71.7k MintLynx Comments

  • Slava Class Cruiser 5.6 years ago

    @sakura203 Just. Use. Throttle. That will accelerate it. There's also a brake you can use to slow down.

  • Slava Class Cruiser 5.6 years ago

    @sakura203 Just use throttle, give it a moment to accelerate. Rudder uses actual wings so it can't just steer at zero speed, steering power depends on your speed.

  • A Request 5.6 years ago

    @ArcturusAerospace This

  • First Nuclear Weapon (No mod) 5.6 years ago

    Cool to see that someone else has discovered the cannon nuke! Also cool looking missile there!

  • Slava Class Cruiser 5.6 years ago

    @asteroidbook345 For the Bow I used Fuselage intakes with an angle on their end, sets of two placed end to end, attached and nudged into place. If you look close at the bow you might catch how they're arranged.

  • Slava Class Cruiser 5.6 years ago

    @ChisP Yea that's supposed to be the S-300F, hitting RocCrafter's Nuclear Cruise missile.

  • Slava Class Cruiser 5.6 years ago

    @ChisP If you refer to the Missile launched from one of the tubes it's supposed to be a P-500 Bazalt.

  • Slava Class Cruiser 5.6 years ago

    @ChisP It's actually supposed to be an S-300F. I used bare cleavers for the sake of saving parts and since they were the most stable to function when without drag or mass.

  • Slava Class Cruiser 5.6 years ago

    @galaxypancho Overload menu, select your weapon, select the part of that menu that's titled after the weapon (Missile, Rocket, etc). Add a new section on the left part, type 'name' then on the right section next to it type the name you want for the weapon.

  • Slava Class Cruiser 5.6 years ago

    @THEAIRCRAFTCRAFTER Tested on Low physics, no problems. Phones must have lower physics settings across the board.

  • Slava Class Cruiser 5.6 years ago

    @NFIGMT Thanks! Pretty good for a first time with more advanced paneling.

  • Slava Class Cruiser 5.6 years ago

    @THEAIRCRAFTCRAFTER Try it on high physics most of the parts have no drag on them, all the drag is in a single part. Removing drag from parts tends to reduce lag so you might still be able to run it. Otherwise maybe try lowering the stability on the gyroscope.

  • Slava Class Cruiser 5.6 years ago

    @ChisP Thanks! This is the first time doing paneling for a ship bow and I think the result came out pretty well! Hopefully next time I'll do it a bit smoother.

  • Slava Class Cruiser 5.6 years ago

    @KerlonceauxIndustries Since I recall you requesting to be tagged.

  • Atlant 5.6 years ago

    @Gameboi14 No, that's how it's spelled. It's the russian designation.

  • Atlant 5.6 years ago

    Project 1164 Atlant

  • No one cares... 5.6 years ago

    What Noname said, specifically try uploading on Friday nights when lots of peeps are off school/work. Your build will be at its newest when the most people will likely be online so it's a good way to help with exposure. Also it doesn't hurt to be (or remain if you are already) Active in comment sections around here so peeps see you.

  • 25K!!! 5.6 years ago

    Congratulations!

  • SS A 5.6 years ago

    Interesting design! And this is the first time I see Winches used for Submarines. The turret works really well and the moving rangefinder is a really nice little detail!

  • Attack Submarine Demonstration! 5.6 years ago

    @Gameboi14 Yes pretty much, also meant to say that in my reply but forgot, lol.

  • Attack Submarine Demonstration! 5.6 years ago

    @Gameboi14 No I uploaded some other videos recorded using Xbox one captures and windows movie maker 2 years ago. This is my first Video since then and my very first video uploaded in forever.

  • No gasoline airplane 5.6 years ago

    Welcome to the field of electric propulsion technology.

  • Typhoon Class Submarine Archangelsk 5.7 years ago

    @RevGeorgeWhitefield Look for my guide on how to build them, it's a recent post and perfectly simple. Plus Overload's available on mobile now so you'll be able to do all that's described.

  • Typhoon Class Submarine Archangelsk 5.7 years ago

    @Strikes Oh yes I have! Fantastic movie!

  • Typhoon Class Submarine Archangelsk 5.7 years ago

    @typeZERO That's just the Finetuner Mult-Select used to ghost a few parts so the missiles are visible, the hull is very much there.

  • Typhoon Class Submarine Archangelsk 5.7 years ago

    @typeZERO Already did!. I just uploaded it as unlisted with a link on the original post because I felt uploading yet another modified variant would be upvote farming at that point.

