Dev NathanMikeska Comments

  • Bug found in the beta 6.7 years ago

    Thanks. This should be fixed in the next beta update.

  • Black screen on medium a d high shadows 6.7 years ago

    What device are you using?

  • 1.7 Beta now available 6.7 years ago

    @password123 Thanks, we will look in to it.

  • 1.7 Beta now available 6.7 years ago

    @password123 what is the exact name/model number of the joystick you have that is causing the problem?

  • yet another 1.7 Beta pro/cons post 6.7 years ago

    @JMicah4 I'm not sure what i'm looking at with the machine guns... do you have a link to the plane? Also, what exactly am I looking at in that video? Did you try to spawn multiple planes but only one showed up?

  • 1.7 Beta now available 6.7 years ago

    Thanks for the feedback everyone!

  • 1.7 Beta now available 6.7 years ago

    @Thepilot172 Betas on iOS are possible. We chose not to do one to save us the time and effort that we felt would be better spent fixing bugs and other issues.

  • 1.7 Beta now available 6.7 years ago

    @Pilotmario The xml attributes for the rockets you are asking about are "selfDestructTimer" and "burnTimer".

  • Bug found in beta! 6.7 years ago

    @FlyingThings It works fine for me until I mirror it. It is only after mirroring that it gets messed up for me, which is consistent with what we have been seeing with other designs. That particular problem should be fixed in the next beta update.

  • Bug found in beta! 6.7 years ago

    @FlyingThings If the plane works fine before mirroring and the problem only occurs after mirroring, then this is a known issue. If you are seeing something different, you need to provide us a link to the plane that exhibits the problem or it isn't getting fixed.

  • 1.7 Beta now available 6.7 years ago

    @randomusername We should have a fix for the paused fuel leaking issue out in the near future.

  • 1.7 Beta now available 6.7 years ago

    @JoshuaW @DeathStalker627 @ShockRF What exactly is the issue with missile mass scale? What is different between 1.6 and 1.7 in the way that low mass missiles are handled?

  • No Bullet Collisions in SP 1.7? 6.7 years ago

    There are currently some issues with the way this is handled in the current beta. Should be fixed in the next update.

  • yet another 1.7 Beta pro/cons post 6.7 years ago

    What happens when the cleavers "don't work"? Are they hitting the destroyers but not exploding? Are they exploding but not sinking them? What exactly are you seeing?

  • yet another 1.7 Beta pro/cons post 6.7 years ago

    "NEW BUG FOUND machine gun Will move in The direction your goings in." -- what?

  • missiles are slower in 1.7? 6.7 years ago

    What missiles are we talking about? Outrunning missiles that you shoot yourself? Outrunning missiles an AI plane shoots at you? Outrunning missiles a destroyer or AA tank shoots at you?

  • 1.7 Beta now available 6.7 years ago

    @AndinoTV What do you mean air to air mode doesn't work anymore? What are you seeing? Is it repeatable?

  • 1.7 Beta now available 6.7 years ago

    @KSPFSXandSP Sorry you are having trouble with the game crashing. If you are still experiencing the issue, please reach out to us here: http://jundroo.com/contact/. Providing us with a link to your log file would be most helpful in trying to diagnose the problem.

  • 1.7 Beta now available 6.7 years ago

    @password123 The throttle for the HOTAS should work fine, though it might take some customization in the controls menu. Just set it up so the axis range is 0 to 1.

  • 1.7 Beta now available 6.7 years ago

    @BritishNarwhal7 The rocket pod is exploding when you try to fire rockets? Is one colliding with your plane? Do you have a link to an aircraft that reproduces this problem?

  • 1.7 Beta now available 6.7 years ago

    @JMicah4 Are you still experiencing lag spikes? What device are you running on? What are your quality settings set to? Is it consistent, or only in certain areas or with certain planes?

  • 1.7 Beta now available 6.7 years ago

    @PhantomBladeCorp What gun recoil system are you talking about? How specifically was it working and do you have a related aircraft link?

  • 1.7 Beta now available 6.7 years ago

    @Weaverfish @looppydow @JimmyLotair @Type2volkswagen @bpc4209 Thanks for reporting the black screen issue. A fix is in the works and will hopefully be out later today or perhaps tomorrow. Sorry for the downtime...

  • 1.7 Beta now available 6.7 years ago

    @Baldovino the beta you want on steam is the public-test branch and should not require a password.

  • 1.7 Beta now available 6.7 years ago

    @PilotOfFuture You mentioned that there is an overlap issue with a couple of the UI elements? What resolution are you running in and what is your UI scale set to?

  • 1.7 Beta now available 6.7 years ago

    @Mostly Sorry, could you clarify what you mean when you say: "the unguided rockets seem to hit engines even though they could be wing mounted; that's without pylons, though. With pylons is ok."?

  • 1.7 Beta now available 6.7 years ago

    Ya'll can put your pitchforks down, we are changing the nudge increment size back to what it was before. Thanks for the feedback :-)

  • 1.7 Beta now available 6.7 years ago

    @BACconcordepilot Regarding your framerate issues...

    Are you still noticing the game running consistently slower than before the beta update?

    What quality settings are your running on?

    What CPU / GPU do you have in the laptop?

