@KSPFSXandSP you know I tried that and it doesn't work sadly, but I can use the spheres but then the whole thing is backwards so it works to some extent
@KSPFSXandSP please read the comment right below this one. I forgot to hit reply on that comment below, oops
(And I could probably go back and separate this whole thing out and upload it as unlisted and tag you on it so you can see how I did it better than how I described it)
It's actually simpler than it looks, so all I did was put a 2 by 2 fuselage part on a rotor set to free spin (well it's two fuselage parts to get the coloring right) with a gyro put on top, nudged into the middle, then I added two pisons that active by hitting one and retract back wards, attached to the bottom of the back plate, nudged them forwards, added the loading screen which is just a black painted fuselage part with my logo on there, then put a second black painted fuselage block (nothing on there) on the other piston so when activation group 1 is activated, the pistons pull inwards with the fake screens, so they end up geting pulled through the artificial horizon but the first piston is set to retract faster than the loading screen one, to give it the affect of a computer starting up, and the piston range set to the minimum range, and the screens nudged back far enough that it looks like the don't move back at all
The side instrument stuff is just a piston linked with the throttle set to push and a .1 by .75 fuselage part tilted back .5 degrees, and its all nudged back into the gray part of that screen, and the trim and VTOL bars on there are using pistons to push a .1 by .1 fuselage part up and down
Every thing had to be in a large scale and separated from each other moving part so I just nudged all the separate moving parts either in front of the others or to the side so if I added anything to those parts they wouldn't connect to the other moving parts and ruin everything, and when everything was done I just nudged everything back into its proper spot and then scaled the whole thing down and fixed whatever broke when it was scaled down
(I hope that made sense, and again it's more simple than it sounds, I put this thing together in under an hour, and sorry for the wall of text there lol)
@DJ123 yeah there is but I generally like to make planes with realistic cockpits so this is why I made this
(I understand you aren't being critical, thanks!)
@CreativeDean it's a Russian acrobatic aircraft that has the ADI backwards so the brown bit is actually on top and the blue bit is on the bottom like so
Edit: I had the wrong link, its fixed now
@CreativeDean idk why it glitches out for me on high physics then, I'll have to mess with it sometime, anyway I could probably get one that looks like the ADI in the Yak-52
@CreativeDean yeah I tried to get it to do that but it's backwards from the one in real life and doesn't work well
Also I tried to set the gyro at a higher speed but for some reason for me it just glitches out and doesn't work
Awesome!
Awesome!
@MrTyTheGreat no problem!
@phanps no problem!
Awesome!
Awesome!
@BaconAircraft lol
@CommanderSword no problem!
And speaking of colabs, how many of them have we not done but started?
XD
@KSPFSXandSP yeah, thanks for the suggestions!
@KSPFSXandSP that could work, I'll have to try that
@KSPFSXandSP yeah I tried to get it that way, but it ended up like the Russian ones that have the pitch indication backwards like on the Yak-52
@KSPFSXandSP you know I tried that and it doesn't work sadly, but I can use the spheres but then the whole thing is backwards so it works to some extent
@jamesPLANESii no problem!
@jamesPLANESii yeah, well it looks great! And I actually really like the paint scheme!
@jamesPLANESii no problem!
(I'm going to take a guess and say that this was inspired by the 172?)
Awesome!
Awesome!
@Tang0five no problem!
Awesome!
@QingyuZhou no problem
Awesome!
@RedstoneAeroAviation no problem!
@KSPFSXandSP please read the comment right below this one. I forgot to hit reply on that comment below, oops
(And I could probably go back and separate this whole thing out and upload it as unlisted and tag you on it so you can see how I did it better than how I described it)
It's actually simpler than it looks, so all I did was put a 2 by 2 fuselage part on a rotor set to free spin (well it's two fuselage parts to get the coloring right) with a gyro put on top, nudged into the middle, then I added two pisons that active by hitting one and retract back wards, attached to the bottom of the back plate, nudged them forwards, added the loading screen which is just a black painted fuselage part with my logo on there, then put a second black painted fuselage block (nothing on there) on the other piston so when activation group 1 is activated, the pistons pull inwards with the fake screens, so they end up geting pulled through the artificial horizon but the first piston is set to retract faster than the loading screen one, to give it the affect of a computer starting up, and the piston range set to the minimum range, and the screens nudged back far enough that it looks like the don't move back at all
The side instrument stuff is just a piston linked with the throttle set to push and a .1 by .75 fuselage part tilted back .5 degrees, and its all nudged back into the gray part of that screen, and the trim and VTOL bars on there are using pistons to push a .1 by .1 fuselage part up and down
Every thing had to be in a large scale and separated from each other moving part so I just nudged all the separate moving parts either in front of the others or to the side so if I added anything to those parts they wouldn't connect to the other moving parts and ruin everything, and when everything was done I just nudged everything back into its proper spot and then scaled the whole thing down and fixed whatever broke when it was scaled down
(I hope that made sense, and again it's more simple than it sounds, I put this thing together in under an hour, and sorry for the wall of text there lol)
You should call it "Chattanooga Choo Choo"
(Sorry, I had to)
@QuantausAviation you beat me to trainy mctrainface, dang it!
@DJ123 yeah there is but I generally like to make planes with realistic cockpits so this is why I made this
(I understand you aren't being critical, thanks!)
@DJ123 it shows you if your plane (or heli) is level or not
(only roll I can't get it to do pitch yet)
Awesome!
@EpicPigster1 that's good! I was just curious cause I never used it on any of my planes before lol
Awesome!
So was the Lufthansa logo easy to get on there?
Awesome!
(I sense a golf joke there)
4
Under features on the baconliner you should have added:
"Can withstand an mid air collision with a AirWolf A365J and still fly with half a wing"
@CreativeDean haven't got around to making it yet, and I won't be able to make it for a couple of days
@CreativeDean yes I can do that
@CreativeDean it's a Russian acrobatic aircraft that has the ADI backwards so the brown bit is actually on top and the blue bit is on the bottom like so
Edit: I had the wrong link, its fixed now
@CreativeDean yes I could, it would be like than on the Yak-52 though
@CreativeDean idk why it glitches out for me on high physics then, I'll have to mess with it sometime, anyway I could probably get one that looks like the ADI in the Yak-52
@CreativeDean and are you using this in high physics setting as well?
@CreativeDean yeah I tried to get it to do that but it's backwards from the one in real life and doesn't work well
Also I tried to set the gyro at a higher speed but for some reason for me it just glitches out and doesn't work
@BaconAircraft @DaKraken ok done lol
Looks great so far!
@BaconAircraft should I put this under the "Russia" tag?
(To be funny of course)
@BaconAircraft 327 parts, that's more than the one on the Model 6!
@BaconAircraft ok lol