@Minecraftpoweer maybe it's a little different on car engines, but on plane and jet engines 1hp + less than 1input = Less than 1hp in total power So if your top speed at 5000ft was 200mph and you reduced the input only it would not be 200mph anymore, it would be less. I think the difference is the fact that wheels have a max velocity so your not actually getting to the true top speed to see that it actually decreases. i.e. Max wheel speed is 200mph max engine speed is actually 2000mph. So decreasing the input will apply the power more slower and results just like you describe. Then you have the wheel size that affects the top speed on cars too, so yeah. It's more complicated on cars I guess.
@Minecraftpoweer Actually you would want to raise the input if you wanted a slower acceleration, and then decrease the base power to compensate for the higher range. Decreasing the input will make it more responsive while reducing the final hp. So for example.
.1input+10hp=almost instant responsive low fuel use 1hp total power.
1input+1hp=normal
10input+.1hp=slow accel high fuel use 1hp total power
@randomusername it's not the sound it's the volume that is the problem and it seems to relate directly to the number of pistons. Essentially the sounds stack.
@AviownCorp That makes no sense. It's not a WWII fighter, its a modern fighter that is stylized after the WWII era. At least that's the point of the challenge. ATF+WW2 mash up.
@Chancey21 can you be more specific? It's less rules as much as scoring criteria. By no means do you have to follow everything to the tee, you could decide to max out a certain niche at the expense of another. I'm not expecting anyone to make a masterpiece in a month and like I said the timeline can be adjusted if need be. I spent almost a year on and off working on my design, kept coming back to it and improving things once I learned something new. The point was to try and make something equivalent in style and premise not get a perfect score, and it would largely be impossible to even get. I designed to scoring based on what the XF14 can do and it didn't get a perfect score so that should tell you something. Anyway, what were you wanting to be adjusted?
@Tacocat16 I respect your decision, however. I disagree with the reasoning. If you need more experience then wouldn't it behoove you to participate in a challenge where your creation will be critiqued at a high level of scrutiny? That will give you good feedback to hone your skills. Either way thanks for the upvote ;)
So far I would recommend looking at the weapons, they are super OP and not realistic at all. Other than that it's a really cool design. Is this intended as a bomber or a fighter? scoring results in case you wanted to see how I'm doing the reviews. I've done one already and then my own for fun. Keep up the good work.
You should put that in my challenge. link And randomusername is correct. You need to increase the mass. I have a similar setup on my XF14 MRF. Ended up having to go up to like 20 mass on some stuff.
@FarrowTECH What's your aversion on props anyway? Is there some reason your design needs to have a jet instead of a prop? The op plane has both. You could do something like use one for Vtol, or other creative ways to incorperate it. Eitherway I'm not expecting anyone to get full marks on this challenge, the categories are pretty diverce. If you focus in on a approparetly styled craft that uses jets I'll be fair. But if it looks like a F14 or F22 then that is a different style and not to focus of this challenge. It could still win though. It would only loose points on WW2 style category, just so we're clear.
@FarrowTECH thats based on it looking like a ww2 fighter or not. The grading criteria is listed, it needs to look like a plane of that time. If you can pull that off without a prop then fine. My view is that the jets in ww2 didn't look like the prop planes. The point is it needs to look like the prop planes not the jets.
I dont think so, or memes would probably be against the rules. As long as your not using an alt account people can upvote what they like, regardless of encouragement.
@FarrowTECH the point is to have the old school feel to the planes but not restrict the technology. But I dont want modern-day looking planes. So we'll just say I'm open to discussing it.
@FarrowTECH you can use jets. Just also have a prop. Or if you want to use jets only I'll deduct one point. Remember we're talking ww2 style only, so if you're going to use jets dont hold back.
It attaches parts. So if you nudge to pieces of fuselage next to each other then hit shift k with one selected it will attach to all surrounding parts with out having to snap them together. You can attach multiple things to the same point using this method. @Tacocat16
@Minecraftpoweer maybe it's a little different on car engines, but on plane and jet engines
1hp + less than 1input = Less than 1hp in total power
So if your top speed at 5000ft was 200mph and you reduced the input only it would not be 200mph anymore, it would be less. I think the difference is the fact that wheels have a max velocity so your not actually getting to the true top speed to see that it actually decreases. i.e. Max wheel speed is 200mph max engine speed is actually 2000mph. So decreasing the input will apply the power more slower and results just like you describe. Then you have the wheel size that affects the top speed on cars too, so yeah. It's more complicated on cars I guess.@Minecraftpoweer Actually you would want to raise the input if you wanted a slower acceleration, and then decrease the base power to compensate for the higher range. Decreasing the input will make it more responsive while reducing the final hp. So for example.
.1input+10hp=almost instant responsive low fuel use 1hp total power.
1input+1hp=normal
10input+.1hp=slow accel high fuel use 1hp total power
@LiamW that would make the engines quieter, but more fuel efficient and responsive.
