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How do I funk my trees?

16.4k Aarons123  4.1 years ago

Yes I used this title twice,

I want a rotator to spin on act 1 and to not spin backwards once act 1 is off, idk if this is possible but it would be much appreciated if someone could provide some code for me

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    7,655 Pophead

    @Aarons123 do you wanna join in on the Team Work Project

    4.1 years ago
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    7,655 Pophead

    @Aarons123 you have the same name as I do in real life and your a special ” @SnoWFLakE0s “ just like me.

    4.1 years ago
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    16.4k Aarons123

    @SnoWFLakE0s The 2x Speed works fine but for some reason the fuselage piece I have on the rotator is spinning the craft uncontrollably even though it has no mass. For now I’m just going to use a free spinning rotator and use other means to spin it, thanks for your help though

    4.1 years ago
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    66.7k SnoWFLakE0s

    @Aarons123
    .
    In that case, multiply some constant to the entire expression. I.e., add something 2*to the front for 2x speed.

    4.1 years ago
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    16.4k Aarons123

    @SnoWFLakE0s I think the problem was the the max of the rotator wasn’t set to the same number, it works now. Now the issue is I can’t set the rotator to any faster speed, they all just rotate at the same speed

    4.1 years ago
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    66.7k SnoWFLakE0s

    @Aarons123
    .
    Should work... Works for me.
    smooth(clamp01(Activate1), (clamp01(Activate1)/9999))

    4.1 years ago
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    16.4k Aarons123

    @SnoWFLakE0s I copy pasted the code with c as a bunch of 9s and it endlessly spins but doesn’t stop when I deactivate 1

    4.1 years ago
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    16.4k Aarons123

    @SnoWFLakE0s So for an infinitely rotating rotator, C should equal 99999999 or some other absurdly high number so it never stops spinning?

    4.1 years ago
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    66.7k SnoWFLakE0s

    @Aarons123
    .
    Well I'm literally copypasting:
    smooth(clamp01(Activate1), clamp01(Activate1)/c)

    Change c however you see fit, it will determine how fast the input lasts for. e.g., if c = 1, it will last for a second, cumulative, if c = 5, it will last for 5 seconds, cumulative.

    4.1 years ago
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    16.4k Aarons123

    @SnoWFLakE0s that may as well be a different language to me

    4.1 years ago
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    66.7k SnoWFLakE0s
    4.1 years ago