75 Salt9098 Comments

  • Funky Trees! 1.9 years ago

    clamp(-1+smooth(Brake*3,1),0,1)
    This will delay action by one second before Actuating, the same will happen with retraction. It’s scrappy but I hope it suits your purpose.

    +2
  • Holographic projection probe 1.7 years ago

    It must have been annoying connecting the text screens for the 3d grid. Pretty cool.

    +1
  • Funky Trees! 1.9 years ago

    @SkyJayTheFirst do you mean a one second delay before it begins to move or takes one second to fully actuate?

    +1
  • LimitlessSpin 1.9 years ago

    For anyone who is still hoping to get this fixed you can bypass the speed limit by placing the spinning rotor on another rotor with no resistance. I can make an example if needed.

    +1
  • F-73 Nekomata 2.9 years ago

    I like the wing text and I have no idea why

    +1
  • small scale EFS NX-1 Enterprise hull(3Pice) working mock-up 4.3 years ago

    For anyone curious enough to look here
    I am perhaps going to work on a multi deck version so the thing blows up multiple times before loosing control and flight capabilities I'm also going to build a much bigger version well im going to try to I'm limited by time and performance

    +1
  • LimitlessSpin 1.9 years ago

    @FITOSEXY in that case you don’t need super fast spinning parts. Just get a part to spin fast enough that it hits the limit and forces the aircraft to spin inversely.

  • LimitlessSpin 1.9 years ago

    @FITOSEXY @ThereIsNoahScrape done, check my page

  • Prototype Square i4 (works) 2.7 years ago

    Honestly this is useless

  • C-57 (Orca) 2.8 years ago

    Yeah similar name and shape. In the game it’s a medium size passenger oriented ship

  • C-57 (Orca) 2.8 years ago

    Elite Dangerous?

  • Fuelless plane 2.8 years ago

    I have never seen such a red neck solution to achieve thrust and I love it

  • Royal Motors VENOM 2.8 years ago

    I mean.. I’m no car professional but I think the steering wheel turns the wrong way. Other than that this is awesome and I’m definitely gonna turbo it

  • Auto Trim 3.7 years ago

    Where do I go to write such code and how would I apply it to an aircraft?

  • Auto Trim 3.7 years ago

    My mind is boggled, since when, how and were can you code aircrafts? I really gotta try this (also your plane runs surprisingly well considering I'm on a old mobile device

  • BF-109 E-3 (Fixed gear jump) 4.2 years ago

    @Mustang51 ah ok then I'll see if I can fix that

  • HELP! BF-109 E-3 HELP! 4.2 years ago

    @Diloph I fixed it ( sorry I took so long you probably don't care anymore) it works fine but the gear is slightly in the incorrect position you will see when you retract it. Don't mirror it or it will crap it's self also one of the engine mounted guns is loose and I didn't bother to reconnect :/ anyway sorry for everything (posted plane on my feed)

  • small scale EFS NX-1 Enterprise hull(3Pice) working mock-up 4.2 years ago

    @gavin1234 you don't need to ask go ahead

  • HELP! BF-109 E-3 HELP! 4.3 years ago

    Its to much weight on the connections and the physics don't like it

    Best I can say to do is modify the weight, reenforce gear and add more connections, change part interaction response. You could try swapping the rotaters around (attach them .to. the landing legs instead of too the plane) if that makes sense. I'll mess around and see if I can change anything my self when I'm not feeling lazy and have no projects. (Not professional)

  • HT Experimental Engine 4.5 years ago

    Remove the base plates to make it mobile I increased their weight to be 10,000x times more heavy so delete those and enjoy