I got the frame done but the set groups will be working together choosing what type of weapons it used what it’s main combat type would be and designing the necessary parts. @UFNNICF5TF
A aircraft but I want to try and have people work together and once they do a bit they pass it off to the next person to continue working and so on so on @UFNNICF5TF
I looked at your profile and I was struggling to pick one since you are vary diverse in what you build so I put you in the wild card group @Makerofplanes
@exosuit try and think of it like this your building something that is perfectly symmetrical but every part of it is able to be turned into one part making it the same exact thing just with less parts
@exosuit and the answer to your second part is it would it would make a second file when it’s loaded and when you exit the loaded screen it would load the original file and delete the new one
@exosuit
1. they would be in merge groups that the person sets themselves.
2. the parts that are merged would keep the same properties as all the merged part but added up.
3. It would not merge weapons, gyroscope, or any other part that moves, fires, decouples, or even gives movement because it would most likely delete the functionality of the.
4. Merged parts would become one part making less polygons and less parts.
5. They would only merge when loaded up into the part of the game where you fly or drive them around depending on what it is.
6. It would not merge in the build screen.
7. I know that it would decrease file size but I do not know how the explain the reason it decreases it but I know it would because I have seen other games/3D modeling apps that store the load file in that way.
8. It however does have a few nonprofits if you make a merge group with less then 20 parts it would have a larger file size than a merge group with more parts I don’t know exactly why this happens it just does. It would also take a little longer to make builds using this because you would have to select each and every part manually and assign them to a specific group.
@exosuit no it doesn’t I just if you move the view around a 1k part build in a the build screen it lags way less that if you move the view around a 1k part build in the loaded screen that’s because there are more things the game is calculating in the loaded screen like voxels aka terrain and water, ai for planes boats and the ground vehicles, and even damage and movement part physics. It doesn’t combine multiple pieces into one piece go make a builds with a shit ton of details and put a basic ammo type cannon with minimum velocity minimum rate of fire and max ammo facing directly up and just start shootings you’ll see that it still counts ever singe part as well a single part what I am trying to say is combine all of those parts together to make 1 part with the same combined health drag and everything else by selecting groups of parts and pressing a option button that makes them all one piece. I really can’t think of a easier way to explain what I am trying to say.
@exosuit think of it as takeing 50 parts attached to each and pressing a button that make all 50 parts 1 part with the same paint pattern and everything while also lowering the volume
@exosuit no not really what I mean is like is to be able to select multiple fuselage blocks or other blocks and merge them together to create a one single piece doing this would lower the parts back down and make it less laggy
Hey @robloxweponco do you wanna join in on the Team Work Project
Also if you help get more people to join in it would be much appreciated @Zeezar2666
If you look at the side under the description you see what parts you’ll be working on and who you’ll be working with when it starts @Zeezar2666
K @Zeezar2666
Hey @thehandburgler do you wanna join in on the Team Work Project
Hey @SemedianIndustries do you wanna join in on the Team Work Project
@TheFantasticTyphoon do you want to join in on the community project I’m trying to start? If so here is the link Team Work Project
Do you wanna join in @Aeromen
@UFNNICF5TF @Thueerra @Makerofplanes @DarDragon @ArcturusAerospace can all of you help me get people to join in
Ok @Thueerra
I got the frame done but the set groups will be working together choosing what type of weapons it used what it’s main combat type would be and designing the necessary parts. @UFNNICF5TF
Sorry I ment to send that to someone else @TheFantasticTyphoon
Seeing what you usually build I would put you in either propulsion or flight or maybe even both @UFNNICF5TF
A aircraft but I want to try and have people work together and once they do a bit they pass it off to the next person to continue working and so on so on @UFNNICF5TF
Do you still want to join in? @DarDragon
I’m seeing who wants To join in @ACEPILOT109
ArcturusAreospace
@ArcturusAerospace you can use this can you not?