  • Typhoon Class Submarine Archangelsk 5.7 years ago

    @Mitchellwi I could, with the right adjustments my wing based engines they could function in the air for an airship just as well.

  • Typhoon Class Submarine Archangelsk 5.7 years ago

    @asteroidbook345 I do, so I'm not sure what the issue might be.

  • Typhoon Class Submarine Archangelsk 5.7 years ago

    Apologies for the delete and reupload I screwed up one of the screenshots.

  • P1000 Tank 5.7 years ago

    This is impressive coming from a white user on phone. The Turret is remarkably responsive to inputs, which makes it unrealistic but fun to use. The lack of turret control for the AA and rear guns (from what I could find) is a little disappointing. But overall, a good build! A great download for people who don't got devices that can handle RussianAS's replica of this tank.

  • cat 5.7 years ago

    This is quite the impressive mechanical build! I was surprised to find that this thing will actually go from walking at low throttle to a jumping stride at high throttle.

  • Los Angeles Class Submarine (Flight 3) 5.7 years ago

    @Culydeath Yea that figures as much, some of my rocket based weaponry tends to go a bit nuts when slamming into the water. As for the Arleigh I'll consider doing one, since I am opening up to ships.

  • Los Angeles Class Submarine (Flight 3) 5.7 years ago

    @Culydeath Unexpected malfunctions?

  • Modern Torpedoes Pack 5.7 years ago

    Oh crap!!! I MISTYPED THE NAME OF THE 45! It's ASTOR not ASROC!

  • Kiev Class Heavy Aviation Cruiser 5.7 years ago

    @UFNNICF5TF Got some torps in mind, then a submarine.

  • A new advancement in Torpedoes 5.7 years ago

    @Minecraftpoweer Yea that kinda sucks. But the Cannon is a great addition, useful in many ways beyond the most obvious! For instance the fact you can turn a cannon into a manually detonated bomb allows it to be used for a variety of different things.
    .
    You could make the MOAB with its real explosive power, Depth Charges, and in this case simulate the Proximity Warhead of Torpedoes. There's probably more uses people haven't yet thought about!

  • A new advancement in Torpedoes 5.7 years ago

    @Minecraftpoweer It doesn't prevent things like missiles from disappearing 60 feet underwater, I've tested that. Plus these torpedoes can also engage submerged targets, which none of the default weapons can.
    .
    However! I am well aware of that attribute and have an idea how I'll use it. Thinking any future missiles I add to subs will use things like Cleavers for their base, using funky tree modified pistons to keep them above that 60 feet mark.

  • A new advancement in Torpedoes 5.7 years ago

    @Gameboi14 Haha!

  • Kiev Class Heavy Aviation Cruiser 5.7 years ago

    @THEAIRCRAFTCRAFTER I could try, I have had my eyes on it among other things.

  • Kiev Class Heavy Aviation Cruiser 5.7 years ago

    @phuc Not sure what might be causing that. Assuming you updated your game they shouldn't cause problems.

  • Kiev Class Heavy Aviation Cruiser 5.7 years ago

    @phuc Oh? Well perhaps even when not detonating the 'nukes' your game kinda poofs with their stats. Try Removing the RPK-1's (black and red rockets on the turret all the way in the front) and see if that helps.

  • Kiev Class Heavy Aviation Cruiser 5.7 years ago

    @phuc I'm not sure, the lack of lag ensuing before that crash is rather strange.

  • Kiev Class Heavy Aviation Cruiser 5.7 years ago

    @Dastin Features is a big aim in my builds! Details are nice, but I like giving my stuff fun things to play around with.

  • Kiev Class Heavy Aviation Cruiser 5.7 years ago

    @Gameboi14 Guud

  • RPK-1 Vikhr Nuclear Rocket. 5.7 years ago

    @Notaperson Use this when posting links to make them clickable [whatever word you want](link to picture)

  • RPK-1 Vikhr Nuclear Rocket. 5.7 years ago

    @Caat2 Oh yes, glad you noticed :)

  • RPK-1 Vikhr Nuclear Rocket. 5.7 years ago

    @Notaperson Just add a note in the description indicating that you used this weapon alongside a link, that should suffice! I hope to see more people making use of this trick, because there's a lotta ideas people can pursue with Nuclear weapons being possible.

  • Stealth Lockheed F-104 Starfighter 5.7 years ago

    Very good design, especially for low parts. Very stable in flight with good turning.

  • Nukes are now possible! No Nuke mod required! 5.7 years ago

    @TheMitsuboshiBoi It's been in the works, it'll come when it comes.