@Delosofy i saw the saved stream now. Tha ohka works like a missile on my plane so you activate 7 and then lock on to a ship like an aircraft carrier or destroyer. Anyways pretty cool to have my thing be the 2nd thing shown and then that you tested i think 3 other things if mine.
@DPSAircraftManufacturer and too late. Apparently i and the other players were playing with a streamer so you missed out on even more. He wasnt streaming the multiplayer but still
im not a mac guy so idk but your way of showing proof wont work, you would probably need a Picture of the game from the store where you bought it showing that it is bought.
@Irobert55 i wouldn't Think that it is the best as if i was just building the bomber and not for a challenge i would probably not have rushed it etc and i would have made it better detailed etc. and thanks ;)
You see.... this game is rather interesting as you spin the wheel how many upvotes you will get. I got a ton of upvotes on 8 part unlimited smoke and not a lot at all on my catamaran and you can tell which one i spent a lot more time on
i dont have time to help you rn sorry, Place a small but long fuselage block on the detacher and attach the cockpit to the fuselage block along with the dummy. that is the simplest way to do it.
@RodWan interesting, seeing how you cant make negative weight in the overload mod i might try to do it in the xml file and see what happens, i will update you on the results.
It seems to me that slowmotion increases physics like it usualy stops Wheels from shaking. also i Think that there is a time mod that you could probalby use and it might let you play like normal in slowmotion
@EliteArsenals24 thanks, i thought that i managed to do something new, apparently not XD does your also make it unlimited because it is like when you attach something to a rocket and that part is attached to something else?
@RamboJutter ok but if you dont know how to attach things to detachers you put the missile on the bottom and the other things on the back and nudge everything together. You should probably modify drag etc but that is a VERY basix explination. I learned how to do it when chancey linked me to a post. I dont remember which post exactly so sorry about that.
@RamboJutter you cant see my post because its not done yet, im working on the g4m because there is no use if you have to spaw at wright final approach to launch it and thats that. Also you can do whatever you please. I dont think im the first to make a "plane" that is guided with a missile. The ohka i made is pretty much a fancy shell srapped on a missile. I did actually do something like this a couple of months ago link
And it worked but this one is way more realistic. The old one was not based on anything but was just a test
@DerekSP oh ok i might remember trying to help on this one, i dont Think i made it perfect. i do remember helping someone with reverse thrust wobbling but im not sure if it was you.
@Mainblocks thanks
@flyingsteve88 on this no but i can make small parts that you cant see
@Delosofy i saw the saved stream now. Tha ohka works like a missile on my plane so you activate 7 and then lock on to a ship like an aircraft carrier or destroyer. Anyways pretty cool to have my thing be the 2nd thing shown and then that you tested i think 3 other things if mine.
And he does use star trek gifs.... hmm it all makes sense now
@CoolPeach thanks and good luck
@DPSAircraftManufacturer and too late. Apparently i and the other players were playing with a streamer so you missed out on even more. He wasnt streaming the multiplayer but still
@Irobert55 ok then did you know that stalin guided the shots of soviet tanks?
i came from a stream, it looks sick!
@HistoricBirds i dont Think any web based flight sim will be great. i Think that google Earths is the lowest of the bunch so too bad about that :/
@Irobert55 im still confused im not at your level of knowing ww2 stuff
google Earth has an inbuilt flight sim
@Delosofy wow thanks i will check it out
im not a mac guy so idk but your way of showing proof wont work, you would probably need a Picture of the game from the store where you bought it showing that it is bought.
i find this funnier
@Irobert55 you seem to be very supportive of my stuff so i shall grant you one follow from me
@Irobert55 i dont understand
@Irobert55 i wouldn't Think that it is the best as if i was just building the bomber and not for a challenge i would probably not have rushed it etc and i would have made it better detailed etc. and thanks ;)
@CrazyCatZe thanks
@RamboJutter it's out
@ProcessedPlAnEs half of the desc is done and thanks
@doge yeah the bomber wasn't my main focus and it was kind of rushed, also half of the desc is done
@flyingsteve88 the rocket and detachers are smaller than average, i do also take requests
@RailfanEthan i waited for that
@TimeTraveler except r6 siege
@DepressedTortoise gotem
You see.... this game is rather interesting as you spin the wheel how many upvotes you will get. I got a ton of upvotes on 8 part unlimited smoke and not a lot at all on my catamaran and you can tell which one i spent a lot more time on
Krupp steyr waffenträger. And a train because i would eventually be in the comments
@Tacocat16 oh ok but with the engine you can make a Sugondese its not that hard
i dont have time to help you rn sorry, Place a small but long fuselage block on the detacher and attach the cockpit to the fuselage block along with the dummy. that is the simplest way to do it.
@Tacocat16 videos of simmilar stunts
@DerekSP he forgot to tag you i Think to this comment
@Tacocat16 i Think i have seen tat on a video somewhere. you might get hurt though, not sure because i have not tested that.
@RodWan update it resets to 0
@RodWan interesting, seeing how you cant make negative weight in the overload mod i might try to do it in the xml file and see what happens, i will update you on the results.
It seems to me that slowmotion increases physics like it usualy stops Wheels from shaking. also i Think that there is a time mod that you could probalby use and it might let you play like normal in slowmotion
@Chancey21 I only made it a rocket because it doesn't have to be locked on and if i used a missile with a detacher it wouldn't be unlimited
@flyingsteve88 OK
@Chancey21 which concept?
@Chancey21 is that sarcastic? anyways no, you see this one is unlimited like if you activate "FSU" just that you can still die and use missiles
it isn't really a tank but it is still cool
@EliteArsenals24 thanks, i thought that i managed to do something new, apparently not XD does your also make it unlimited because it is like when you attach something to a rocket and that part is attached to something else?
@flyingsteve88 indeed but idk why you would want to use it on a cannon. Just credit in a comment or description
@RamboJutter ok but if you dont know how to attach things to detachers you put the missile on the bottom and the other things on the back and nudge everything together. You should probably modify drag etc but that is a VERY basix explination. I learned how to do it when chancey linked me to a post. I dont remember which post exactly so sorry about that.
@RamboJutter you cant see my post because its not done yet, im working on the g4m because there is no use if you have to spaw at wright final approach to launch it and thats that. Also you can do whatever you please. I dont think im the first to make a "plane" that is guided with a missile. The ohka i made is pretty much a fancy shell srapped on a missile. I did actually do something like this a couple of months ago link
And it worked but this one is way more realistic. The old one was not based on anything but was just a test
@DerekSP im not sure XD anyways good that you managed to fix this issue,
@DerekSP oh ok i might remember trying to help on this one, i dont Think i made it perfect. i do remember helping someone with reverse thrust wobbling but im not sure if it was you.
@DerekSP ok i dont Think i was tagged so im not sure about what the problem was exactly, what was it? and what was the solution?
@Awsomur i have already done that
@RodWan yeah it is crippeling how Little it uses and also let us anable and disable vsync or the capped framerate.
@WhiteRabbit we should keep this going