I looked at your profile and I was struggling to pick one since you are vary diverse in what you build so I put you in the wild card group @Makerofplanes
You wanna be a part of it if it gets enough support @FishMiner
@SemedianIndustries OH indeed
Thx @TheMachinist I was asking because I wanna try building boats more often.
@SemedianIndustries if you don’t know fuf is a porn artist on E621
@SemedianIndustries poor very very poor choice of words...
Here is the alternative
@tiseth @arcturusaerospace @semedianindustries @irobert55 @zanedavid @homemade @tarquez
@NFIGMT nvm I think I finally fixed it
http://www.simpleplanes.com/a/62Z6s7/A-1-Armadillo Can you help me stabilized it on water
http://www.simpleplanes.com/a/62Z6s7/A-1-Armadillo
This was a collaborative project between me and @Thelegitpilot13
@Aarons123 @GemYTryG Here’s the final version
@exosuit try and think of it like this your building something that is perfectly symmetrical but every part of it is able to be turned into one part making it the same exact thing just with less parts
@exosuit I have taught my 3D graphics teacher more thing that’s he has taught me.
@exosuit and the answer to your second part is it would it would make a second file when it’s loaded and when you exit the loaded screen it would load the original file and delete the new one
@exosuit
1. they would be in merge groups that the person sets themselves.
2. the parts that are merged would keep the same properties as all the merged part but added up.
3. It would not merge weapons, gyroscope, or any other part that moves, fires, decouples, or even gives movement because it would most likely delete the functionality of the.
4. Merged parts would become one part making less polygons and less parts.
5. They would only merge when loaded up into the part of the game where you fly or drive them around depending on what it is.
6. It would not merge in the build screen.
7. I know that it would decrease file size but I do not know how the explain the reason it decreases it but I know it would because I have seen other games/3D modeling apps that store the load file in that way.
8. It however does have a few nonprofits if you make a merge group with less then 20 parts it would have a larger file size than a merge group with more parts I don’t know exactly why this happens it just does. It would also take a little longer to make builds using this because you would have to select each and every part manually and assign them to a specific group.
@exosuit it would reduce lag in the loaded screen but not the build screen because once you load the craft it would not load the extra polygons
@exosuit it would be as simple of a fix to add a Unmenge botton
@exosuit here this video might give you a idea of what I am trying to say https://youtu.be/DMZARWDIsB4
@exosuit no it doesn’t I just if you move the view around a 1k part build in a the build screen it lags way less that if you move the view around a 1k part build in the loaded screen that’s because there are more things the game is calculating in the loaded screen like voxels aka terrain and water, ai for planes boats and the ground vehicles, and even damage and movement part physics. It doesn’t combine multiple pieces into one piece go make a builds with a shit ton of details and put a basic ammo type cannon with minimum velocity minimum rate of fire and max ammo facing directly up and just start shootings you’ll see that it still counts ever singe part as well a single part what I am trying to say is combine all of those parts together to make 1 part with the same combined health drag and everything else by selecting groups of parts and pressing a option button that makes them all one piece. I really can’t think of a easier way to explain what I am trying to say.
@exosuit I may only be 18 but I know more about 3D modeling that my computer teacher sometimes
@exosuit think of it as takeing 50 parts attached to each and pressing a button that make all 50 parts 1 part with the same paint pattern and everything while also lowering the volume
@exosuit I really don’t think you know what I mean
I actually made this the day I forgot my password for my old account so over 3 years I just modernized it.
@Khanskaya Here is the updated version if you wanted it
@exosuit no not really what I mean is like is to be able to select multiple fuselage blocks or other blocks and merge them together to create a one single piece doing this would lower the parts back down and make it less laggy
@XxMegamonsterxX @Tionis @Mustang51 @TheBlueRobotProduct and @Armyguy1534 how about you complete the duo since you liked the original
@Zanedavid you wanna see a sneak peek of my current build ink doing if so my discord is chaoslord godzilla#4724
@Spartan17902 @edensk @Gluck @Homemade
@Spartan17902 @edensk @Gluck @Homemade
You can download now then @Homemade