53.3k Sadboye12 Comments

  • FV-RA 03 Nemesis 4.2 years ago

    @woodypan666 thank you soo much for testing and feedback :')

  • FV-RA 03 Nemesis 4.2 years ago

    @AtlasMilitaryIndustries thanks for upvoting man, and yeah but idk im thinking of making Tier 4 a normal tier, basically making them just a buffed version of Tier 3s

  • Misutani Shion Mz2 4.2 years ago

    my eyes and my day has been blessed, thank you

  • FV-RA 03 Nemesis 4.2 years ago

    amma head out real quick buy some groceries at the supermarket
    Edit : im back from da supermarket, sorry we needed to queue for the trolleys lmao

  • Soviet spider 4.2 years ago

    @210100 you mean like a collab work?

  • Graphing Calculator JI-84 4.2 years ago

    omg ITS HERE!! 😤🙌🔥

  • Soviet spider 4.2 years ago

    though those legs xd

  • ATLAS TF-460A Timberwolf 4.2 years ago

    i gotchu homie, hold on my upvote on cooldown

  • ATLAS TF-461A Sabrewolf 4.2 years ago

    definitely startled when i saw this!!
    got me speechless homie 😤

  • GR-AC 01 Block II 4.2 years ago

    @Sableric now that sounds even more interesting!!
    cant wait till you finish this

  • GR-NSX 02 ilishí 4.2 years ago

    @frogbot4000 ty :D

  • ATLAS SP-160A Demolisher 4.2 years ago

    ahh.... soo......Nostalgic... :(

  • GR-AC 01 Block II 4.2 years ago

    @Aviationfilms109 thanks man xD im tryna finish this series first but it might take a long time to do that, im not confident that i can do this though

  • GR-AC 01 Block II 4.2 years ago

    @Sableric np! lookin forward for this tank! :D

  • GR-AC 01 Block II 4.2 years ago

    @Sableric if you already know how to overload stuff, you can put down a thruster facing upwards preferably at the Center of Mass, then change the Max to 0.001 and adjust the power accordingly to your craft's weight ( heavy builds needs more power ) for an example : 125000

    then after that put in "AltitudeAgl < (X)" in the input, change the X to how far you want the craft to be flying on.

  • GR-AC 01 Block II 4.2 years ago

    @Sableric well it is a car soo its not supposed to hover.
    but to make somethin hover you must need to know a lil bit about overload, and some funky trees but you can just copy paste the funky trees part.

  • GR-AC 01 Block II 4.2 years ago

    @AmazingMaxie thank you!! :DD

  • GR-AC 01 Block II 4.2 years ago

    @gamepro9000 thanks man XD, i took it and edited it myself, kind of pixelated at first cuz the third person camera sucks a bit.
    and wow someone actually know where it came from lmao, kinda sad the game aint that popular

  • GR-AC 01 Block II 4.2 years ago

    @McLarenSenna no, thank you for giving me thumbs up :D

  • AMA TF-33M1A2 Vanguard 4.2 years ago

    np!

  • SRSS Titan-II (SDD-421B) 4.2 years ago

    np!

  • Mazda RX-7 FD 4.2 years ago

    the mega fuel consumer

  • Shower thought 4.2 years ago

    @GuyFolk lmao fr, i dont think society can get this far without shower thoughts 😩

  • Shower thought 4.2 years ago

    @GuyFolk omg....
    the possibilities are endless

  • GR-AC 01 Block II 4.2 years ago

    @DarkmousePL thank you very much, and thank you again for testing em out :')

  • GR-AC 01 Block II 4.2 years ago

    @Ryan110 aight homie! sorry about the time between releases though xd
    i build really slow

  • GR-AC 01 Block II 4.2 years ago

    @hfusiwjf29 man... did you play that game aswell?

  • Shower thought 4.2 years ago

    the eighth Andrew Garrison is active since the very beginning of time...
    Mind Blowing indeed 💀💀💀

  • The Last Will and Testament of Brendorkus Maximus... 4.2 years ago

    :(
    godspeed my man...

  • GR-AC 01 Block II 4.2 years ago

    @Ryan110 hmmmmm there will be a another unit that will be responsible for missile launching, this unit only comes with 2 variants, the normal one (this one), and the Siege one later will be introduced (more armored and better weaponry but slower), i am very sorry about this :(
    also thank you very much for upvoting!

  • GR-AC 01 Block II 4.2 years ago

    @Shippy456 i was expecting 150p tbh :(
    but me dumbo at cars lmao
    thanks for upvoting btw :D

  • AMA TF-33M1A1 Vanguard 4.2 years ago

    np! nice patterns

  • XT-OM 04 Sleeper 4.2 years ago

    @Kilja ahhh lmao sorry homie im slow af xD
    hmmm im currently working on another walker requested by a fellow friend

  • My First Boat - Bengali Traditional Boat 4.2 years ago

    wow.....
    first boat?!
    this is EPIC

  • General Dynamics F-16 Block 52 Viper 4.3 years ago

    Smoov and Clean 💯🔥

  • ATLAS ML-08 Meteor 4.3 years ago

    no problemo chief!

  • Help Needed for this Spaceship (read description) 4.3 years ago

    @Mage2IsTriggered ok i managed to do it without FT xd

  • Help Needed for this Spaceship (read description) 4.3 years ago

    might need to reverse engineer Spefyjerb's build for this code.... mine didnt work :'(
    also the safety feature, forward, yaw, gyroscopes, and slight drift is done.

  • Help Needed for this Spaceship (read description) 4.3 years ago

    oh wait i think i got an idea for this, hopefully it works

  • Help Needed for this Spaceship (read description) 4.3 years ago

    @Mage2IsTriggered also im not confident that i can completely make it fly perfectly in an altitude but i can make it soo that the descend/ascend is barely noticable

  • Help Needed for this Spaceship (read description) 4.3 years ago

    @Mage2IsTriggered XD idk seems normal to me
    also imma confirm what im bout to do
    1. disablecollision on some parts : it randomly explode sometimes im gonna try and find the one that causes that.
    2. i will not be changing the fuel and mass (just in case you are going for slight realism)
    3. add 7 parts for the functionality : will be scaled to nothingness soo dont worry about the model i wont change it (might add extra 1 more if something happens)

  • Help Needed for this Spaceship (read description) 4.3 years ago

    correct me if im wrong
    pitch to go up and down, throttle forwards, yaw to turn, brake to brake.
    i have several questions aswell xd
    im going to add "safety feature" soo it prevents the ship to crash in to the ground, kinda like my hovers, is this okay?
    also do you want it to drift when it turns while moving forward? like you know... spaceships, we can adjust how powerful the drift is though

  • An impractical car 4.3 years ago

    nice

  • ATLAS ML-08 Meteor 4.3 years ago

    YOOOO THIS IS EPIC

  • GR-AC 01 Block II 4.3 years ago

    @TheCha0sMask ReShade is powerFul tool Indeed!
    also thank you for your upvote :')

  • GR-AC 01 Block II 4.3 years ago

    @Craigdimension4 xD it do kinda look like it

  • GR-AC 01 Block II 4.3 years ago

    @CavyNugget9000 thank you for the upvote! enjoy the stuff :D

  • GR-AC 01 Block II 4.3 years ago

    @MAHADI nothing compared to the god of raytracing Kenneth doe xD

  • GR-AC 01 Block II 4.3 years ago

    @Simpleplaneplayer yeah ofc lmao xD