  • 1.7 Beta now available 6.7 years ago

    @EarthwormJim What do you mean when you say "Symmetry in parts' position values. Please."?

  • 1.7 Beta now available 6.7 years ago

    @Thomasj041 Bullet weight and caliber are gone. Caliber never actually did anything anyway...

  • 1.7 Beta now available 6.7 years ago

    @SHCow Enabling gyro auto-orient feature allows the gyro to automatically orient itself such that up is always up, even if the gyro is not physically placed right side up. Take the stock quadcopter and flip the gyro upside down, then toggle the auto-orient on and off and see the difference in how it tries to fly.

  • 1.7 Beta now available 6.7 years ago

    Let me just clear up a couple of misconceptions that I'm seeing here in the comments...

     

    We are choosing to not do an iOS beta for this release. This has nothing to do with Apple or their policies or support for it. Betas take time to set up and manage and we feel that time would be better spent fixing bugs and getting the full release out the door sooner rather than later. The feedback we gather from our PC and Android users should be enough feedback to make sure the release is solid when we ship it out. The purpose of a beta is to gather feedback so we can fix bugs and launch a solid release, not to let a privileged few play the release before everyone else. If you are one of those people who do not currently have access to the beta, fear not, the release should be ready in the next week or two (and there should be far fewer problems with it when it comes out).

     

    We are also not doing a beta on Amazon. I know a lot of you had the game on Amazon Underground and I'm sorry we pulled the plug on that, but that does not mean you are forever cut off from all these shiny new features. The game is still available for normal price on the Amazon app store (but not Amazon Underground) and it will receive the new update when its ready.

     

    The release will happen when it is ready and not before. It might be a week, it might be two weeks, it might be longer. We want to get it to you all as soon as possible.

  • Bug found in beta! 6.7 years ago

    Link to plane?

  • Please help I can't use SP (resolved!) 6.7 years ago

    Play the tutorial as destroyerP suggested.

  • 1.7 Beta now available 6.7 years ago

    Hey everyone, hope you are all enjoying the beta! Sorry if we devs have been a bit quiet the last couple days. It is a holiday weekend for us so most, if not all, of us will not be back in the office or working until Tuesday morning.

     

    Your feedback is definitely being read though, and we appreciate it all. Sounds like we definitely have some bugs to squash and some other things to investigate this week. There is a ton of feedback so far so we likely won't have time to respond to everybody individually, but it is all being read I want to thank everyone for helping us track down these issues.

     

    When posting about bugs or other issues, please provide as much details as you can. It is very helpful to us if we have a quick and easy ways to identify and reproduce issues. Linking to aircraft that exhibit issues or posting links to screenshots or videos is generally helpful. If you are posting about XML modifications that are bugged or behaving differently, it would be very helpful to provide us with a link to a related aircraft. It can also be very helpful to know some details regarding the hardware/software you are running (Steam on Windows, GooglePlay on Samsung Galaxy S6, etc...). The more time you can save us devs by providing us quick test cases and detailed info, the sooner we can get the release out the door!

  • Mod compiler bug? 6.8 years ago

    After it happens again, check your log file. I'd expect to see some sort of error in there when it tries to load the mod.

  • Teaser shot for the 1.7 Update 6.8 years ago

    @ThePrototype Not sure at the moment

  • Teaser shot for the 1.7 Update 6.8 years ago

    @JMicah4 Same as always, 5.3.6

  • Teaser shot for the 1.7 Update 6.8 years ago

    @Gestour Mod tools will have some minor updates to keep in sync with the rest of the code base, no major functional changes or features though. Unfortunately... we are stuck in this version of Unity until we can figure out how to do the upgrade without breaking the materials for all the existing mods.

  • Is SimplePlanes Mod Tools still compatible with Unity 2017.1.0f3? 6.8 years ago

    @JovianPat Sorry for my late arrival... If you haven't solved it already, I suspect the 'Win' (5) error you are getting is because the build target is set to the web player. Switching your current platform to Windows should fix that.

  • Unity error 6.9 years ago

    @14ROVI we would have to upgrade SP to a newer Unity version. Would take some work, might run in to trouble, and would definitely break existing mods. It was investigated, but I stopped looking in to it after finding out about the breaking of existing mods.

  • Unity error 6.9 years ago

    @14ROVI Nope, unfortunately not.

  • Unity error 6.9 years ago

    Modding SP requires that you use Unity 5.3.6f1

  • Huge lagging issues. 6.9 years ago

    What settings are you running on? Can you set them lower?

  • Sudden bursts of massive lag 6.9 years ago

    Using mods?

  • Amazon Underground 6.9 years ago

    @NativeChief1492 yes

  • Amazon Underground 6.9 years ago

    @helilover03 Yes, the steam version supports mods.

  • Amazon Underground 6.9 years ago

    @Anirb Apptoide illegally hosts SimplePlanes. Downloading the game via Apptoide is software piracy and, as such, is illegal. It is a great way to infect your mobile device with spyware and viruses (as well as a good way to get banned on our website...).

  • SimplePlanes.exe has stopped working. 6.9 years ago

    No problem, glad to here its working.

  • SimplePlanes.exe has stopped working. 6.9 years ago

    Could you disable the mods and try again, just to rule them out as a possibility? After you disable the mods, use the android application manager to force stop the game before jumping back in and trying again.