108k MisterT Comments

  • Map Teaser Tora! Tora! Tora! 6.9 years ago

    @CursedFlames Not so good when very close to the ground, except on the airfield, harbour and carrier.

  • Map Teaser Tora! Tora! Tora! 6.9 years ago

    @Gestour
    @mikoyanster
    @MOPCKOEDNISHE
    @DuckMint
    @Tully2001
    @Squirrel
    @CarnationRED
    @Starbound
    @WNP78
    @ProcessedPlAnEs
    @WarHawk95
    @GeneralDuckGaming1
    @jamesPLANESii

  • Map Mod Collision Help 6.9 years ago

    @mikoyanster I'm using a mod called "0Rendering" that looks like "advanced rendering", It adds Bloom, lens flare, and lightrays. I found it on a forum, I think it's made by mushr0om but unfortunately I can't find it anymore. And I use "Reshade" for the Vignette and color adjustments.

  • Multiplayer co-op mission 6.9 years ago

    @HistoricBirds I don't have much time today, tomorrow?

  • Map Mod Collision Help 6.9 years ago

    @HistoricBirds Coming soon...

  • Map Mod Collision Help 6.9 years ago

    @Squirrel Thanks dude !

  • Map Mod Collision Help 6.9 years ago

    @Gestour
    @mikoyanster
    @MOPCKOEDNISHE
    @DuckMint
    @Tully2001
    @Squirrel
    @CarnationRED
    @Starbound
    @WNP78
    @ProcessedPlAnEs

  • Spitfire_MkIa 6.9 years ago

    @Itisyourboi link

  • Multiplayer co-op mission 6.9 years ago

    @Gravity That's why I want to do it on mod missions with fixed ai vehicles

  • Multiplayer co-op mission 6.9 years ago

    I'd like to try a helicopter co-op mission

  • Multiplayer co-op mission 6.9 years ago

    @Gravity We can bomb each other in multi, so why not ai

  • Multiplayer co-op mission 6.9 years ago

    @Gravity Yes

  • Draw Distance Help 6.9 years ago

    @mikoyanster Idk, it would be great !

  • Draw Distance Help 6.9 years ago

    @Gestour
    @mikoyanster
    @MOPCKOEDNISHE
    @DuckMint
    @Tully2001

  • Draw Distance Help 6.9 years ago

    @WNP78 I tried to add (), no errors in the console, but still doesn't want to save the mod.

  • Draw Distance Help 6.9 years ago

    @WNP78 @MOPCKOEDNISHE Thanks for your answers, I'm making a big map based on geographical data. I imported heightmap, and there is only one big photo texture (8000*8000). I just wanted to make it less blurry when I move away from the ground. The problem is I am a beginner on unity.

  • Draw Distance Help 6.9 years ago

    @Gestour
    @mikoyanster
    @MOPCKOEDNISHE
    @DuckMint
    @Tully2001

  • A painting of #FreedomFox (did it myself) 6.9 years ago

    @jamesPLANESii Only 16 ! Impressive ! Keep going that way, and you'll become a great artist !

  • A painting of #FreedomFox (did it myself) 6.9 years ago

    Very nice James ! Can I ask you how old you are?

  • Total Naval War 6.9 years ago

    @DeskPilotsSquadron

  • Maximum OverKill 6.9 years ago

    @DeskPilotsSquadron

  • Squadron meet-up! 6.9 years ago

    @DeskPilotsSquadron I m in

  • Attention Squadron! (Fun stuff!) 6.9 years ago

    @HistoricBirds I'm in

  • Averin-Class Mine Countermeasures Ship 7.0 years ago

    Very nice, and only 311 parts ! Great job !

  • Simple Planes Dogfight 7.0 years ago

    @DuckMint Why not, I want to make a "Cliffs of Dover" map to fly my spitfire, it should look like this

  • Simple Planes Dogfight 7.0 years ago

    @CALVIN232 Don't submit aircrafts, I just download and play the ones I like while surfing on the website.

  • Simple Planes Dogfight 7.0 years ago

    @ChiChiWerx It's funny that you say it, I was working on a Mig 17 when I saw your comment.
    I love your Super-sabre BTW!

  • Simple Planes Dogfight 7.0 years ago

    @CALVIN232 I just save it and spawn it as "agressive".

  • Simple Planes Dogfight 7.0 years ago

    @Jetpackturtle Thanks !

  • Simple Planes Dogfight 7.0 years ago

    @HistoricBirds I use Nvidia recorder, and Adobe After Effect for the montage and post treatment.

  • Simple Planes Dogfight 7.0 years ago

    @HistoricBirds Of course yes, first you need to play with F9 to hide HUD, so you'll have to build a gunsight. On most of the footages, I used a Trackir, so I had to build a support system on each planes. Then, I made an ia version of all the enemy planes in the video, to adjust performances and make a descent part count.

  • In the Air...there's those Corsair's ...[Teaser] 7.0 years ago

    Hooo !... @AdlerSteiner is building a Corsair ! Can't wait to see it !

  • Simple Planes Dogfight 7.0 years ago

    @AdlerSteiner Yes, I was thinking about it, some of the footages are old, and I have to build a Trackir support for some pacific fighters. So I think I'll make a part 2 with more detailed planes, and pacific theatre.

  • Farewell Mr boomsticks... 7.0 years ago

    @DeskPilotsSquadron Something around 400 parts.

  • Farewell Mr boomsticks... 7.0 years ago

    @DeskPilotsSquadron Nice, thanks for the screens !

  • Spitfire_MkIa 7.1 years ago

    @Planedude Thanks Dude !

  • Spitfire_MkIa_nomod 7.2 years ago

    @AeroEngineering No problemo !

  • Anybody working on new mods? 7.2 years ago

    I am... Check this link

  • WWI Map Teaser 7.2 years ago

    @DuckMintnewprofile Oops, sorry, Mister_T #6198

  • WWI Map Teaser 7.2 years ago

    @DuckMintnewprofile My name on Discord : Mister_T

  • Battle of Britain Pack Question 7.2 years ago

    Boulton Paul Defiant or Wellington

  • WWI Map Teaser 7.2 years ago

    @DuckMintnewprofile I need help with grass and bushes

  • WWI Map Teaser 7.2 years ago

    @PhantomBladeCorp Merci !

  • WWI Map Teaser 7.2 years ago

    @RailfanEthan Yes, I know for the jeep but it's a large scale map, the jeep is very useful to take screenshots and I don't have a "Marne's taxi"

  • WWI Map Teaser 7.2 years ago

    @Awsomur Thanks, and sorry i'll tag you next time.

  • WWI Map Teaser 7.2 years ago

    @DuckMintnewprofile Thanks !

  • WWI Map Teaser 7.2 years ago

    @ScreamingApe Lol, it's called social status elevation !

  • WWI Map Teaser 7.2 years ago

    @jamesPLANESii Tanks

  • WWI Map Teaser 7.2 years ago

    @jamesPLANESii How can I do that?

  • WWI Map Teaser 7.2 years ago

    @EternalDarkness I'm runing 30 FPS and trying to make it smoother with LOD's