@Graingy I think that an important thing to consider is we are limited to a small area. The yield of most weapons seems pretty good, and I think it will reflect better with more space.
First off, ships feel amazing. The water physics are great and to top it off the under water perspectives when using submarines are GREAT.
That being said, I do have a few notes. Main thing is that the delay on firing missiles is very, very annoying. I kinda understand that it might be unfair to other players but I just want to obliterate 40 ai planes with an Arleigh Burke.
Also, can we please have a keybind for the chat? I’ve crashed many times trying to communicate.
To end on a high note, the person who made the Jerboa should get the biggest trophy Yall can find because it is INCREDIBLE. The only improvement I can think of is to add a ground attack configuration, because it is extremely well suited for it. I particularly enjoy flying around with it and pestering players on the ground, following them as closely as possible. When I say this thing is maneuverable, I am saying it after accidentally inverting the helicopter about 100-300 ft off the ground and still managing to right myself before I hit the ground. All of this with very little helicopter experience in any simulator. Absolute masterpiece of a helicopter.
This is an absolutely fantastic build, its by far the best ground attack plane I have ever flown. It rips the convoy to shreds with its fantastic manneuverability, and i even destroyed one of the ice base turrets spawning in from the assault location. Despite not having any flares it can still do this simply because of its impressive speed and maneuverability. fantastic work
Wait Wouldn’t having explosives on the aircraft make it less safe? Would also be less safe because it would be automatically labeled as a hostile aircraft
Like the concept, but I am concerned by the fact but this aircraft cannot defend itself again. Sending me interceptors once it’s payload is depleted. My suggestion would be to at least add some cannons.
My home nation of Djibouti does not have enough money for system like this. Is there cheaper option?
+1@Majakalona I’ve tried to drive my Exessive Self Propelled Artillery Vehicle from the airport
+1To a position where I can fire at it, but I had no luck
@Graingy I think that an important thing to consider is we are limited to a small area. The yield of most weapons seems pretty good, and I think it will reflect better with more space.
@Graingy haven’t had any of the issues you are having. I just yoinked ships from the website and they were pretty alright.
@windshifter1 my advice is to run servers with a 3 player maximum
First off, ships feel amazing. The water physics are great and to top it off the under water perspectives when using submarines are GREAT.
That being said, I do have a few notes. Main thing is that the delay on firing missiles is very, very annoying. I kinda understand that it might be unfair to other players but I just want to obliterate 40 ai planes with an Arleigh Burke.
Also, can we please have a keybind for the chat? I’ve crashed many times trying to communicate.
To end on a high note, the person who made the Jerboa should get the biggest trophy Yall can find because it is INCREDIBLE. The only improvement I can think of is to add a ground attack configuration, because it is extremely well suited for it. I particularly enjoy flying around with it and pestering players on the ground, following them as closely as possible. When I say this thing is maneuverable, I am saying it after accidentally inverting the helicopter about 100-300 ft off the ground and still managing to right myself before I hit the ground. All of this with very little helicopter experience in any simulator. Absolute masterpiece of a helicopter.
@yippeeee Thanks
This is an absolutely fantastic build, its by far the best ground attack plane I have ever flown. It rips the convoy to shreds with its fantastic manneuverability, and i even destroyed one of the ice base turrets spawning in from the assault location. Despite not having any flares it can still do this simply because of its impressive speed and maneuverability. fantastic work
Time to make Mike Sparks Proud
@Renn650 ahhhh. I was thinking more an error in flight or attack setting off the explosives
The torpedoes spin really weird
Wait Wouldn’t having explosives on the aircraft make it less safe? Would also be less safe because it would be automatically labeled as a hostile aircraft
@Lovvy use the overpowered engines mod?
HYDRATE
Like the concept, but I am concerned by the fact but this aircraft cannot defend itself again. Sending me interceptors once it’s payload is depleted. My suggestion would be to at least add some cannons.
@TheMouse maybe I’ll try building a B-29
You say AG1 launches all the missles? You say there’s a button to unleash excessive firepower? Yes please!
Mlep
Mlep
The ice base has gone unbombarded for a while
Is there a camera on the bomb
I breathed on it wrong and now I’m writing this comment from the afterlife
Waiiit…. Oh god this could easily destroy the Beast couldn’t it
Wait can we have squadrons of Timmy’s flying around? Would be fun to set 25 of them on the ice base