Nice. I have a question, how do you guys use text labels so efficiently? Every time i try to make a simple hud with it, it just won't work. The text messes with each other. And how do you make the whole text rotate? They always rotates individually for me. It just feels like black magic to me.
@126 the fact that i have never uninstalled this game also proves it. Usually I install a game, play it for a while, get bored if it and uninstall it. This game is the only exception. Also, nobody plays this game for it'sspectacular in game missions. We play it because of the creative freedom we get. and most importantly the ability to share your builds with the community. Sort of like Minecraft minus the multiplayer part.
{TargetDistance / (missiles speed)} gives time to target in seconds. {ammo("weapon name")} shows ammo count of the weapon. {(SelectedWeapon)} shows the selected weapon.
@GuardianAerospace education really needs a reform. And a clear line needs to be drawn between work and literal abuse.
THERE IS A FUCKING FLIE IN MY ROOM AND IT'S REALLY GETTING ON MY NERVE. THAT LITTLE SHIT IS STILL FLYING EVEN AFTER I SLAPPED IT ACROSS THE ROOM.
There is no tutorial. You simply "f#uck around and find out".
actually there are Tutorials on this but in my opinion, it's better to do it on your own. Mess around with it, try to understand how things work. It will be a humble start but will workout in long-term.
@IceCraftGaming the in game nose cone is just bad. It's not flexible (when it comes to shaping it) and always sticks out like a sore thumb. But although rare, it has its uses.
That's where nose cone from juno stands out.
(I fully understand that juno is a more advanced game compared to simpleplanes)
Clamp01() limits the output between 0 and 1 and if I remember correctly, it only takes only one input. For example clamp01(VTOL). What you are supposed to use here is clamp(). An example would be clamp(VTOL,-0.5,0.8). Here the output is locked between -0. 5 and 0.8 (or -50% and +80% if you will).
For fuselage pieces, you can Add section and the next pice will have the same xml properties as the original. For other parts, you can mirror a edited part or save them as sub assemblies. Currently there is no way to change health all at once.
@Apollo018362 honestly, what are they going to lose just because some guy mentioned it in a obscure game about making planes? If anything, it's more like doing a free advertisement.
Where's SILVERPANZER? he is usually the first to show up every time "tank" is mentioned.
+2I personally think it's overrated. But that's just me.
+2@Boeing727200F i think I will fit right in the Mentally unstable category.
+2nothing to see here. It's just a weather balloon. Please disperse
+2I am trying to figure out how to make canards work properly. And this guy is over here making a game inside another game.
+2Unfortunately, us Android peasants gotta wait longer. But i will be here to celebrate the pc release.
+2To add a point, these bot accounts are fresh. Created within a few hours of the forum post.
+2It's the Brown pearl. yee indeed made a grave mistake.
+2Stealing others build is not cool. It's against the site rules and there will be consequences.
+2Stop inhaling unwanted things.
+2Nice. I have a question, how do you guys use text labels so efficiently? Every time i try to make a simple hud with it, it just won't work. The text messes with each other. And how do you make the whole text rotate? They always rotates individually for me. It just feels like black magic to me.
+2@126 the fact that i have never uninstalled this game also proves it. Usually I install a game, play it for a while, get bored if it and uninstall it. This game is the only exception. Also, nobody plays this game for it'sspectacular in game missions. We play it because of the creative freedom we get. and most importantly the ability to share your builds with the community. Sort of like Minecraft minus the multiplayer part.
+2{TargetDistance / (missiles speed)} gives time to target in seconds.
+2{ammo("weapon name")} shows ammo count of the weapon.
{(SelectedWeapon)} shows the selected weapon.
Well, this is quite the information presented here. I need some time to process this.
+2Uhhhhh.... I thought thanksgiving was an american holiday. Is it not?
+2@Graingy true, what about flapping wings? Though it's harder and more complex to pull off.
+2@Rb2h whaaa...... I am not insane, I can definitely be trusted with weapons of mass destruction :3
+2@GuardianAerospace i know. Like I said before, you will get through this.
+2@GuardianAerospace education really needs a reform. And a clear line needs to be drawn between work and literal abuse.
+2THERE IS A FUCKING FLIE IN MY ROOM AND IT'S REALLY GETTING ON MY NERVE. THAT LITTLE SHIT IS STILL FLYING EVEN AFTER I SLAPPED IT ACROSS THE ROOM.
@126 hurricane.
+2@Boeing727200F honestly, a nuke can deal with an outbreak very effectively. You shouldn't be complaining.
+2I can feel my brain collapsing on itself as I try to comprehend how this works.
+2Tornado ?
+2Democracie is an illusion of choice.
+2It took a while to load the image, but the moment I saw the tip of it I knew what it was.
T
+2You are locked inside some sort of containment facility, aren't you? You desperately want someone to break you out of there.
+2@Solent19 you beat me to it.
+2There is no tutorial. You simply "f#uck around and find out".
actually there are Tutorials on this but in my opinion, it's better to do it on your own. Mess around with it, try to understand how things work. It will be a humble start but will workout in long-term.
+2@IceCraftGaming the in game nose cone is just bad. It's not flexible (when it comes to shaping it) and always sticks out like a sore thumb. But although rare, it has its uses.
+2That's where nose cone from juno stands out.
(I fully understand that juno is a more advanced game compared to simpleplanes)
+2Clamp01()
limits the output between0
and1
and if I remember correctly, it only takes only one input. For exampleclamp01(VTOL)
. What you are supposed to use here isclamp()
. An example would beclamp(VTOL,-0.5,0.8)
. Here the output is locked between-0. 5
and0.8
(or-50%
and+80%
if you will).For fuselage pieces, you can
+2Add section
and the next pice will have the same xml properties as the original. For other parts, you can mirror a edited part or save them as sub assemblies. Currently there is no way to change health all at once.Relatable. too relatable
+2FLINT LOCKWOOD!!!!
+2@Randomplayer in that case, it's a good idea to find out the pros and cons of mac.
+2Plenty of Mac users here. One should eventually pop up.
It's unlisted. Not ready yet?
+2@Graingy yeah the lines need to be thicker. And yes, I made it myself.
+2You made it. Good job
+2@TheUltimatePlaneLover probably
+2He is a man on a mission. Nothing is gonna stop him
+2@TTL that's the neat part, they all ready did.
+2Jokes aside, like orange said, they are probably preoccupied with SP2.
@Eagleman101SP thank you 😃
+2@TheMouse thanks
+2@GuardianAerospace @Christiant2 yup. There is no coming back for both of you.
+2@Apollo018362 honestly, what are they going to lose just because some guy mentioned it in a obscure game about making planes? If anything, it's more like doing a free advertisement.
+2But why would they delete it?
+2tank players in war thunder minding their own business.
Most normal CAS player:
BANZAAAAAIIIII!!!
+2So you have a VR set up to test them?
+2Let me see
+2@126 somehow this is tamer compared to some mobile game ads i got on YouTube. You know, the family friendly app that is totally not biased or greedy.
+2Postimage.org does not have any ads. Atleast i haven't seen any.
+2