@idiotace5000 The inputs for your rotators being Funky means that it will allow you to type your own FT code into the input, which is the menu you are seeing.
The inputs should be Turret1Elev and Turret1Hdg.
@MinXie I don't see why it wouldn't work for mobile. I would try looking at the turrets on my B-26 and reverse engineering them. I could also help if it still doesn't work.
@MinXie Turret1Range disables the turret if a target is outside its range, so make sure you set it up how you need it. The way it is here is also set up to not track targets outside 2.5 km, so it could also be that.
It's pretty hard to say what could be going on without seeing the craft
@JustMiko I'm not sure how you're getting that error since none of the FT here uses a variable named TargetLatitude. However, I do know that error means that somewhere in your variables tab, your FT is using the variable TargetLatitude, but that variable hasn't been created.
I'm really surprised I haven't seen someone plug a controller into their computer to try this track yet. Granted, I'm not sure how much time you would gain with precise throttle control with SP physics.
That being said, this is an awesome run. You were definitely driving on the limit
-(AngleOfAttack/50)*clamp01(ActivateX=true)
Activation Group X will disable the stabilization
Or alternatively,
-(AngleOfAttack/(ActivateX=true ? 200 : 50))
Activation Group X will decrease the stabilization by changing 50 to 200
Hopefully that let's it cobra since the FBW tries to stop you from doing that
You might be placing it onto the hollow fuselage block of your aircraft body or canopy
Best bet is to place it on the outside, then nudge it where you need it and edit the connections manually
@Ded Supposedly added on to late F-104 C models :v
I mainly wanted an excuse to have a loadout with the tip tanks and missiles
@TheCommentaryGuy I once saw him kill 3 MiG's in a bar
@ShirakamiShimada lol
@TheFlightGuySP You can definitely tell that it was designed with a very specific purpose in mind. Unfortunately, turning was not that purpose :P
@OkaNieba It is pretty difficult, but you just need practice. Using trim is pretty much necessary and full flaps is not required (or reccomended). Try to maintain around 370 km/h and make a VERY shallow approach with barely any AOA. You'll need a higher throttle than you think too, probably 20-30%.
GUNNER, SABOT, TANK! TRAVERSE... LEFT! 1200 METERS! FIRE!
NEXT TARGET!
I like how the "What the!?" is even funnier in this situation
+1gladiator lookin thing
let me do it for you
+2@idiotace5000 Type Turret1Hdg into the menu for the horizontal rotator and Turret1Elev into the menu for the vertical rotator.
+1@idiotace5000 The inputs for your rotators being Funky means that it will allow you to type your own FT code into the input, which is the menu you are seeing.
+1The inputs should be Turret1Elev and Turret1Hdg.
@MinXie I don't see why it wouldn't work for mobile. I would try looking at the turrets on my B-26 and reverse engineering them. I could also help if it still doesn't work.
+1@MinXie Turret1Range disables the turret if a target is outside its range, so make sure you set it up how you need it. The way it is here is also set up to not track targets outside 2.5 km, so it could also be that.
+1It's pretty hard to say what could be going on without seeing the craft
Congrats
Wait, this milk is expired.
+1A man has fallen in the river in Lego City
+2Can you get some chips
+3Leo 2PL kind of vibe
+1@Mrgoofy that would help
ok
freebird echoes in the distance
It's hard to say without seeing the craft, but you can try:
- Decrease the deflection of your elevators.
- Use flat bottom wings with increased liftScale and move your COM forward (This works usually, but will make your flight model unrealistic)
- Fly by wire control system
+1Or
@JustMiko I'm not sure how you're getting that error since none of the FT here uses a variable named TargetLatitude. However, I do know that error means that somewhere in your variables tab, your FT is using the variable TargetLatitude, but that variable hasn't been created.
+1Thudderchonk
He needs a name!
Wow. This may very well be the first build of this kind in SP.
+1mario kart?1!
Also music taste is 👌
Noooice
+2@donkski Something was wrong with the FT. It should be fixed now.
+1Thanks for letting me know
1 especially if its subsonic
+2@DerPanzer262 The Right Stuff?
+1I'm really surprised I haven't seen someone plug a controller into their computer to try this track yet. Granted, I'm not sure how much time you would gain with precise throttle control with SP physics.
That being said, this is an awesome run. You were definitely driving on the limit
The Room is a good (bad) movie for this
+1-(AngleOfAttack/50)*clamp01(ActivateX=true)
Activation Group X will disable the stabilization
Or alternatively,
-(AngleOfAttack/(ActivateX=true ? 200 : 50))
Activation Group X will decrease the stabilization by changing 50 to 200
Hopefully that let's it cobra since the FBW tries to stop you from doing that
@CL125 o_o
Oh hey its the old livery
You might be placing it onto the hollow fuselage block of your aircraft body or canopy
+1Best bet is to place it on the outside, then nudge it where you need it and edit the connections manually
Fly by wire
Add -(AngleOfAttack/50) to your elevators' input
You can make 50 smaller to increase stability or larger to decrease stability
@Magnavox20MS233S "It's time to leave!"
-Jester "The Ejector"
@Ded Supposedly added on to late F-104 C models :v
+1I mainly wanted an excuse to have a loadout with the tip tanks and missiles
@TheCommentaryGuy I once saw him kill 3 MiG's in a bar
@ShirakamiShimada lol
@TheFlightGuySP You can definitely tell that it was designed with a very specific purpose in mind. Unfortunately, turning was not that purpose :P
@OkaNieba It is pretty difficult, but you just need practice. Using trim is pretty much necessary and full flaps is not required (or reccomended). Try to maintain around 370 km/h and make a VERY shallow approach with barely any AOA. You'll need a higher throttle than you think too, probably 20-30%.
@Spitfirelad05
+1@CaptainSquadronLeaderX @Korzalerkle @OkaNieba
+1Sunburst orange (brown)
Sad Bombardier noise
+1@SPairforce That's one of its nicknames
It was also called Erdnagel, which is German for ground nail, particularly the kind for tents
The fuselage section behind the cockpit can be a little hard to get right but you absolutely nailed it
+5Average camel fan vs S.E.5a enjoyer
Imagine the maintenance...
+1Bonus Tip:
+2Using the XML values for fillBack and fillFront, you can put fill values that are negative or above 100%.
@Korzalerkle I want to say V5 is going to be the definitive version but I bet I thought the same thing since V3
+1Out of curiosity, do you watch Complete Walkaround? Your planes and his videos kinda have the same vibe going on
+1Here is a full list of the moderators!
That is a very nice legacy hornet with a pretty cool livery
This would also save on part counts
+1