@Chancey21 @RamboJutter deadline is somewhat flexible, set for end of August as of now. There is a 20$ first prize, thats why its so in depth.
@randomusername it's not the sound it's the volume that is the problem and it seems to relate directly to the number of pistons. Essentially the sounds stack.
V this.
@AviownCorp That makes no sense. It's not a WWII fighter, its a modern fighter that is stylized after the WWII era. At least that's the point of the challenge. ATF+WW2 mash up.
@Chancey21 can you be more specific? It's less rules as much as scoring criteria. By no means do you have to follow everything to the tee, you could decide to max out a certain niche at the expense of another. I'm not expecting anyone to make a masterpiece in a month and like I said the timeline can be adjusted if need be. I spent almost a year on and off working on my design, kept coming back to it and improving things once I learned something new. The point was to try and make something equivalent in style and premise not get a perfect score, and it would largely be impossible to even get. I designed to scoring based on what the XF14 can do and it didn't get a perfect score so that should tell you something. Anyway, what were you wanting to be adjusted?
@Tacocat16 I respect your decision, however. I disagree with the reasoning. If you need more experience then wouldn't it behoove you to participate in a challenge where your creation will be critiqued at a high level of scrutiny? That will give you good feedback to hone your skills. Either way thanks for the upvote ;)
So far I would recommend looking at the weapons, they are super OP and not realistic at all. Other than that it's a really cool design. Is this intended as a bomber or a fighter? scoring results in case you wanted to see how I'm doing the reviews. I've done one already and then my own for fun. Keep up the good work.
@Chancey21 I really like complicated stuff, as long as it's stream lined. :D
@SpiritusRaptor thanks! You helped with some parts.
@Jacobdaniel Great minds think alike ;)
@Mostly Thanks!
@Dynimerous Thank you.
@WarHawk95 Thanks
@InternationalAircraftCompany np
Test
Test
Test
Test
@CSP27 I used this technique with my contra rotor turbo prop. I wish they made the engine sound configurable.
I thought it was going to be a tank/ship/glider combination vehicle. Nerf.
You should put that in my challenge. link And randomusername is correct. You need to increase the mass. I have a similar setup on my XF14 MRF. Ended up having to go up to like 20 mass on some stuff.
I think you mean lays, not lies. This has been gone over and over. If it were possible it would have been done already.
@Jacobdaniel Done. Thanks
@poopatron71 just thought it was funny timing. No worries.
@FarrowTECH Rules have been updated.
Wow that was fast.
@FarrowTECH What's your aversion on props anyway? Is there some reason your design needs to have a jet instead of a prop? The op plane has both. You could do something like use one for Vtol, or other creative ways to incorperate it. Eitherway I'm not expecting anyone to get full marks on this challenge, the categories are pretty diverce. If you focus in on a approparetly styled craft that uses jets I'll be fair. But if it looks like a F14 or F22 then that is a different style and not to focus of this challenge. It could still win though. It would only loose points on WW2 style category, just so we're clear.
@FarrowTECH thats based on it looking like a ww2 fighter or not. The grading criteria is listed, it needs to look like a plane of that time. If you can pull that off without a prop then fine. My view is that the jets in ww2 didn't look like the prop planes. The point is it needs to look like the prop planes not the jets.
I dont think so, or memes would probably be against the rules. As long as your not using an alt account people can upvote what they like, regardless of encouragement.
Kinda stealing my thunder, though yours is different. We both posted ww2 era challenges with in a day and with the same deadline.
@GeneralOliverVonBismarck Thanks
@FarrowTECH I never said it didnt. Who are you arguing against? Use jets if you want, no one is stopping you.
@Bobjoezonehill
@GeneralOliverVonBismarck
@MrDoolittle
@Mostly
Why set the gear on trim?
@BACconcordepilot I use photo bucket. But good to know, Ill keep it in mind
@FarrowTECH the point is to have the old school feel to the planes but not restrict the technology. But I dont want modern-day looking planes. So we'll just say I'm open to discussing it.
@FarrowTECH you can use jets. Just also have a prop. Or if you want to use jets only I'll deduct one point. Remember we're talking ww2 style only, so if you're going to use jets dont hold back.
@Mumpsy You can deactivate the inputs of the gyro but not the gyro its self, if that helps.
@GeneralOliverVonBismarck sure
@MechWARRIOR57 it always worked for me with a name. Thanks for the info
! [name] (https://jundroo.blob.core.windows.net/simpleplanes/GameData/aircraft/466/rF2dt5-UserView-0.png) with out the spaces.
@Tacocat16 what photo host do you use. Should have somthing that says direct
@Tacocat16 it has to be the direct address to the image

Please
@Tacocat16 not sure what you're talking about
It attaches parts. So if you nudge to pieces of fuselage next to each other then hit shift k with one selected it will attach to all surrounding parts with out having to snap them together. You can attach multiple things to the same point using this method. @Tacocat16
Would love to see something like this in my challenge
I'll take an order of rockets please. With a side of bombs.