@Sparky6004 It doesn't work with wing guns, the cannons are oriented all around the plane and they can shoot sideways or behind. The wing guns on ai planes always shoot when you face them.
Problem 2 : don't forget to activate the fog in the render settings of your scene
Problem 3 : If the camera or objects are going through the buildings, put all your objects in the "terrain" layer
Problem 4 : Increase the aniso level of the runway texture if it's blurry in the distance
Also, don't forget to add lod group to every single object and use the exclusion option in map plugin to prevent it to spawn on modded maps.
@Kaizuru47 read the description, a ww2 plane never go straight during takeoff, you should use the rudder to counter the propeller torque. Btw, I’m tired to always repeat the same thing, if you want an « arcade » plane, this one is not for you.
@ThomasRoderick No Blackout/Redout effect and no camera motion when you look behind in the VR version. I also added a grip part in the flight stick and a lever to adjust the camera position.
Please, fix the mod when you spawn an ai plane, it's a good mod but useless if you can't feel GForce in combat ! I think you should spend more time testing your mods in different situations before release and this fix is much more important than an audio addition.
I don't know if it's hard to do, but some more inputs would be great : brakes in wheels, launch weapons, countermeasures, and maybe custom inputs for VTOL RCN nozzles.
@Sparky6004 It doesn't work with wing guns, the cannons are oriented all around the plane and they can shoot sideways or behind. The wing guns on ai planes always shoot when you face them.
+2Original build by @Thekaifan : HEINKEL-He-111-H6
Note : This system can be used on any bomber, you need to edit 2 variables to set the bombing altitude and the target coordinates.
@CoolPeach Sure !
+2@HeitorDoido1248 Look at the map in description.
Very nice trailer !
+2Nice, you should increase the base map distance on your terrain texture, because it looks blurry a little too close in my opinion.
Problem 2 : don't forget to activate the fog in the render settings of your scene
+4Problem 3 : If the camera or objects are going through the buildings, put all your objects in the "terrain" layer
Problem 4 : Increase the aniso level of the runway texture if it's blurry in the distance
Also, don't forget to add lod group to every single object and use the exclusion option in map plugin to prevent it to spawn on modded maps.
Lol, I just saw the "not compatible with ocean mod, goodbye" message !
+6Game crash two seconds after spawn...
+1You can build something by yourself for refuel. But a rearm thing should be great !
+1@MrCOPTY Thanks !
+2STARTUP TAKEOFF AND LANDING TUTORIAL
STARTUP TAKEOFF AND LANDING TUTORIAL
@Kaizuru47 read the description, a ww2 plane never go straight during takeoff, you should use the rudder to counter the propeller torque. Btw, I’m tired to always repeat the same thing, if you want an « arcade » plane, this one is not for you.
+4I just visited his page, all his builds are stolen...
+3@kerryeasterling
+3What ???
Are you serious, it's exactly the same build !
Please read the description before asking any question.
- No VR version
- Simplified startup version
Please read the description before asking any question.
- VR version
- Simplified startup version
@shipfinder568 Click and drag to push it
+1Why do you post other people builds ? Also you changed the cockpit part to remove the successor thing !
@Bird6369 It is !
@FeatherWing Yes but there is no radio in SP, so I used it for Activation groups.
+3@Ian_Yashima Propeller torque, read description.
+2@ThomasRoderick No Blackout/Redout effect and no camera motion when you look behind in the VR version. I also added a grip part in the flight stick and a lever to adjust the camera position.
+4Also, do you think you can add an option in modsettings to disable the text infos ?
Please, fix the mod when you spawn an ai plane, it's a good mod but useless if you can't feel GForce in combat ! I think you should spend more time testing your mods in different situations before release and this fix is much more important than an audio addition.
Nice ! I found 2 bugs : the in-game messages never disappear, and when you spawn an ai plane, you feel the ai's GForce intead of yours.
+9@ValkyrieXB71 No mobile version.
+1@ValkyrieXB71 4:32
+9@DCLDCL How to install mod on Mac
+1@DCLDCL https://www.simpleplanes.com/Forums/View/492162/How-to-install-mods-on-PC-Mac
+1@DCLDCL No I can't, and yes you can download it without the steam workshop, just open the file with SP after download.
+1@WarHawk95 54 parts instead of 5-6...
+1Cool ! Faudrait transférer ça dans un instrument SP, ça serait pratique !
+2@MAHADI Cars are 3D assets, not SP builds.
+2@MOPCKOEDNISHE it works, but it doesn't if i use the restart button. I always need to go back to the editor to play with zoom.
Thanks, amazing !
+2@ForwardUntoDawn Clouds don't render correctly since the 1.11 update.
Wow !
+4@PhilipTarpley Fixed ! For some reason I had to replace the broken button by the exact same one and now it works.
It doesn't work when the game is on pause, very annoying for screenshots...
Another useful addition would be an editable key in controls panel to center the view.
I don't know if it's hard to do, but some more inputs would be great : brakes in wheels, launch weapons, countermeasures, and maybe custom inputs for VTOL RCN nozzles.
+1It's impossible to click on buttons attached or related to a joystick base.
Insane !
+1@poenix I haven't tried it but it should work.
@AndrewGarrison Buttons don't work when attached or related to a Joystick Base.
+1Very nice ! Do you think you can add an Invert option for the SimpleThrottle part ? To make it retracted by default.
+1