68.4k PlaneFlightX Comments

  • ILS Landing at Wright Runway 18 4.2 years ago

    For those who don't know, the ILS is the dial with the two needles just below the autopilot controls and right of the primary instruments.

  • 1Part HUD 4.2 years ago

    I really love this; my only issue is it is in metric...

    +13
  • Gauge glitch? 4.2 years ago

    The same issue occurs for all parts with sliders for me. No idea how to stop this and I didn't submit a bug report because I don't know what causes the issue.

    +3
  • Realistic Wings 4.2 years ago

    @McDonnellDouglas No, but I uploaded a section

  • Better game logic 4.2 years ago

    @Leepicthebaconeepic Ai eats processing power like it's unlimited.

    +4
  • Better game logic 4.2 years ago

    U got a nasa pc to run this?

    +5
  • Piston rod clipping out 4.2 years ago

    If you use smooth(x, 1), make sure the piston's speed is set to a high value like 200% or higher.

    +1
  • Yes or No 4.2 years ago

    message.txt

  • A320 CFM house[Retro] 4.2 years ago

    Pretty good!

  • Fully Functional Autopilot! 4.2 years ago

    @ZackAttack330 Ok

  • Realistic Wings 4.2 years ago

    @bruhmoment99 Yeah I committed a crime and used mod parts

  • Readable book with 3 pages 4.2 years ago

    I had a similar idea! I'm planning on making a working checklist for my new planes, so people can learn how to fly it in-game. It would have variables which control how many pages are flipped.

    +5
  • Closed Alpha for SimplePlanes VR 4.2 years ago

    I don't even have a VR-capable computer right now, but I'm planning on building a beast with an i9 and a 3060.

  • FMS panel 4.2 years ago

    I challenge you to make this function like a real one.

    +1
  • Fully Functional Autopilot! 4.2 years ago

    @Amazingaviator12 Ok, This plane is called the SWL-10, and I'll tag you on its release.

  • Fully Functional Autopilot! 4.2 years ago

    @edensk Thanks! I actually think the same thing, and am thinking about some code that has more algebra and goes from x to y when z greater than s etc. I probably won't do that in my let's play videos, just off camera. The code for just this is about two paragraphs long. I made heavy use of the variables system.

  • Fully Functional Autopilot! 4.2 years ago

    @JohnHorton Thankyou!
    .
    The plane used in the video is currently in devlopment, but you can request a tag for when the plane is out.

  • Fully Functional Autopilot! 4.2 years ago

    @bruhmoment99 A lot of coding. This video gives a basic explanation

    I'll post more information later.

    +1
  • I am planning to make comeback 4.2 years ago

    @Kakhikotchauri1 Yes, this package is from the 1.11 SimplePlanes game directory. (PC)

    +1
  • Help required 4.2 years ago

    Engine Dials

  • leaked footage of SPVR 4.2 years ago

    You just emulated a normal screen in a VR room, and ran normal SP.

    +2
  • Details, Details 4.2 years ago

    @Skylerr That moment when SimplePlanes is almost like Discord

  • Details, Details 4.2 years ago

    @Skylerr Amazingly, only 300 for the cockpit I think.

  • Ultralight Midge I New Cockpit for VR 4.2 years ago

    VR isn't out yet. VR is 1.12

    +1
  • SimplePlanes Multiplayer 4.2 years ago

    I have a bug now. I updated the mod, and deleted the old one, and it gave me this warning when I enabled the new one. This warning never showed up in the last version:

    Warning: Mod 'SimplePlanes Multiplayer' attempted to load assembly 'Assets/ModAssessts/SimplePlanesMultiplayer-Assembly-CSharp.dll.bytes' but a different version of assembly 'SimplePlanesMultiplayer-Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' was already loaded by another mod.

  • Custom landing gear glitch 4.2 years ago

    if massScale < 1:
    landingGear explode
    if massScale > 1:
    landingGear work

    +1
  • Racing car teaser 4.2 years ago

    How did you get the text to curve that way?

  • New Beta - Version 1.11.104 4.2 years ago

    Can we please have engine fuel flow variables?

    +4
  • Aircraft large 4.2 years ago

    Flying brick

  • Airline 4.2 years ago

    When I release my SWL-120, I would make a Con Air variant, but I need more information. What is the logo? The style of livery?

  • Smooth 4.2 years ago

    @MRFOXY09 When I do release it, I'll tag you.

  • The Chat Box 4.2 years ago

    @Niyyo existence

  • The Chat Box 4.2 years ago

    word

  • Working ILS In SimplePlanes! 4.2 years ago

    @Falkenwut I know... Imagine if I finally completed my Python code that output the right code base on the heading and threshold coordinates, and then Jundroo released a new update called "Navigation".

    +3
  • Working ILS In SimplePlanes! 4.2 years ago

    @MrSilverWolf That's fine, just make sure you credit.

    +1
  • Working ILS In SimplePlanes! 4.2 years ago

    @jamesPLANESii I'm planning on making a Python script where you input the runway threshold coordinates, specify the heading of the runway, and it spits out the code. But that will take a while.

    Also thanks for the spotlight!

  • I Like Variables 4.2 years ago

    @klm747klm747 Thanks! There are even more updates than I have publicly announced. There are more rivets, and the four radios can now be increased and decreased with clicks, not toggles. It also loops to 0 when it reaches 200. I'm planning on using this to control which localizer(s) the plane can read. The landing gear (Funky code) is also partially installed.

  • Working ILS In SimplePlanes! 4.2 years ago

    @klm747klm747 I know - I am going to work on Yeager (and other airports with a heading other than 0) a bit later.

  • Funky Trees - Notes for 1.11 4.2 years ago

    I have a completely unrelated question:
    .
    I am working on making a working ILS system using trigonometry, and I am wondering if sin-1 (inverse sin), as well as other trig functions (tan-1, cos-1 etc.) are in the game. I had my information ready, was about to write the code, and then noticed the absence of sin-1, tan-1, cos-1 from the Funky Trees Guide. I'm not sure why these aren't in the game. Can you please help me?

    EDIT:

    After investigating further I realized asin/acos/atan are that same function, but worded differently.

    I'd recommend slightly updating the FT guide to show this (Instead of "The arc-sine of x (degrees), say "The arc-sine (inverse sine) of x (degrees)").

    +1
  • My response to the SimplePlanes VR beta 4.2 years ago

    VR will be coming in 1.12, 1.11 is the new cockpit features, variables, and fuselage slicing.

    +6
  • Tracks 2 was updated for 1.11 Beta 4.2 years ago

    @MOPCKOEDNISHE Oh. I see. Rainbow wings. Well, this was a good mod, and I have used it in many of my builds. I guess I have one last plane using this mod, and then I will stop using it entirely.

  • I like the new update 4.2 years ago

    @RPC3503 It's 1.11 beta

  • Funky Trees - Notes for 1.11 4.2 years ago

    When will the funky guide updates go live? I understand you kinda have to write them, explain them, and do other formatting stuff, but I'm just wondering.

  • Wright Hangar 4.2 years ago

    wheN WiLl You RELeaSe AnDroId?

    (just kidding I only play on computer)

  • I'm going to tell my kids that this was the Boeing 747 4.2 years ago

    I'm going to tell your great-great-great-grandkids that this was the 747.

    +2