@CrestelAeronautics if i have superweapons the earth would be no longer(e.g. Neutronium Warhead, Alcubierre Projectile). and technically, my Navy IS a superweapon, bah
Neutronium is a rather very impossible material to harness, however, should we do, and can do, a teaspoon of it can raze the earth seven times over, Subject Zero has a great vid about it
.
Alcubierre Drive is a theoretical engine that propels an object to lightspeed, in another words, a Warp Drive, the only problem we have that doesnt allow us to build it is one thing, Negative Mass, however, for the purpose of fwk-all, i can say yes to it; Alcubierre Projectile is just a spaceship-sized bullet that accelerates to hit a planetary object, in another words, a kinetic skirmish weapon
in summary, i am playing fair for fun, i can just.. not do it if i feel inclined to do so
@ZeroWithSlashedO as noname said, 14 wing parts in total.. maybe i should move the ruleset up kek; thing is, its not a negotiable requirement(compared to part count, which is semi-negotiable) as AI will not automatically spawn it due to well, that, credit where it's due, i think you do know that from the fact that the equipment config. is 96 parts but yeah, with a heavy heart, i cant approve this to my list, i apologize
@Speedhunter is it not supposed to be true? quick fix for it is disabling collisions on the Cannon but.. that means it cant hit planes(or user craft, basically)
@TheUltimatePlaneLover on the contrary.. i don't think she will be at all... since you know.. A-40s are.. quite stacked with armaments for its size, *ahem*
@C47skytrain for now, the PEA Project is officially on halt until further notice; like i said lol, engines in sp is weird in a way, i try to replicate the weight as close as i can but engines in SP is just... they just have too much acceleration, you dont notice it as much on slow aircrafts but for faster aircrafts, its a headache and kind of.. a weird experience? like as Ive mentioned before, i use the smooth function so the engine gradually spools up to speed, but the problem with that is that it goes both ways, spooling down takes time, and the longer you spools up, the longer you have to spool down and such, great example i have is my B-17 which, well, kek
@CrestelAeronautics if i have superweapons the earth would be no longer(e.g. Neutronium Warhead, Alcubierre Projectile). and technically, my Navy IS a superweapon, bah
Neutronium is a rather very impossible material to harness, however, should we do, and can do, a teaspoon of it can raze the earth seven times over, Subject Zero has a great vid about it
.
Alcubierre Drive is a theoretical engine that propels an object to lightspeed, in another words, a Warp Drive, the only problem we have that doesnt allow us to build it is one thing, Negative Mass, however, for the purpose of fwk-all, i can say yes to it; Alcubierre Projectile is just a spaceship-sized bullet that accelerates to hit a planetary object, in another words, a kinetic skirmish weapon
in summary, i am playing fair for fun, i can just.. not do it if i feel inclined to do so
+1@LunarEclipseSP 7 wing parts yes! but.. the plane itself breaks one of the last PEA ruleset, "no wingtip stall", but damn, 15 minutes is impresive
+1@SuperSuperTheSylph thanks ( ^▽^ )
+1@ZeroWithSlashedO as noname said, 14 wing parts in total.. maybe i should move the ruleset up kek; thing is, its not a negotiable requirement(compared to part count, which is semi-negotiable) as AI will not automatically spawn it due to well, that, credit where it's due, i think you do know that from the fact that the equipment config. is 96 parts but yeah, with a heavy heart, i cant approve this to my list, i apologize
+1@Speedhunter well, one way or another you have to sacrifice something
+1@Speedhunter is it not supposed to be true? quick fix for it is disabling collisions on the Cannon but.. that means it cant hit planes(or user craft, basically)
+1@Speedhunter Nelson sisters are poggers, beeg seven XD; whas it?
+1@Speedhunter hmh
+1@Majakalona lmao
+1@Speedhunter so don't chu dare
+1@DatTrainAndCarGuy19 poggers, definitely won't break the engine... liquid c4
+1somehow
+1@DatTrainAndCarGuy19 what if you feed it rocket fuel
+1@Speedhunter try sacrilege again I dare you, I have TWO 💉💉
+1@DatTrainAndCarGuy19 lmao
+1@Rjenteissussy lada superiority baybee
+1@Speedhunter come here 💉
+1@GuardianAerospace i don't know much about UAV but its certainly is one, since its an unmanned aerial vehicle lmao
+1@GuardianAerospace you cooked, it looks hella neat ( ^▽^ )
@Speedhunter twin boomies
+1@Speedhunter ..yet?
+1@ShinyGemsBro don't slander her name or i'll drain your spinal fluid next
+1@Apollo018362 thanks!! ( ^▽^ ); wowh, i like that one, pretty compact and sleek!
+1@TheUltimatePlaneLover on the contrary.. i don't think she will be at all... since you know.. A-40s are.. quite stacked with armaments for its size, *ahem*
+1THIS WORKS OUT SO WELL OH YES FWK YEAH NOW I CANT HAVE SHIPGIRLS AZUR-KANCOLLE HERE I COMEEE!!!!!
+1POOOOOOGG!!!
*crash*
@TheUltimatePlaneLover
+1@LunarEclipseSP yeah
+1@Graingy hmh
+1@Speedhunter NYOOOOO
+1@Mousewithamachinegun122 hm? call 001?
P.S. canonically, F-001 was sunk on the Snowstone Campaign, so that leaves 002 and 003 which is part of the first fleet
+1@DatTrainAndCarGuy19 that's fair lmao, it is tiring; i plan to return the mg soon since then i can change my name back, lol
+1@LunarEclipseSP First Fleet approved for deployment, awaiting further documentation
+1@Speedhunter STOOOP
+1@Speedhunter i'm gomna cri
+1@TTL i'll smack you
+1@Graingy shush
+1@Majakalona toot
+1@Majakalona doot
+1@Mousewithamachinegun122 @Graingy dootdoot!
+1@Majakalona yes
+1@Mousewithamachinegun122 dootdoot
+1@Majakalona yes
+1@TTL yeah, Ive erased it out of.. well, a lot of things id rather not say
+1poggers
@TheUltimatePlaneLover
+1sand
+1poggers
+1poggers car
+1@TTL *cough*
Tsuchiisan/Minichiisan
--> Monarchii
chii is my moniker pretty much everywhere lmao
also you archived my Hansen lmao so that's poggers cause i can use the Para-chan system' onboard it for my CIWS lmao
+1@LunarEclipseSP Ive noticed yes, poggers
+1@Speedhunter Fuselage rotat forward 90° XD
+1@C47skytrain for now, the PEA Project is officially on halt until further notice; like i said lol, engines in sp is weird in a way, i try to replicate the weight as close as i can but engines in SP is just... they just have too much acceleration, you dont notice it as much on slow aircrafts but for faster aircrafts, its a headache and kind of.. a weird experience? like as Ive mentioned before, i use the smooth function so the engine gradually spools up to speed, but the problem with that is that it goes both ways, spooling down takes time, and the longer you spools up, the longer you have to spool down and such, great example i have is my B-17 which, well, kek
+1