make it better?
@SantaFeAllTheWay ik it's a redundant question but did you try removing their aircraft collisions? Usually it's some random funky collision that causes it
Oh also air if you want to make sure it's my plane all the different variants I've upgraded over time are on my page, with the earliest just simply being "Keto MiG-23"
@Cuboidable @wahl ty both :3
@Supersoli8 Thank you, I randomly got an email for your comment and opened the site to see 20 notifications
@Erionh thank you, it's a pair of two seperate ones that I usually put on most my aircraft
Also the plane kept having a bunch of just utterly stoopid issues (take for example the fact the wings are pushing the airflow in the wrong direction and yet it still works) I'm still getting used to Fuselage wings and I initially completely forgot about pulling the wing thru the fuselage, but even then the aircraft is still confusing itself
@Erionh The model of it was the least of my worries
Taglost II:
@SuperSoli8
Oh shoot, taglist:
@Rb2h
@DrakonDynamics
@AeroTactical
Congratulations :3
Taglist II:
@SuperSoli8
Taglist:
@Rb2h
@DrakonDynamics
@AeroTactical
Welcome back to SP SantaFe
@Convex also, the SM specifically would've been Flanker-H, Flanker-C and Flanker-G were mainly for the Su-30 and Su-30MKK respectively
oooooo okay, didn't know about that, sorry
Convex, in your description where it says (Russian ????? ??-30) it would be Сухой Cy-30CM
@Cuboidable sorry, theres a 30 day time period before you can swap again which is why it took so long
@keiyronelleavgeek566 both air and ground too, though my ground lineups are decently limited, In air I've got top tier US, V in JP and Sweden, and IV in China/Germany, ground I have IV in US, Swe, and Ger
If you want to add me my user is CorruptShadows9
"Defend the D Point! Never! Attack the C Point! Yes! I Apologize For Teamkill @PLAYERNAME (P-51C)! Excellent! Bravo! Well Done! Attention to the Designated Grid Square! Never! [Team] PLAYER: bro shut up Never!" ahh tank
@wahl Could add suspended armaments or a cockpit or smth of the sort
@Supersoli8 I have it set as one currently, though the build used the original fuselage line down the middle (If you remove the intake lines and the part that leads to the wings you'll see what I mean)
Every plane I make on here I usually start with that little line and then I'll build the intakes around it and then the wings and so on
Taglist:
@AeroTactical
@DrakonDynamics
@Rb2h
Challenge Tag:
@Supersoli8
Hehe you got de-dimensiofied
@wahl alright, I'm gonna post my entry here in a bit then
Hey, are we allowed to have multiple of the prop engine but some are hidden within the aircraft? I've got most of mine complete but no matter the multiplier the engine isn't strong enough and I dont want to make the design look wonky by putting engines on the wings
@wahl I see a split between whether people say they're official or not so I just say unofficial to get it over with. Also the whole point was for it to look like it was made by a beginner, hence why I didn't use fuselages. I also didn't put much effort into this
@Cuboidable its gonna be like 4 blocks and a stabilizer, though I could def try it
This is a good model, though I'd recommend slimming down the fuselage past the rear stabilizers (If you're going R-27ER) and add the front stabilizers (or whatever they actually are)
@Cuboidable sorry about that, I wanna say it's fixed on my other but lemme check. I also barely ever pull downwards
This thing destroyed my sweater yesterday :(
Just a teensie weensie scratch, nothing a bandaid wouldn't fix
@SantaFeAllTheWay true, sorry I dont really know much about trains and railways, that area of machinery wasn't really one I ever got into
@SantaFeAllTheWay np, here I was thinking it was a reference to the capital of KS
@SantaFeAllTheWay surprisingly rare Topeka mention?
Also only naming recommendations I have (Which I think you should stick to, even if it's an incredibly cringe or horrific name it adds so much more personality) is make a nomenclature system, which isn't too hard and usually once you've got more on the system it makes it more easily defined
@sexya oh so SP does actually have a bot problem
@Theinfinite Yeah I noticed that, realistically I need to get more weight in the back and try to balance it first past that I'll find some way to do give it a better turn rate but balancing would likely help
@Theinfinite tysm, btw sorry I didn't realize the couple mistakes (two empty pylons, right side not detaching when jettisoned) I'd made with the weapons, they were one of the last additions and the wing tanks escaped my mind. Did you notice anything that could potentially make it better?
@SantaFeAllTheWay ik it's a redundant question but did you try removing their aircraft collisions? Usually it's some random funky collision that causes it
@StopBreathingMyAir Thank you, any ideas to make it better?
Oh also air if you want to make sure it's my plane all the different variants I've upgraded over time are on my page, with the earliest just simply being "Keto MiG-23"
This is such a beautiful plane
@HomoSapien Gonna be completely honest with you I built this during my spanish class instead of doing Duolingo