@NapoleonPizza Alright that's okay. Also if possible could you add the weapon bays for it, the decals will need removed for this edit and if you feel like doing such an edit then they will need re-added of which there are two links here and here to help you and this one if you feel like doing the cockpit and ladder also. Keep in mind I'm paying you at a constant 50% User Point rate via the Successor System so however much work you put into the last details of the basic air frame the more we both are paid in the end because the better the VR details, the more white users will adopt it into use.
@KarakalMaschinenbauAnlage One of the reasons why is because of this where the only reason why engines for wheels exists is for that, and EMS/Luggage Trucks at Airports.
Another reason why the 23 lost is because while the manuvering was basically the same and the nit picking of the negative qualities was just a witch hunt, the way the thing achieved almost equal maneuverability was through controll surfaces, while the 22 was partly through jet exhaust, and jet exhaust (unless you stick the intake on the top of the plane) does not care about stall speed, so if the YF-23 tried to do such maneuvers it might have some problems due to retarding drag and turbulent air flow on the Ruddervators, something that the F-22 would also suffer from but not tremendously due to the assistance of the previously stated development.
@citroenDS19 Here is the aircraft that I need done if you're up for it. It will need Landing Gear/Landing Gear Bay additions along with Weapon Bay addons. Thanks, MB21.
@Graingy The reason for this delay could be for convenience or because they are still patching bugs up, quite frankly I think it might be both in that Jundroo is delaying it so that it is closer to the release date and that way they can do last min fixes and add/test some features in the off time.
@Graingy There is an apparent increase in Physics but there are also some specs that will have to be mentioned later is what I can gather from @SupremeDorian 's comment and the various clips of aircraft crashing/midair colliding show that increase, because where regular SP physics would have made the whole aircraft instantly disintegrate this does not happen in the SP2 clips... The first evidence of this is actually shown in the SP2 release teaser that came out last year when the A-10 folds apart upon getting struck by a missile instead of the regular disintegration... Same apply's for the Little Bugger scene a little bit later.
Well lets look at the mission requirements, Long range, Superior Stealth, EM (including Light) and Cyber Warfare, Fast Super-cruise capable, AI infused fighter, drone mothership, and air to air/ground role.
With all this in mind quick, stealthy and smart group coordinated attacks would match the name of that of these three:
@MIGFOXHOUND31BSM26 @SJ16 Also it's worth noting that nothing is useless in SP with the use of artistic screenshot creation for things like Pinterest, Content like YouTube and finnally the most important 3D printing/Exporting for things like Sketchfab and Turbosquid, all of which give meaning to creations outside of what is "just a plane game".
@RepublicofWrightIsles Someone's going to have to get a name change if so... The coders of the Text, Location Display Maps are going to love having to rework all of their coding work too, but I guess they will just have to suck it up since the reason why they would have to do so is literally Simple Planes 2.
@kendJello I got a question, Are you able to make aircraft edits for me on a regular basis of about every 2 weeks? Such edits would include adding landing gear/landing gear bays along with weapon bays and other edits if needed. All edits would be payed in half via successor system or upvotes and would only be about 100 aditional parts. Some FT might also be required.
@LocalDealer I got a question, Are you able to make aircraft edits for me on a regular basis of about every 2 weeks? Such edits would include adding landing gear/landing gear bays along with weapon bays and other edits if needed. All edits would be payed in half via successor system or upvotes and would only be about 100 aditional parts. Some FT might also be required.
@SC2311 I got a question, Are you able to make aircraft edits for me on a regular basis of about every 2 weeks? Such edits would include adding landing gear/landing gear bays along with weapon bays and other edits if needed. All edits would be payed in half via successor system or upvotes and would only be about 100 aditional parts. Some FT might also be required.
@maxres I got a question, Are you able to make aircraft edits for me on a regular basis of about every 2 weeks? Such edits would include adding landing gear/landing gear bays along with weapon bays and other edits if needed. All edits would be payed in half via successor system or upvotes and would only be about 100 aditional parts. Some FT might also be required.
Looks great, this is the only complaint (referring to the front image)...
His inspiration for the fuselage plane.
lol
Sales pitch: What If the dune Ornithoper was a stealth Helicopter?
...
@NapoleonPizza Alright that's okay. Also if possible could you add the weapon bays for it, the decals will need removed for this edit and if you feel like doing such an edit then they will need re-added of which there are two links here and here to help you and this one if you feel like doing the cockpit and ladder also. Keep in mind I'm paying you at a constant 50% User Point rate via the Successor System so however much work you put into the last details of the basic air frame the more we both are paid in the end because the better the VR details, the more white users will adopt it into use.
Thanks, MB21.
@NapoleonPizza Just checking in, so how are the edits going, do you need help with anything or more time?
@KarakalMaschinenbauAnlage One of the reasons why is because of this where the only reason why engines for wheels exists is for that, and EMS/Luggage Trucks at Airports.
Thank you Development Team.
Excellent work
Keep it up and he's going to get banned like WritersCrusader...
We're winning back Timinin Square with this one!
Muy Interesante...
Another reason why the 23 lost is because while the manuvering was basically the same and the nit picking of the negative qualities was just a witch hunt, the way the thing achieved almost equal maneuverability was through controll surfaces, while the 22 was partly through jet exhaust, and jet exhaust (unless you stick the intake on the top of the plane) does not care about stall speed, so if the YF-23 tried to do such maneuvers it might have some problems due to retarding drag and turbulent air flow on the Ruddervators, something that the F-22 would also suffer from but not tremendously due to the assistance of the previously stated development.
Man I like you're nut.
Nice.
@dolphlombardi No.
Excellent work.
Is this from ev.io? because it has that same aesthetic.
@citroenDS19 Here is the aircraft that I need done if you're up for it. It will need Landing Gear/Landing Gear Bay additions along with Weapon Bay addons. Thanks, MB21.
@Graingy It will probably be in an SP2 update or implemented via modding since it's a highly requested thing.
@Albert6282 "This version is the F35-A"
@Graingy The reason for this delay could be for convenience or because they are still patching bugs up, quite frankly I think it might be both in that Jundroo is delaying it so that it is closer to the release date and that way they can do last min fixes and add/test some features in the off time.
@Graingy There is an apparent increase in Physics but there are also some specs that will have to be mentioned later is what I can gather from @SupremeDorian 's comment and the various clips of aircraft crashing/midair colliding show that increase, because where regular SP physics would have made the whole aircraft instantly disintegrate this does not happen in the SP2 clips... The first evidence of this is actually shown in the SP2 release teaser that came out last year when the A-10 folds apart upon getting struck by a missile instead of the regular disintegration... Same apply's for the Little Bugger scene a little bit later.
Nice teaser, good to see build quality improvement of the years.
Looking great so far
Well lets look at the mission requirements, Long range, Superior Stealth, EM (including Light) and Cyber Warfare, Fast Super-cruise capable, AI infused fighter, drone mothership, and air to air/ground role.
With all this in mind quick, stealthy and smart group coordinated attacks would match the name of that of these three:
Boeing F-47 Hussar (look it up)
Boeing F-47 Coyote
Boeing F-47 Stymphalian (look it up)
or in your case
Boeing F-47 Phatom II
I wonder what the reduction of visuals and rendering/landscape settings will be/look like.
Nice lol
@CatdogAerospace Updated Version here: https://www.simpleplanes.com/a/5aB7mX/Halo-D77-TC-Pelican-Fixed
No because the community cube will be missing a person.
Extraordinary work
@ollielebanania Seems someone knows of area ruling, now do they know of parallel angles for stealth?
@MIGFOXHOUND31BSM26 @SJ16 Also it's worth noting that nothing is useless in SP with the use of artistic screenshot creation for things like Pinterest, Content like YouTube and finnally the most important 3D printing/Exporting for things like Sketchfab and Turbosquid, all of which give meaning to creations outside of what is "just a plane game".
Who forgot to tell him that SP got updated and you don't have to build like this?
Nice, lol. Now all it needs is his White and Gold suit.
@V I don't think Andrew knew what he was doing with this because it has no VR controls.
Change the propeller pitch and it turns into this
@RepublicofWrightIsles Someone's going to have to get a name change if so... The coders of the Text, Location Display Maps are going to love having to rework all of their coding work too, but I guess they will just have to suck it up since the reason why they would have to do so is literally Simple Planes 2.
@KapitanAtuan Yea, that's alright, just try to add the same decal aesthetic back on the doors if possible.
@QuiteInactiveWhiteBread "payed in half via successor system or upvotes" No, lol.
@KendJello A few fighters but most will be cargo/airline, here is one
that I need edited for instance.
@kendJello I got a question, Are you able to make aircraft edits for me on a regular basis of about every 2 weeks? Such edits would include adding landing gear/landing gear bays along with weapon bays and other edits if needed. All edits would be payed in half via successor system or upvotes and would only be about 100 aditional parts. Some FT might also be required.
Extraordinary work
@SC2311 Okay thanks for letting me know.
@LocalDealer I got a question, Are you able to make aircraft edits for me on a regular basis of about every 2 weeks? Such edits would include adding landing gear/landing gear bays along with weapon bays and other edits if needed. All edits would be payed in half via successor system or upvotes and would only be about 100 aditional parts. Some FT might also be required.
@SC2311 I got a question, Are you able to make aircraft edits for me on a regular basis of about every 2 weeks? Such edits would include adding landing gear/landing gear bays along with weapon bays and other edits if needed. All edits would be payed in half via successor system or upvotes and would only be about 100 aditional parts. Some FT might also be required.
@maxres I got a question, Are you able to make aircraft edits for me on a regular basis of about every 2 weeks? Such edits would include adding landing gear/landing gear bays along with weapon bays and other edits if needed. All edits would be payed in half via successor system or upvotes and would only be about 100 aditional parts. Some FT might also be required.
Epic work, beautiful screenshots... Do you use blender or modded shaders?
Excellent work, looks good for the mobile friendly aspect.